Dungeon Crawl Stone Soup version 0.35-a0-676-g598ad577b8 (webtiles) character file. Game seed: 3674817994941673429 (classic levelgen) 600 Amnesiac the Shooter (level 7, -1/38 HPs) Began as a Deep Elf Hexslinger on July 7, 2026. Constricted to death by a gnoll sergeant (4 damage) ... on level 5 of the Dungeon. The game lasted 00:03:15 (1874 turns). Amnesiac the Shooter (Deep Elf Hexslinger) Turns: 1874, Time: 00:03:15 Health: -1/38 AC: 2 Str: 5 XL: 7 Next: 18% Magic: 10/12 EV: 4 Int: 18 God: Gold: 75 SH: 0 Dex: 19 Spells: 5/10 levels left rFire + . . (50%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of wizardry HPRegen 0.26/turn f - ring of protection from fire MPRegen 0.26/turn %: wizardry (x1) @: weak-willed, constricted A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) c - a +0 quarterstaff Missiles e - 8 poisoned darts g - 2 stones Armour b - a +0 robe (worn) Jewellery d - a ring of wizardry (worn) f - a ring of protection from fire (worn) Scrolls p - 4 scrolls of poison {!r} c - 2 scrolls of immolation {!r, unknown} e - a scroll of revelation {!r, unknown} h - a scroll of vulnerability {!r, unknown} k - 2 scrolls of noise {!r, unknown} m - a scroll of fog {!r, unknown} o - a scroll of amnesia {!r, unknown} q - 2 scrolls of identify {!r, unknown} Potions d - 2 potions of heal wounds {!q, unknown} f - a potion of lignification {!q, unknown} j - a potion of curing {!q, unknown} l - a potion of magic {!q, unknown} n - a potion of mutation {!q, unknown} Skills: - Level 1.0 Fighting * Level 7.7 Ranged Weapons + Level 5.3 Dodging - Level 2.0 Spellcasting + Level 5.5 Hexes - Level 2.0 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Jinxbite Hex 42% 2d2 1% 2 e - Inner Flame Hex/Fire 15% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 21% N/A 2% 3 Sigil of Binding Hex 21% N/A 2% 3 Cause Fear Hex 10% N/A 8% 4 Dimensional Bullseye Hex/Tloc 5% N/A 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll sergeant. The sling bullet hits the gnoll. The gnoll is lightly wounded. A giggling sprite leaps out and bonks the gnoll with its +0 spear. The gnoll is moderately wounded. A giggling sprite leaps out and makes the gnoll sergeant trip over its own feet. The gnoll sergeant is lightly wounded. You shoot a sling bullet. The sling bullet hits the gnoll sergeant. The gnoll sergeant is moderately wounded. You hear a shout! x2 You shoot a sling bullet. The gnoll sergeant blocks the sling bullet. A giggling sprite leaps out and makes the gnoll sergeant trip over its own feet. The gnoll sergeant is heavily wounded. The jinxing sprites lose interest in you. Casting: Jinxbite (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You encounter a gnoll. It is wielding a +0 whip. The gnoll sergeant hits you from afar with a +1 trident of entangling! You becomes entangled by vines. The vines constrict you. You encounter a gnoll. It is wielding a +0 halberd. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (chance to call a sprite on attack: 62%, 66% to hit) You shoot a sling bullet. The sling bullet completely misses the gnoll sergeant. The sling bullet hits the gnoll. The gnoll is lightly wounded. A giggling sprite leaps out and smacks the gnoll with its own hand. The gnoll is heavily wounded. A giggling sprite leaps out and smacks the gnoll sergeant with its own hand. The gnoll sergeant is severely wounded. The gnoll sergeant barely misses you. The vines constrict you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (chance to call a sprite on attack: 62%, 66% to hit) You shoot a sling bullet. The gnoll sergeant blocks the sling bullet. The gnoll sergeant hits you from afar with a +1 trident of entangling! * * * LOW HITPOINT WARNING * * * The vines constrict you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (chance to call a sprite on attack: 62%, 66% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll sergeant. The sling bullet completely misses the gnoll. The sling bullet hits the gnoll. The gnoll is moderately wounded. A giggling sprite leaps out and insults the gnoll's ancestors. The gnoll is moderately wounded. A giggling sprite leaps out and makes the gnoll sergeant trip over its own feet. The gnoll sergeant is severely wounded. The jinxing sprites lose interest in you. The gnoll sergeant hits you from afar with a +1 trident of entangling! * * * LOW HITPOINT WARNING * * * The vines constrict you. You die... ####### #.##..#### #####.....#..###### ........).#.....@.# ####...##)#.##..#†# #...#..#..#ğ##.# #........ğ.ğ# .# #.####.#ğ#### .. #...........# .. #...#..#.#..# ... ##...##.#..#.# .#. ........#...###.# You could see a gnoll sergeant (very drained) and 3 gnolls. Vanquished Creatures An ice beast (D:5) A bullfrog (D:4) A scorpion (D:4) 5 killer bees A bombardier beetle (D:4) An iguana (D:4) An orc wizard (D:4) 3 adders 2 shadow imps 3 ribbon worms A dart slug (D:1) 6 orcs 2 hobgoblins (D:1) 4 quokkas 3 ball pythons 3 bats 4 endoplasms 3 frilled lizards (D:1) 4 goblins 5 kobolds 2 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 52 | D:1 | Reached skill level 3 in Ranged Weapons 55 | D:1 | Reached skill level 1 in Fighting 63 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 75 | D:1 | Learned a level 2 spell: Jinxbite 246 | D:3 | Reached skill level 4 in Ranged Weapons 246 | D:3 | Reached XP level 3. HP: 20/20 MP: 5/8 251 | D:3 | Learned a level 3 spell: Inner Flame 482 | D:4 | Reached XP level 4. HP: 17/25 MP: 5/9 671 | D:4 | Reached skill level 5 in Ranged Weapons 671 | D:4 | Reached XP level 5. HP: 26/29 MP: 8/10 1027 | D:4 | Reached skill level 6 in Ranged Weapons 1083 | D:4 | Reached XP level 6. HP: 29/34 MP: 9/11 1474 | D:5 | Entered Level 5 of the Dungeon 1489 | D:5 | Reached skill level 7 in Ranged Weapons 1489 | D:5 | Reached skill level 5 in Hexes 1511 | D:5 | Reached skill level 5 in Dodging 1675 | D:5 | Reached XP level 7. HP: 28/38 MP: 9/12 1874 | D:5 | Constricted to death by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_loops_cross D:2: layout_rooms, kennysheep_another_room, minmay_tromino_v4_b, minmay_surrounded D:3: layout_basic, amcnicky_mini_rare_corridor_liquid, chequers_jeans D:4: minmay_chambers_of_fours, layout_loops_ring D:5: layout_basic, hangedman_abyss_or_decor_passed Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 3 4 5 6 7 | 7.7 Fighting | 1 | 1.0 Spellcasting | 2 | 2.0 Dodging | 3 4 5 | 5.3 Fire Magic | 2 | 2.0 Hexes | 5 | 5.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 51 | 69 | 21 || 141 Cast: Jinxbite | 11 | 22 | 6 || 39 Armour: Robe | 9 | 14 | 14 || 37 Dodge: Dodged | 8 | 24 | 10 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1894 | 1888 | 6 | 247 | 1211 | 5 | 378.8 | Dungeon | 1894 | 1888 | 6 | 247 | 1211 | 5 | 378.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 990 daAuts D:5: 401 daAuts D:3: 252 daAuts D:1: 159 daAuts D:2: 91 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+