Amnesiac Level 1 of the Dungeon (0, 0, D:1) a quill talisman (7, -10, D:1) a +0 club (11, -17, D:1) a +0 club a +0 club (12, -16, D:1) a +0 club (24, -35, D:1) a +0 club {Ishtar-belessa} (26, -37, D:1) a frilled lizard skeleton (27, -39, D:1) a hobgoblin skeleton (30, -21, D:1) a +0 rapier (33, -53, D:1) a +0 sling (33, -33, D:1) a ball python skeleton (34, -33, D:1) a +0 club a frilled lizard skeleton a gnoll skeleton (35, -38, D:1) a +0 club (37, -50, D:1) an amulet of dissipation (40, -53, D:1) a +0 club (57, -42, D:1) a ring of protection from fire Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -2, D:2) a +0 pair of gloves (13, 20, D:2) a +0 leather armour (39, 21, D:2) a bat skeleton Level 3 of the Dungeon (1, 5, D:3) a +0 club (7, -11, D:3) a +0 mace {Paser} (8, -16, D:3) a +4 quarterstaff of chaos a +0 cloak (9, -19, D:3) a +0 hammer (10, 3, D:3) a +0 leather armour (13, -3, D:3) a bat skeleton (15, -15, D:3) a +0 club (25, 9, D:3) a +0 club (27, 10, D:3) a +6 ring of strength (37, 8, D:3) a maw talisman (42, 11, D:3) a +0 sling (45, 11, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Hadason {Wiz Str+3 Int+3 Dex+3} (5590 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). the +3 leather armour "Jesom" {+Inv Str+3 Dex+2} (4150 gold) +Inv: It lets you turn invisible. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the ring "Oqenuas" {rElec rF+ Dex+5} (4950 gold) [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). the +0 leather armour of the Enchanted Forest {rC+ Str+3 Dex+2} (2650 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the ring of Tergiversation {rPois rCorr Str+4 Int+3 Dex-2} (4170 gold) [ring of resist corrosion] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). the ring of Ekoypo {rPois rF+ rN+ Str-2} (3400 gold) [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). the +1 leather armour "Qosibu" {Dex+5} (2450 gold) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the spider talisman "Loamaysh" {rC+ Dex+4} (5090 gold) [spider talisman] rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). the +7 sling of Debasement {heavy, Str+2 Dex+4} (5730 gold) Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the ring of the Messenger {rCorr Str+4 Dex+4} (4380 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). the +0 ring mail "Plog" {Str+5 Stlth+} (2430 gold) Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 spear "Ynuet" {freeze, rN+ Will+} (2720 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. the +1 sling "Goblin's Peril" {elec, rC+ Int+2} (2690 gold) rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +0 helmet "Ozxoicex" {Harm} (1150 gold) Harm: It increases damage dealt and taken. It cannot be enchanted further. the +0 leather armour of Cocytus {rPois Str-5 SInv} (690 gold) rPois: It protects you from poison. Str-5: It affects your strength (-5). SInv: It lets you see invisible. It cannot be enchanted further. the ring "Efupymaa" {rC+ Int+6 Dex+3 Stlth+} (5910 gold) [ring of intelligence] rC+: It protects you from cold. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. the +0 ring mail of Tartarus {Str+3 Slay+3} (2990 gold) Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the earth staff of Overwhelming Force {rC+ Earth} (3900 gold) [staff of earth] rC+: It protects you from cold. Earth: It increases the power of your Earth spells. the ring "Orhaal" {rN+ Will+ MP+9} (5150 gold) [ring of positive energy] rN+: It protects you from negative energy. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). the rimehorn talisman "Keiqouni" {rPois rF+ Str+3} (5450 gold) [rimehorn talisman] rPois: It protects you from poison. rF+: It protects you from fire. Str+3: It affects your strength (+3). (0, 0, D:4) a +0 leather armour (6, -4, D:4) a +0 dagger a +0 long sword {Cuahtemoc} (25, 28, D:4) a +0 spear {Sachi} a +0 short sword {Lan} (29, -7, D:4) a +0 club (30, -7, D:4) a ball python skeleton (36, 28, D:4) a +0 leather armour (45, -1, D:4) 4 boomerangs Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (9, -3, D:5) 11 gold pieces (11, -6, D:5) 5 gold pieces (13, -7, D:5) a potion of curing (18, -3, D:5) a +0 club a +0 ring mail (22, -2, D:5) a +0 giant spiked club