Dungeon Crawl Stone Soup version 0.35-a0-683-g060c873c3b (webtiles) character file. Game seed: 16174277791289751532 (classic levelgen) 82 Amnesiac the Shooter (level 4, 0/25 HPs) Began as a Deep Elf Hexslinger on July 7, 2026. Slain by a gnoll ... wielding a +4 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:14 (1322 turns). Amnesiac the Shooter (Deep Elf Hexslinger) Turns: 1322, Time: 00:02:14 Health: 0/25 AC: 2 Str: 5 XL: 4 Next: 21% Magic: 6/9 EV: 12 Int: 18 God: Gold: 117 SH: 0 Dex: 19 Spells: 5/7 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.22/turn %: no passive effects @: weak-willed, jinxed A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison {!r} c - a scroll of enchant armour {!r, unknown} e - a scroll of revelation {!r, unknown} h - a scroll of teleportation {!r, unknown} j - 3 scrolls of identify {!r, unknown} l - a scroll of fear {!r, unknown} Potions d - 2 potions of curing {!q, unknown} f - a potion of ambrosia {!q, unknown} k - a potion of might {!q, unknown} n - a potion of moonshine {!q, unknown} Skills: - Level 1.0 Fighting + Level 5.0 Ranged Weapons - Level 2.4 Dodging - Level 2.0 Spellcasting * Level 4.9 Hexes - Level 1.1 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Jinxbite Hex 38% 2d2 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 19% N/A 7% 3 Inner Flame Hex/Fire 12% N/A 16% 3 Cause Fear Hex 9% N/A 24% 4 Dimensional Bullseye Hex/Tloc 5% N/A 54% 4 Brom's Barrelling Bould Conj/Erth 1% 2d4 87% 4 Petrify Alch/Erth 0% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Trog Vehumet Wu Jian Xom Yredelemnul Zin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the rat! You kill the rat! No target in view! No target in view! The sprites lose interest in your situation. Magic restored. You feel your willpower return. You encounter a goblin. It is wielding a +0 club. Found 10 gold pieces. Found a stone staircase leading down. A goblin is nearby! A goblin is nearby! You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! Casting: Jinxbite (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is nobody nearby that the sprites are interested in. No target in view! You now have 117 gold pieces (gained 10). You see here a +0 club. You encounter 3 gnolls. The gnoll shouts! There are monsters nearby! There are monsters nearby! Casting: Jinxbite (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. A giggling sprite leaps out and smacks the gnoll with its own hand. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the gnoll. The gnoll is severely wounded. A giggling sprite leaps out and makes the gnoll trip over its own feet. The gnoll is almost dead. A giggling sprite leaps out and smacks the gnoll with its own hand. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet completely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll but does no damage. The gnoll is almost dead. A giggling sprite leaps out and makes the gnoll trip over its own feet. You kill the gnoll! A giggling sprite leaps out and makes the gnoll trip over its own feet. The gnoll is heavily wounded. The jinxing sprites lose interest in you. The gnoll hits you with a +4 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +4 flail! * * * LOW HITPOINT WARNING * * * Your Ranged Weapons skill increases to level 5! Casting: Jinxbite (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll hits you with a +4 flail. You die... ####.....####.####............... ## #.....####.####.####.#...#.### .# #####...........# #.#[..#.# ## #########.###### #.#...#.# #####.......#.# #.#...#.# ......#####.#.#########.#...#.# .###........#.##..............## .###..........##.####..#.......# ............####@####..#.#...).# .###..%.....# #ğ##............# ............# #)##.#..#.#....>.. ############# #......†......#.## #...............# #.......###.##### #.##.##ğ# #.# #.##....# #.# #.####.ğ# #.# You could see a gnoll (very drained). Vanquished Creatures A bombardier beetle (D:3) A gnoll (D:2) An adder (D:3) A dart slug (D:3) 6 endoplasms 3 hobgoblins 3 jackals (D:3) A quokka (D:3) 4 ball pythons A frilled lizard (D:3) 4 goblins 2 kobolds (D:3) 5 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 117 | D:1 | Reached skill level 3 in Ranged Weapons 131 | D:1 | Reached skill level 1 in Fighting 207 | D:2 | Reached XP level 2. HP: 15/16 MP: 6/6 210 | D:2 | Learned a level 2 spell: Jinxbite 392 | D:3 | Reached skill level 4 in Ranged Weapons 493 | D:3 | Reached XP level 3. HP: 20/20 MP: 4/8 863 | D:4 | Found a statue of an orb of entropy. 866 | D:4 | Found a statue of an orb of entropy. 867 | D:4 | Found a staircase to the Ecumenical Temple. 872 | Temple | Entered the Ecumenical Temple 900 | D:2 | Reached XP level 4. HP: 25/25 MP: 6/9 1322 | D:2 | Reached skill level 5 in Ranged Weapons 1322 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_door_cone_large, layout_basic, minivault_23, minmay_misc_feat_nine_boxes D:2: layout_loops_cross D:3: layout_loops_ring, basic_ecumenical_altar D:4: minmay_chambers_of_threes, layout_loops_ring, regret_index_qazlal_sundered_split, temple_doors_e, serial_bayou, serial_bayou_crossing, serial_bayou_pond_d, serial_bayou_pond_e, serial_bayou_pond_c Temple: minmay_temple_bridge_d Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 3 4 5 | 5.0 Fighting | 1 | 1.0 Spellcasting | 2 | 2.0 Dodging | | 2.4 Hexes | | 4.9 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 63 | 10 || 73 Cast: Jinxbite | 16 | 6 || 22 Armour: Robe | 11 | 3 || 14 Dodge: Dodged | 5 | || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1344 | 1256 | 88 | 42 | 947 | 5 | 268.8 | Dungeon | 1342 | 1254 | 88 | 42 | 947 | 4 | 335.5 | Temple | 2 | 2 | 0 | 0 | 0 | 1 | 2.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 620 daAuts D:3: 490 daAuts D:1: 195 daAuts D:4: 36 daAuts Temple: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+