Dungeon Crawl Stone Soup version 0.35-a0-683-g060c873c3b (webtiles) character file. Game seed: 5101595118386493984 (classic levelgen) 14 Amnesiac the Vexing (level 2, -3/16 HPs) Began as a Deep Elf Hexslinger on July 7, 2026. Killed from afar by a kobold geomancer (19 damage) ... with a blast of rock fragments ... on level 3 of the Dungeon. The game lasted 00:00:51 (383 turns). Amnesiac the Vexing (Deep Elf Hexslinger) Turns: 383, Time: 00:00:52 Health: -3/16 AC: 3 Str: 5 XL: 2 Next: 27% Magic: 5/7 EV: 12 Int: 17 God: Gold: 63 SH: 0 Dex: 17 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.20/turn %: no passive effects @: weak-willed, jinxed A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles c - 3 poisoned darts d - 2 stones Armour b - a +0 robe (worn) e - a +0 pair of boots (worn) Scrolls p - a scroll of poison {!r} c - a scroll of brand weapon {!r, unknown} e - a scroll of revelation {!r, unknown} Potions d - a potion of haste {!q, unknown} f - a potion of curing {!q, unknown} Skills: - Level 1.0 Fighting * Level 3.6 Ranged Weapons - Level 2.4 Dodging - Level 2.0 Spellcasting - Level 4.0 Hexes + Level 1.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Jinxbite Hex 30% 2d2 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 15% N/A 11% 3 Inner Flame Hex/Fire 10% N/A 21% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You feel your willpower return. You see here a +0 club. Found a stone staircase leading down. Found a maw talisman. Found a stone staircase leading down. e - a +0 pair of boots There is a stone staircase leading down here. c - a scroll labelled FAECOV BIUH {!r} There is a stone staircase leading down here. You start putting on your armour. You continue putting on your +0 pair of boots. x5 You finish putting on your +0 pair of boots. You climb downwards. There is a stone staircase leading up here. You now have 47 gold pieces (gained 13). e - a scroll labelled ATHIGO HE PIS {!r} You now have 53 gold pieces (gained 6). You now have 63 gold pieces (gained 10). Found a stone staircase leading down. You can't go down here! You encounter a bat. You shoot a sling bullet. The sling bullet hits the bat! You kill the bat! No target in view! There is a stone staircase leading down here. You climb downwards. You encounter a frilled lizard and a rat. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! The rat squeaks loudly. The rat twitches its whiskers. You shoot a sling bullet. The sling bullet hits the rat! You kill the rat! You encounter a quokka. You see here a frilled lizard corpse. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is moderately wounded. You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The quokka is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the quokka. You shoot a sling bullet. The sling bullet barely misses the quokka. Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The quokka closely misses you. You shoot a sling bullet. The sling bullet hits the quokka! You kill the quokka! Training target 2.0 for Spellcasting reached! Your Spellcasting skill increases to level 2! The sprites lose interest in your situation. Magic restored. You encounter a kobold geomancer. It is wielding a +0 dagger. Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The kobold geomancer casts a spell next to you. The wall shatters! The blast of rock fragments hits you!! Ouch! That really hurt! You die... ### #######K... #.......... #.###.#........ #....@.<##.#.## #.###†### .. .... # ###.#. #.#.# #.# # #.# #.# You could see a kobold geomancer. Vanquished Creatures 4 jackals (D:1) 2 quokkas 2 bats 2 frilled lizards A goblin (D:1) A kobold (D:1) 2 rats 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 72 | D:1 | Reached skill level 1 in Fighting 196 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 199 | D:1 | Learned a level 2 spell: Jinxbite 382 | D:3 | Encountered a kobold geomancer 383 | D:3 | Killed from afar by a kobold geomancer Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_rooms D:2: layout_basic, eino_tiny_chamber, kennysheep_jessica_study, uniq_terence, uniq_natasha D:3: layout_loops_ring, shapermc_ecumenical_altar_hornbeckon, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.6 Fighting | 1 | 1.0 Spellcasting | 2 | 2.0 Dodging | | 2.4 Hexes | | 4.0 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 33 Cast: Jinxbite || 4 Armour: Robe || 7 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 391 | 384 | 7 | 26 | 266 | 3 | 130.3 | Dungeon | 391 | 384 | 7 | 26 | 266 | 3 | 130.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 276 daAuts D:2: 84 daAuts D:3: 29 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+