Dungeon Crawl Stone Soup version 0.35-a0-644-g8917bb4c26 (webtiles) character file. Game seed: 6175054036777348459 (classic levelgen) 49 Amnesiac the Shooter (level 3, 0/20 HPs) Began as a Deep Elf Hexslinger on July 4, 2026. Slain by a hobgoblin (5 damage) ... on level 4 of the Dungeon. The game lasted 00:01:09 (412 turns). Amnesiac the Shooter (Deep Elf Hexslinger) Turns: 412, Time: 00:01:10 Health: 0/20 AC: 2 Str: 5 XL: 3 Next: 53% Magic: 2/8 EV: 12 Int: 17 God: Gold: 46 SH: 0 Dex: 19 Spells: 4/6 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: weak-willed, jinxed A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) c - a +1 dagger of distortion Armour b - a +0 robe (worn) Scrolls p - a scroll of poison {!r} c - a scroll of teleportation {!r, unknown} d - a scroll of identify {!r, unknown} e - 2 scrolls of enchant weapon {!r, unknown} h - a scroll of amnesia {!r, unknown} Potions f - a potion of curing {!q, unknown} j - a potion of berserk rage {!q, unknown} Skills: - Level 1.0 Fighting * Level 4.1 Ranged Weapons + Level 3.1 Dodging - Level 2.0 Spellcasting - Level 4.0 Hexes + Level 1.7 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Jinxbite Hex 30% 2d2 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 15% N/A 11% 3 Inner Flame Hex/Fire 11% N/A 19% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The adder is heavily wounded. You feel sick. The adder barely misses you. You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. A giggling sprite leaps out and smacks the adder with its own tail. The adder is almost dead. The jinxing sprites lose interest in you. You feel sick. The adder barely misses you. x2 You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! You feel sick. Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You feel sick. You are no longer poisoned. You shoot a sling bullet. The sling bullet hits the jelly. The jelly is moderately wounded. A giggling sprite leaps out and makes the jelly trip over its own pseudopods. The jelly is heavily wounded. You shoot a sling bullet. The sling bullet completely misses the jelly. A giggling sprite leaps out and smacks the jelly with its own pseudopod. The jelly is heavily wounded. The hobgoblin barely misses you. The jelly closely misses you. You shoot a sling bullet. The sling bullet hits the jelly! You kill the jelly! The hobgoblin closely misses you. The hobgoblin hits you but does no damage. Your Ranged Weapons skill increases to level 4! Your Dodging skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel agile. x2 This spell is extremely dangerous to cast! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your memorisation is interrupted. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? Okay, then. Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon more vexing sprites to accompany your attacks. You feel your willpower being sapped. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon more vexing sprites to accompany your attacks. You feel your willpower being sapped. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin hits you. You die... ..............# ..............# #............# #............# #............# #...........# #...........# #..%@g.)...# ######.##..# .# .# .# .# . You could see a hobgoblin. Vanquished Creatures A jelly (D:4) An adder (D:4) An orc (D:3) An endoplasm (D:3) A hobgoblin (D:1) 2 ball pythons A bat (D:3) A goblin (D:3) 3 kobolds 2 rats 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 338 | D:3 | Reached skill level 1 in Fighting 338 | D:3 | Reached XP level 2. HP: 16/16 MP: 7/7 341 | D:3 | Learned a level 2 spell: Jinxbite 409 | D:4 | Reached XP level 3. HP: 11/20 MP: 5/8 412 | D:4 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_corners D:2: layout_basic D:3: layout_rooms, portal_sewer_entry_b, uniq_terence D:4: kennysheep_the_goblin_king, layout_cave_pods, mainiacjoe_overflow_paths, mainiacjoe_overflow_cross_hatched, nicolae_overflow_prove_your_dedication Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 4 | 4.1 Fighting | 1 | 1.0 Spellcasting | 2 | 2.0 Dodging | 3 | 3.1 Hexes | | 4.0 Fire Magic | | 1.7 Action || total ---------------------------++------- Fire: Sling || 32 Cast: Jinxbite || 4 Armour: Robe || 7 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 423 | 377 | 46 | 0 | 243 | 4 | 105.8 | Dungeon | 423 | 377 | 46 | 0 | 243 | 4 | 105.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 257 daAuts D:2: 78 daAuts D:3: 69 daAuts D:4: 17 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+