Dungeon Crawl Stone Soup version 0.35-a0-638-g469e1ddc71 (webtiles) character file. Game seed: 8332692365110847411 (classic levelgen) 11 Amnesiac the Vexing (level 2, -1/16 HPs) Began as a Deep Elf Hexslinger on July 3, 2026. Slain by a quokka (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:30 (76 turns). Amnesiac the Vexing (Deep Elf Hexslinger) Turns: 76, Time: 00:00:30 Health: -1/16 AC: 2 Str: 5 XL: 2 Next: 13% Magic: 6/6 EV: 12 Int: 17 God: Gold: 6 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of resist corrosion HPRegen 0.22/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of resist corrosion (worn) Scrolls p - 2 scrolls of poison {!r} c - a scroll of acquirement {!r, unknown} Skills: - Level 1.0 Fighting * Level 3.3 Ranged Weapons + Level 2.6 Dodging + Level 1.9 Spellcasting - Level 4.0 Hexes - Level 1.1 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 30% 2d2 5% 2 Sigil of Binding Hex 15% N/A 11% 3 Foxfire Conj/Fire 12% 2x1d4 16% 1 Inner Flame Hex/Fire 10% N/A 21% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History d - a fizzy clear potion {!q} You now have 6 gold pieces. p - 2 scrolls of poison {!r} (gained 1) There is a stone staircase leading down here. You climb downwards. You encounter an adder and a quokka. Found 10 gold pieces, a parchment of Fugue of the Fallen and 2 throwing nets. Found a stone staircase leading up. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the adder. The adder hisses angrily. The adder is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the adder. The adder closely misses you. x2 The adder attacks as it pursues you! The adder bites you. You are poisoned. The adder poisons you! You feel sick. The adder attacks as it pursues you! The adder completely misses you. The adder bites you. You are lethally poisoned! The adder poisons you! You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder misses you. You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. Training target 1.0 for Fighting reached! Your Fighting skill increases to level 1! Your Ranged Weapons skill increases to level 3! You have reached level 2! It was a potion of heal wounds. You feel much better. You feel sick. The quokka bites you. You shoot a sling bullet. The sling bullet barely misses the quokka. You feel sick. The quokka closely misses you. x2 You shoot a sling bullet. The sling bullet closely misses the quokka. You feel sick. The quokka misses you. You shoot a sling bullet. The sling bullet closely misses the quokka. You feel sick. The quokka closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the quokka. You feel sick. You are no longer poisoned. The quokka bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the quokka. The quokka is severely wounded. The quokka closely misses you. The quokka misses you. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka bites you. You die... ### .# #.. .# . #.# .###.# #.# #.....# #@# ....... ##r##....... #....$..<.# #...<....## #........# #........# #:.......# #(......... #........### You could see a quokka. Vanquished Creatures An adder (D:2) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 69 | D:2 | Reached skill level 1 in Fighting 69 | D:2 | Reached XP level 2. HP: 2/16 MP: 6/6 76 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic, chequers_garden, dk_noncrumbling_3 D:2: layout_loops_cross, dreamdust_ecumenical_altar_hidden_monk_grotto, uniq_jessica Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Ranged Weapons | 3 | 3.3 Dodging | | 2.6 Spellcasting | | 1.9 Hexes | | 4.0 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 14 Drink: Heal wounds || 1 Armour: Robe || 7 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 78 | 65 | 13 | 0 | 20 | 2 | 39.0 | Dungeon | 78 | 65 | 13 | 0 | 20 | 2 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 61 daAuts D:2: 17 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+