Dungeon Crawl Stone Soup version 0.35-a0-676-g598ad577b8 (webtiles) character file. Game seed: 11326992299967864899 (classic levelgen) 84 Amnesiac the Shooter (level 4, -3/25 HPs) Began as a Deep Elf Hexslinger on July 7, 2026. Hit by a boomerang thrown by an orc (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:53 (2417 turns). Amnesiac the Shooter (Deep Elf Hexslinger) Turns: 2417, Time: 00:01:53 Health: -3/25 AC: 2 Str: 5 XL: 4 Next: 23% Magic: 4/9 EV: 12 Int: 18 God: Gold: 83 SH: 0 Dex: 19 Spells: 2/7 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.22/turn %: no passive effects @: weak-willed, jinxed A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles c - 5 curare-tipped darts e - 6 stones Armour b - a +0 robe (worn) f - a +0 helmet of intelligence Jewellery g - a +5 ring of evasion Talismans d - an inkwell talisman Scrolls p - a scroll of poison {!r} c - 2 scrolls of identify {!r, unknown} e - a scroll of amnesia {!r, unknown} h - 2 scrolls of fear {!r, unknown} k - a scroll of teleportation {!r, unknown} Potions d - a potion of mutation {!q, unknown} f - a potion of haste {!q, unknown} j - a potion of heal wounds {!q, unknown} Skills: - Level 1.0 Fighting * Level 4.7 Ranged Weapons + Level 3.4 Dodging - Level 2.0 Spellcasting - Level 4.0 Hexes + Level 1.9 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Jinxbite Hex 32% 2d2 5% 2 e - Inner Flame Hex/Fire 12% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 4% 1d4 19% 1 Sigil of Binding Hex 16% N/A 11% 3 Cause Fear Hex 8% N/A 34% 4 Hailstorm Conj/Ice 1% 3d5 47% 3 Launch Clockwork Bee Frge 1% N/A 47% 3 Dimensional Bullseye Hex/Tloc 4% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You encounter an orc. It is wielding a +0 trident and quivering boomerangs. The gnoll hits you with a +0 club. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. A giggling sprite leaps out and doodles on the gnoll's face. You kill the gnoll! You have reached level 4! You feel clever. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 trident and quivering boomerangs (chance to call a sprite on attack: 67%, 62% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The orc closely misses you. The gnoll completely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 trident and quivering boomerangs (chance to call a sprite on attack: 67%, 62% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. A giggling sprite leaps out and doodles on the gnoll's face. The gnoll is heavily wounded. The orc misses you. The gnoll hits you with a +0 club. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 trident and quivering boomerangs (chance to call a sprite on attack: 67%, 62% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. A giggling sprite leaps out and makes the gnoll trip over its own feet. The gnoll is almost dead. The jinxing sprites lose interest in you. The orc closely misses you. The gnoll closely misses you. x2 The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The orc barely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 trident and quivering boomerangs (chance to call a sprite on attack: 67%, 62% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! The orc misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 trident and quivering boomerangs (chance to call a sprite on attack: 67%, 62% to hit) You shoot a sling bullet. The sling bullet completely misses the orc. A giggling sprite leaps out and bonks the orc with its +0 trident. The orc is severely wounded. The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 trident and quivering boomerangs (severely wounded, heavily drained, chance to call a sprite on attack: 67%, 62% to hit) You shoot a sling bullet. The sling bullet closely misses the orc. The orc throws a boomerang. The boomerang hits you. You die... .# #.# ..# ..# ).# ###..#### #.oğ....# #)#####... #@# #.# #.# #.#####.# #.......# ##..##### #..# #..# ##..# You could see an orc (very drained). Vanquished Creatures 3 gnolls (D:3) An adder (D:2) 2 ufetubi (D:3) An orc (D:3) An endoplasm (D:1) 8 hobgoblins 4 ball pythons 5 bats (D:1) 4 frilled lizards 6 goblins 6 kobolds 3 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 256 | D:1 | Reached skill level 1 in Fighting 343 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 346 | D:1 | Learned a level 2 spell: Jinxbite 864 | D:1 | Found a faded altar of an unknown god. 1671 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/8 1675 | D:2 | Learned a level 3 spell: Inner Flame 2410 | D:3 | Reached XP level 4. HP: 17/25 MP: 4/9 2416 | D:3 | HP: 1/25 [orc/+0 trident (4)] 2417 | D:3 | Hit by a boomerang thrown by an orc Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_basic, nicolae_ecumenical_lake_church D:2: layout_basic, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_clump_double, infiniplex_forest_side_room, infiniplex_forest_lined_2, infiniplex_forest_end_3, infiniplex_forest_clump_double, minmay_strange_pillars, chequers_serial_rivers_micro_d, kennysheep_generic_room_8 D:3: layout_loops_ring, lemuel_coloured_pillars_altar, nicolae_overflow_soul_deal_at_the_crossroads, grunt_decor_resistance, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.7 Fighting | 1 | 1.0 Spellcasting | 2 | 2.0 Dodging | 3 | 3.4 Hexes | | 4.0 Fire Magic | | 1.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 83 | 6 || 89 Cast: Jinxbite | 27 | 1 || 28 Armour: Robe | 13 | 5 || 18 Dodge: Dodged | 16 | 8 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2437 | 2390 | 47 | 0 | 2151 | 3 | 812.3 | Dungeon | 2437 | 2390 | 47 | 0 | 2151 | 3 | 812.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1233 daAuts D:2: 999 daAuts D:3: 204 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+