Dungeon Crawl Stone Soup version 0.35-a0-610-gcec02a2eea (webtiles) character file. Game seed: 10721799633735453656 (classic levelgen) 21 Amnesiac the Vexing (level 2, -1/16 HPs) Began as a Deep Elf Hexslinger on July 3, 2026. Slain by Terence ... wielding a +0 mace (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:42 (867 turns). Amnesiac the Vexing (Deep Elf Hexslinger) Turns: 867, Time: 00:00:43 Health: -1/16 AC: 2 Str: 5 XL: 2 Next: 62% Magic: 3/6 EV: 12 Int: 17 God: Gold: 29 SH: 0 Dex: 17 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.20/turn %: no passive effects @: weak-willed, jinxed A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles c - 6 poisoned darts Armour b - a +0 robe (worn) Scrolls p - a scroll of poison {!r} c - a scroll of vulnerability {!r, unknown} e - a scroll of identify {!r, unknown} Potions d - 2 potions of curing {!q, unknown} Skills: - Level 1.0 Fighting * Level 3.6 Ranged Weapons + Level 2.8 Dodging - Level 1.5 Spellcasting - Level 4.0 Hexes + Level 1.6 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Jinxbite Hex 28% 2d2 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 14% N/A 12% 3 Inner Flame Hex/Fire 10% N/A 19% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the bat! Found a plate armour. No target in view! HP restored. Found a dagger. No target in view! You see here a +0 dagger. There is an escape hatch in the floor here. You open the door. There is an open door here. You open the door. There is an open door here. Key pressed, stopping explore. No target in view! There is a stone staircase leading down here. Done exploring. No target in view! Done exploring. No target in view! Done exploring. There is a stone staircase leading down here. You climb downwards. You encounter Terence the Veteran and an adder. Found a scroll of poison, a pink potion and 9 gold pieces. The adder hisses angrily. There is a stone staircase leading up here. Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet closely misses the adder. The sling bullet closely misses Terence. A giggling sprite leaps out and bonks Terence with his +0 mace. Terence is lightly wounded. The adder bites you. You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. A giggling sprite leaps out and smacks the adder with its own tail. The adder is heavily wounded. The adder closely misses you. The adder barely misses you. Terence seems less drained. The adder attacks as it pursues you! The adder bites you. You are poisoned. The adder poisons you! Terence screams, "I'm retired! Go away!" Terence attacks as he pursues you! Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Found 7 gold pieces. The jinxing sprites lose interest in you. You feel sick. The adder attacks as it pursues you! The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You see here a scroll of poison {!r}. You feel sick. Terence attacks as he pursues you! Terence closely misses you. You feel sick. The adder seems less drained. Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You feel sick. You are no longer poisoned. Terence hits you with a +0 mace. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ... #.. #.# #. #.# #. #.# #. #.# #. #$# #####. #@# #.$...###@# #.......?S#### #.....<......... .......##.....#.# .....!. #........ ....... #.....### ....... #.....# ....... #.....# You could see Terence and an adder. Vanquished Creatures 2 endoplasms (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 5 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) 3 kobolds (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 95 | D:1 | Reached skill level 1 in Fighting 129 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 132 | D:1 | Learned a level 2 spell: Jinxbite 859 | D:2 | Encountered Terence 867 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic, minivault_4, corexii_hall_statues_t, minmay_misc_feat_rugged D:2: layout_basic, serial_bayou, serial_bayou_pond_e, serial_bayou_shore_a, serial_bayou_pond_c, serial_bayou_pond_e, serial_shops, shop_statue, lexackson_kobold_supper, uniq_terence, uniq_natasha Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 3 | 3.6 Fighting | 1 | 1.0 Dodging | | 2.8 Spellcasting | | 1.5 Hexes | | 4.0 Fire Magic | | 1.6 Action || total ---------------------------++------- Fire: Sling || 55 Cast: Jinxbite || 2 Armour: Robe || 13 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 880 | 871 | 9 | 0 | 758 | 2 | 440.0 | Dungeon | 880 | 871 | 9 | 0 | 758 | 2 | 440.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 871 daAuts D:2: 9 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+