Dungeon Crawl Stone Soup version 0.35-a0-676-g598ad577b8 (webtiles) character file. Game seed: 268815052283044624 (classic levelgen) 9 Amnesiac the Vexing (level 2, 0/16 HPs) Began as a Deep Elf Hexslinger on July 7, 2026. Slain by Robin ... wielding a +0 trident (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:39 (206 turns). Amnesiac the Vexing (Deep Elf Hexslinger) Turns: 206, Time: 00:00:40 Health: 0/16 AC: 2 Str: 5 XL: 2 Next: 3% Magic: 4/6 EV: 12 Int: 17 God: Gold: 9 SH: 0 Dex: 17 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.20/turn %: no passive effects @: weak-willed, jinxed A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison {!r} Skills: - Level 1.0 Fighting * Level 3.3 Ranged Weapons + Level 2.7 Dodging - Level 1.5 Spellcasting - Level 4.0 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Jinxbite Hex 28% 2d2 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 14% N/A 12% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'a'. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? a - Jinxbite Adjust to which letter? b - Jinxbite Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Robin shouts! Robin says, "Duck!" Robin hits you but does no damage. You hear a shout! You shoot a sling bullet. The sling bullet barely misses Robin. Robin completely misses you. You shoot a sling bullet. The sling bullet hits Robin. Robin is lightly wounded. A giggling sprite leaps out and smacks Robin with their own hand. Robin is moderately wounded. Robin hits you from afar with a +0 trident. Robin closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Robin, wielding a +0 trident, wearing a +0 animal skin and wearing a +0 helmet (moderately wounded, heavily drained, chance to call a sprite on attack: 61%, 67% to hit) You shoot a sling bullet. The sling bullet hits Robin. Robin is moderately wounded. A giggling sprite leaps out and makes Robin trip over their own feet. Robin is heavily wounded. Robin hits you but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Robin, wielding a +0 trident, wearing a +0 animal skin and wearing a +0 helmet (heavily wounded, heavily drained, chance to call a sprite on attack: 61%, 67% to hit) You shoot a sling bullet. The sling bullet closely misses Robin. A giggling sprite leaps out and bonks Robin with their +0 trident. Robin is severely wounded. The jinxing sprites lose interest in you. Robin hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Robin, wielding a +0 trident, wearing a +0 animal skin and wearing a +0 helmet (heavily wounded, heavily drained, 67% to hit) You shoot a sling bullet. The sling bullet hits Robin. Robin is severely wounded. Robin throws the goblin at you! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Robin's horned helmet rattles. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. The sling bullet closely misses Robin. A giggling sprite leaps out and makes Robin trip over their own feet. Robin is severely wounded. Robin hits you from afar with a +0 trident. You die... Robin calls out, "Let's celebrate! Time for a feast!" ##...## ##'## #.# #.# ##.## ##...## #.....# ########gg...######## .......@.#.#......... ##########.########## #)# #)# #)# #g# #.# #.# #)# You could see Robin (very drained) and a goblin. Vanquished Creatures A hobgoblin (D:2) 11 goblins (D:2) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 111 | D:2 | Encountered Robin 177 | D:2 | Reached skill level 1 in Fighting 191 | D:2 | Reached XP level 2. HP: 12/16 MP: 6/6 198 | D:2 | Learned a level 2 spell: Jinxbite 206 | D:2 | Slain by Robin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, shapermc_ecumenical_altar_rom_forum, minmay_cut_off D:2: layout_loops_corners, grunt_decor_mini_mirrors, uniq_robin, uniq_natasha Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 3 | 3.3 Fighting | 1 | 1.0 Dodging | | 2.7 Spellcasting | | 1.5 Hexes | | 4.0 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 28 Cast: Jinxbite || 2 Armour: Robe || 18 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 213 | 213 | 0 | 15 | 112 | 2 | 106.5 | Dungeon | 213 | 213 | 0 | 15 | 112 | 2 | 106.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 164 daAuts D:1: 49 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+