Amnesiac Level 1 of the Dungeon (2, 20, D:1) a potion of might (3, 13, D:1) a +0 whip (3, 18, D:1) a +0 dagger (5, 16, D:1) a +0 club a +0 club (6, 15, D:1) a +0 short sword 5 stones (7, 5, D:1) a +0 plate armour (8, 7, D:1) a +0 whip (12, 7, D:1) 4 large rocks (18, 16, D:1) a bat skeleton (19, 26, D:1) a +0 club {Wilfreda} (20, 25, D:1) 3 stones a kobold skeleton (23, 25, D:1) a frilled lizard skeleton (24, 25, D:1) a +0 club (25, -3, D:1) a quill talisman (26, 25, D:1) a bat skeleton (28, -1, D:1) a +0 club (35, 4, D:1) a +0 short sword (37, 30, D:1) a +0 club a goblin skeleton (40, 15, D:1) a ball python skeleton (42, 16, D:1) a ball python skeleton (46, 12, D:1) a hobgoblin skeleton a frilled lizard skeleton Level 2 of the Dungeon (5, -10, D:2) a +0 whip (26, -4, D:2) a +0 dagger (30, 23, D:2) a +0 club an adder corpse (skeletalised by now) Level 3 of the Dungeon (4, -14, D:3) a +0 club (11, 4, D:3) a +0 club a +0 sling (11, 6, D:3) a rat skeleton (22, 31, D:3) a +0 club (25, -1, D:3) a +0 short sword an orc skeleton (29, 20, D:3) a stone a +0 short sword a kobold skeleton (35, 3, D:3) a +0 club 4 stones (37, -9, D:3) a +0 dagger (39, -10, D:3) a bat skeleton (43, -13, D:3) a +0 falchion a +0 short sword {Araceli} (45, 10, D:3) a quokka skeleton (48, 9, D:3) a +0 club (49, 6, D:3) a +0 dagger (50, -5, D:3) a quokka skeleton (53, -13, D:3) a goblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin skeleton (0, 11, D:4) a ring of positive energy (3, -1, D:4) a +3 short sword (6, 27, D:4) a +0 falchion (7, -16, D:4) a +0 falchion (10, 9, D:4) a ball python skeleton (11, -6, D:4) a ball python skeleton (15, -12, D:4) a ball python skeleton (21, -10, D:4) a +0 club 3 stones a kobold skeleton (22, 19, D:4) a +0 dagger a goblin skeleton (28, 27, D:4) a ball python skeleton (31, 33, D:4) a +0 short sword a kobold skeleton (32, 1, D:4) a +1 flail of venom (47, 10, D:4) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (47, 11, D:4) a +0 short sword a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 1, D:5) a +0 hand axe (3, -15, D:5) an iguana corpse (skeletalised by now) (5, 0, D:5) the ring "Unas Cie" {rPois Int+2} [ring of poison resistance] rPois: It protects you from poison. Int+2: It affects your intelligence (+2). (8, -15, D:5) a +0 quarterstaff (14, -3, D:5) a +0 heavy flail the human skeleton of Edmund (14, 12, D:5) a +2 heavy mace (18, -5, D:5) a +0 shortbow (21, -8, D:5) a +0 spear (21, 21, D:5) a +0 dagger (24, 22, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 club an orc skeleton an orc skeleton (27, 23, D:5) a +0 robe a +0 dagger an orc skeleton (28, -26, D:5) a +0 whip (28, -25, D:5) a +0 sling (28, -3, D:5) a +0 giant spiked club (28, 23, D:5) a +0 ring mail a +0 hand axe an orc skeleton (29, -21, D:5) a +0 robe (29, -13, D:5) a +0 robe (29, 11, D:5) a +0 dagger (32, 19, D:5) a +0 leather armour a +0 falchion (41, -7, D:5) a +0 mace (43, 21, D:5) a +0 battleaxe a +0 chain mail (48, 3, D:5) a +0 falchion (48, 16, D:5) a +0 halberd a +0 ring mail a +0 trident (48, 18, D:5) a +0 club a +0 flail (49, -14, D:5) a +0 shortbow Level 6 of the Dungeon [Shop] Yton's Jewellery Emporium an amulet of reflection (420 gold) the amulet of Dakhuemo {Chemistry *Slow rPois rF++ Slay+6} (1096 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. *Slow: It may slow you when you take damage. rPois: It protects you from poison. rF++: It greatly protects you from fire. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). a ring of positive energy (280 gold) a +5 ring of evasion (unknown) (504 gold) an amulet of wildshape (unknown) (420 gold) a ring of protection from fire (unknown) (350 gold) an amulet of chemistry (unknown) (420 gold) (4, -14, D:6) a +0 leather armour (7, 35, D:6) a +0 robe (8, 34, D:6) a +0 giant club (9, -6, D:6) a +0 club (10, -4, D:6) a +0 quarterstaff a +1 flail of concussion a +0 dagger {Yuphin} (17, 9, D:6) a +0 spear (19, -12, D:6) an amulet of guardian spirit (25, 32, D:6) a +0 spear a +0 leather armour a +0 club (28, 29, D:6) a +0 orcbow (33, 4, D:6) a +0 halberd a +0 giant club (33, 13, D:6) a +0 robe (34, -14, D:6) a +0 shortbow (34, 3, D:6) a +0 flail (34, 4, D:6) a +0 hand axe a +0 chain mail a +1 hand axe of electrocution (34, 5, D:6) a +0 whip (34, 10, D:6) a +1 dagger of venom {Tepiltzin} a +0 morningstar (34, 11, D:6) a +0 flail (35, 2, D:6) a +0 dagger (37, 2, D:6) an orb of energy a +0 robe (40, -9, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) 6 javelins (2, 22, D:7) a +0 robe a +0 dagger (3, 22, D:7) a +0 ring mail a +0 mace (3, 23, D:7) a +0 club a +0 club (5, -10, D:7) a +3 morningstar (26, 6, D:7) a +0 spear of venom (28, 0, D:7) a +0 whip (33, 22, D:7) a +0 hand axe (34, 22, D:7) a +0 club (34, 23, D:7) a +1 halberd of venom a +0 plate armour (35, 0, D:7) a +0 sling (35, 23, D:7) a +0 club (35, 24, D:7) a +0 club a +0 ring mail (43, 17, D:7) a +0 dagger (43, 18, D:7) a +0 short sword a +0 short sword (43, 19, D:7) a +0 dagger (58, 28, D:7) a +0 giant club a +0 ring mail (58, 34, D:7) a +0 robe (63, 32, D:7) a +0 whip Level 8 of the Dungeon (4, 0, D:8) a +0 robe a +4 mace of freezing (17, 3, D:8) a +0 robe a +0 falchion a +0 robe a +1 hand axe a +0 robe a +4 falchion (20, 21, D:8) a +3 devious dagger a +0 robe (41, -11, D:8) a +3 halberd a +0 robe a +0 dire flail a +0 robe a +1 mace of freezing a +0 robe (41, -7, D:8) a +4 flail a +0 robe (42, -10, D:8) a +0 spear a +0 robe a +4 halberd of freezing a +0 robe a +3 falchion a +0 robe a +2 battleaxe a +0 robe Level 9 of the Dungeon [Shop] Qakera's Antique Weapon Emporium a +0 club (11 gold) a +0 great mace (220 gold) a +3 falchion of holy wrath (492 gold) a +0 sling (33 gold) a +0 falchion (66 gold) a +4 antimagic short sword (682 gold) (0, 0, D:9) a +4 spear of freezing a +0 robe a gnoll skeleton (1, -9, D:9) a +0 flail (1, -7, D:9) a +0 spear (1, -6, D:9) a +0 short sword (2, -10, D:9) a +0 mace (2, -7, D:9) a gnoll skeleton (2, -3, D:9) a +4 spear of freezing a +0 robe (3, -37, D:9) a +0 shortbow (3, -8, D:9) a +0 hand axe (4, -10, D:9) a +0 whip (4, -9, D:9) a human skeleton (4, -7, D:9) a gnoll skeleton (4, -5, D:9) a +0 short sword a +0 robe (4, 0, D:9) a kobold skeleton (5, -10, D:9) a +0 hand axe (5, -9, D:9) a +0 hand axe (8, -11, D:9) a +5 flail a +0 robe (8, 0, D:9) a human skeleton (10, -6, D:9) a +4 dagger a +0 robe (11, -11, D:9) a kobold skeleton (11, -7, D:9) a gnoll skeleton (11, -3, D:9) a human skeleton (12, 17, D:9) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 dagger (13, 10, D:9) a +0 chain mail (13, 17, D:9) a +0 dagger (36, -5, D:9) a +0 mace a +0 robe (39, -8, D:9) a +5 hand axe a +0 robe (42, -4, D:9) a +0 spear of pain a +0 robe (44, -21, D:9) a +0 scale mail (47, -18, D:9) a +0 whip (50, -5, D:9) a +2 hand axe a +0 robe (50, -4, D:9) a +0 spear a +0 robe (50, 0, D:9) a +2 halberd a +0 robe (52, -16, D:9) a +0 club (55, -13, D:9) a +0 hand axe a +0 ring mail a +0 mace a +0 leather armour a +0 flail a +0 hand axe a +0 plate armour (62, -1, D:9) a +0 dagger (63, 15, D:9) a +0 sling Level 10 of the Dungeon (0, 0, D:10) a +0 robe (8, 17, D:10) a +0 giant club a +0 giant club (18, 15, D:10) a +1 dagger of draining (19, -17, D:10) a +0 shortbow (28, 15, D:10) a +0 shortbow (33, -14, D:10) a +0 hand axe (47, -12, D:10) a +4 mace (56, -6, D:10) a +0 ring mail a ring of willpower Level 11 of the Dungeon [Shop] Edac's Assorted Antiques a condenser vane (1120 gold) a +0 scale mail (112 gold) a +0 chain mail (168 gold) a scroll of identify (56 gold) an amulet of the acrobat (840 gold) (14, 20, D:11) a +0 robe a +4 flail of protection (16, 9, D:11) a +0 short sword (19, 10, D:11) a +0 dagger (20, 16, D:11) a +0 pair of gloves of hurling a +2 pair of boots of stealth +0 steam dragon scales the +5 kite shield of Ucaorer {rC+ Regen+ Stlth+} rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. It cannot be enchanted further. (22, 19, D:11) a +0 robe a +0 rapier (24, 10, D:11) a parchment of Construct Spike Launcher (27, 19, D:11) a +0 scale mail a +0 long sword (27, 20, D:11) a +0 robe a +0 short sword (28, 16, D:11) the ring of Orouczeem {rC+ Int+3} [ring of protection from cold] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). (30, 7, D:11) a +0 scimitar of flaming (31, 24, D:11) a +2 scimitar of flaming the ring "Mahoiqit" {Fly rC+ Int+6} [ring of intelligence] Fly: It grants you flight. rC+: It protects you from cold. Int+6: It affects your intelligence (+6). (31, 34, D:11) a +0 dagger (31, 35, D:11) a +0 robe a +0 dagger (32, 34, D:11) a +0 dagger (32, 35, D:11) a +0 hand axe a +0 robe a +0 dagger (33, 14, D:11) a +0 arbalest the ring "Ystryufe" {rElec MP+9} [ring of magical power] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). (33, 34, D:11) a +0 club (33, 35, D:11) a +0 plate armour a +0 scimitar (33, 42, D:11) a parchment of Vhi's Electric Charge (37, -6, D:11) a scarf of shadows a +0 cloak (37, 35, D:11) a +0 giant spiked club a +0 giant club (41, 17, D:11) a +0 mace a +0 leather armour a +1 mace of pain (55, 43, D:11) a +0 flail (62, 19, D:11) a +0 dagger 2 stones a +0 whip (62, 20, D:11) 3 stones a +0 short sword a +0 robe a +0 whip of draining Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 robe (1, -1, D:12) a +0 whip a +0 hand axe (1, 0, D:12) a +0 dagger (24, -15, D:12) a +0 orcbow a +1 dire flail of holy wrath a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club (29, 6, D:12) a +0 leather armour a +0 short sword (33, 4, D:12) a +0 flail (42, 24, D:12) a +0 dagger a +0 robe (42, 25, D:12) a +0 morningstar of flaming a +5 trident of draining {Araceli} the +0 robe of Vanodaz {Regen+ Int+4} Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +2 hat Level 13 of the Dungeon (0, 0, D:13) a +0 whip (12, -17, D:13) a +0 scimitar of flaming (13, -30, D:13) a +1 heavy flail (14, -22, D:13) a +0 flail (15, -27, D:13) a +0 short sword (19, -13, D:13) a +0 orcbow (20, -29, D:13) a +0 barding a +3 longbow of flaming (23, -14, D:13) the +3 short sword of the Lusting Asp {heavy, rN++ Will- Dex+7} rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (24, -17, D:13) a +0 pair of boots (26, -17, D:13) 4 large rocks (27, -29, D:13) a +0 sling (28, -19, D:13) a ring of flight (28, 8, D:13) a +0 morningstar (30, -14, D:13) a +0 robe a +0 dagger (31, -4, D:13) 4 boomerangs (34, -20, D:13) a +0 orcbow (34, -9, D:13) a staff of alchemy {Liesl} a staff of necromancy {Fernando} (38, -24, D:13) a +0 whip (39, -25, D:13) a +0 falchion a +0 dagger a +0 robe (39, -24, D:13) a +0 club a +0 leather armour a +0 dagger a +0 leather armour a +0 great sword a +0 leather armour (40, -22, D:13) a +0 kite shield a +0 leather armour a +0 war axe (41, -29, D:13) a +0 robe (43, 2, D:13) a +0 robe Level 14 of the Dungeon [Shop] Ocako's Weapon Shoppe 6 atropa-tipped darts (81 gold) 4 poisoned darts (36 gold) 2 boomerangs (60 gold) a +0 rapier (82 gold) a +0 morningstar (90 gold) 2 poisoned darts (18 gold) a +4 dagger of electrocution (405 gold) a +0 whip (37 gold) a +0 great sword (150 gold) (0, 0, D:14) a +0 short sword a +0 leather armour (4, -7, D:14) a +0 dagger a +0 robe (5, 6, D:14) a +0 sling (6, -4, D:14) a +0 rapier a +0 robe (8, -5, D:14) a +0 whip a +0 robe (12, 0, D:14) a parchment of Vhi's Electric Charge (17, 23, D:14) a +0 dagger a +0 robe (18, 19, D:14) a +0 hand axe (20, 11, D:14) a +0 dagger (26, 20, D:14) a +0 flail (31, 31, D:14) 6 boomerangs (40, 30, D:14) a +0 whip of freezing (57, 16, D:14) an amulet of reflection (64, 1, D:14) a +0 scimitar of flaming (65, -5, D:14) a +0 rapier Level 15 of the Dungeon (0, 0, D:15) a +0 robe a +0 long sword (14, 18, D:15) a +0 orcbow (21, 2, D:15) a +0 orcbow (29, -30, D:15) a +1 vampiric rapier (32, -8, D:15) a +0 war axe (37, -28, D:15) a +0 long sword a +0 robe (37, -7, D:15) a +2 long sword a +0 robe (42, -13, D:15) a +0 rapier a +0 robe (43, -17, D:15) a +5 eveningstar of freezing a +0 plate armour a +0 tower shield (45, -3, D:15) a +0 chain mail (54, -8, D:15) a +0 ring mail (59, -26, D:15) a +0 chain mail (60, -9, D:15) a +0 whip a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (12, -4, Orc:1) a +0 short sword a +0 leather armour a +4 hand axe (12, -3, Orc:1) a +0 dagger (13, -4, Orc:1) a +0 flail (21, -4, Orc:1) a +0 robe a +0 dagger (23, -5, Orc:1) a +0 leather armour a +0 falchion (23, -4, Orc:1) a +0 hand axe a +0 plate armour a +0 flail a +0 orcbow (24, -2, Orc:1) a +0 hand axe (35, -37, Orc:1) a +0 plate armour a +0 hand axe (36, -42, Orc:1) a +0 trident (38, -46, Orc:1) a +0 giant spiked club (38, -41, Orc:1) a +0 robe a +0 dagger (39, -46, Orc:1) a +0 giant club (39, -44, Orc:1) a +0 plate armour a +0 glaive (53, -33, Orc:1) a +0 dagger a +0 robe (54, -35, Orc:1) a +0 dire flail a +0 plate armour (55, -37, Orc:1) a +0 club (55, -34, Orc:1) a +0 dagger (60, -48, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Binixkou's Antique Weapon Emporium a +0 orcbow (120 gold) a +0 rapier (165 gold) a +4 shortbow (750 gold) a +0 flail (105 gold) a +0 arbalest (225 gold) a +2 morningstar of protection (576 gold) a +0 halberd (120 gold) a +2 heavy dire flail (630 gold) a +0 whip of venom (150 gold) [Shop] Zowk's Distillery a potion of curing (42 gold) 2 potions of curing (84 gold) 2 potions of heal wounds (224 gold) a potion of attraction (42 gold) a potion of haste (140 gold) [Shop] Wefrics's Antique Weapon Emporium a +2 glaive of venom (720 gold) a +0 great sword (300 gold) a +1 long sword of freezing (399 gold) the +10 dark maul {heavy} (2250 gold) It cannot be enchanted further. a +0 scimitar (180 gold) a +0 war axe (105 gold) a +0 orcbow (120 gold) a +3 war axe of venom (636 gold) a +1 spear of entangling (300 gold) a +1 halberd of freezing (426 gold) [Shop] Poifoulaeq's Armour Emporium a +0 plate armour (270 gold) a +0 scale mail (60 gold) a +0 leather armour (30 gold) a +0 robe (13 gold) a +0 ring mail (60 gold) a +0 plate armour (270 gold) a +0 ring mail of positive energy (120 gold) a +1 plate armour of fire resistance (450 gold) (0, 0, Orc:2) a +0 dagger a +0 robe (1, 2, Orc:2) a +0 dire flail a +0 plate armour (1, 3, Orc:2) a +0 dagger a +0 robe (2, 2, Orc:2) a +3 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (2, 3, Orc:2) a +0 dagger a +0 robe a +2 dagger of venom a +0 robe (2, 6, Orc:2) a +0 dagger a +2 robe of willpower (3, 1, Orc:2) a +0 club (3, 6, Orc:2) a +0 dagger a +0 robe (6, 8, Orc:2) a +0 dagger a +0 robe a +2 flail of protection a +0 plate armour (6, 9, Orc:2) a +0 whip a +0 scale mail (7, 9, Orc:2) a +0 club a +0 chain mail a +0 dagger a +0 robe (8, 8, Orc:2) a +0 hand axe a +0 leather armour (17, -18, Orc:2) a +0 short sword a +0 leather armour (17, -3, Orc:2) a +0 dagger a +0 robe (19, -3, Orc:2) a +0 dagger a +0 leather armour (20, -18, Orc:2) a +0 hand axe a +0 robe a +0 war axe a +0 robe (21, -18, Orc:2) a +0 halberd a +0 chain mail (22, -18, Orc:2) a +0 club (23, -20, Orc:2) a +0 short sword a +0 leather armour (23, -19, Orc:2) a +0 war axe a +0 plate armour a +0 bardiche a +0 chain mail a +0 battleaxe a +0 plate armour a +0 battleaxe a +0 chain mail a +1 heavy hand axe a +0 plate armour a +0 hand axe a +0 plate armour (23, -18, Orc:2) a +0 glaive a +0 robe (23, -8, Orc:2) a +0 robe a +0 dagger (25, -10, Orc:2) a +0 flail (25, -9, Orc:2) a +0 dagger (26, -10, Orc:2) a +0 dagger a +0 trident (26, -9, Orc:2) a +0 leather armour of cold resistance a +0 short sword (26, -8, Orc:2) a +0 robe a +0 dagger of holy wrath (27, -9, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 scimitar (28, -10, Orc:2) a +0 chain mail 2 boomerangs a +0 dire flail (29, -10, Orc:2) a +0 club (29, -9, Orc:2) a +0 chain mail a +0 broad axe (33, -10, Orc:2) a +0 robe a +0 dagger (35, -18, Orc:2) a +0 ring mail a +1 dagger of flaming a +2 chain mail of archery a +0 club (37, -19, Orc:2) a +0 plate armour a +0 battleaxe (37, -18, Orc:2) a +1 vampiric trident a +0 chain mail a +0 halberd (38, -20, Orc:2) a +0 chain mail a +0 flail (38, -19, Orc:2) a +0 chain mail a +1 long sword (38, -18, Orc:2) a +0 scale mail a +0 short sword (39, -18, Orc:2) a +0 club (39, -16, Orc:2) a +0 flail (39, -15, Orc:2) a +0 hand axe a +0 scale mail a +0 club (39, -13, Orc:2) a +0 mace (39, -10, Orc:2) a +0 mace a +0 leather armour a +0 short sword (40, -16, Orc:2) a +0 chain mail a +0 halberd (40, -15, Orc:2) a +0 chain mail a +0 dire flail (40, -14, Orc:2) a +0 chain mail a +0 partisan a +0 ring mail a +0 club (40, -12, Orc:2) a +0 ring mail a +0 hand axe (40, -10, Orc:2) a +0 leather armour a +0 club a +0 plate armour a +2 scimitar of protection a +0 ring mail a +0 flail a +0 leather armour a +0 war axe a +0 trident a +0 leather armour a +0 hand axe a +0 ring mail a +2 hand axe of electrocution (40, -9, Orc:2) a +0 club (41, -21, Orc:2) a +0 plate armour a +0 trident (41, -16, Orc:2) a +0 plate armour a +0 halberd (41, -14, Orc:2) a +0 ring mail a +0 flail a +0 dagger (41, -12, Orc:2) a +0 heavy hand axe a +0 club a +0 falchion of protection (41, -11, Orc:2) a +0 club (41, -10, Orc:2) a +0 morningstar a +0 chain mail a +0 short sword a +0 flail (42, -21, Orc:2) a +0 dagger a +0 plate armour a +0 flail (42, -10, Orc:2) a +0 leather armour a +0 war axe (43, -22, Orc:2) a +0 chain mail a +0 battleaxe (43, -21, Orc:2) a +0 hand axe (43, -20, Orc:2) a +0 hand axe (44, -21, Orc:2) a +0 chain mail a +0 trident (45, -23, Orc:2) a +0 robe a +0 trident (45, -22, Orc:2) a +0 plate armour a +0 trident (46, -27, Orc:2) a +0 plate armour a +0 war axe (46, -26, Orc:2) a +0 chain mail a +0 dire flail (46, -25, Orc:2) a +0 robe a +0 scimitar a +0 plate armour a +3 trident (46, -14, Orc:2) a +0 morningstar (47, -40, Orc:2) a +1 hand axe of freezing (47, -25, Orc:2) a +0 chain mail a +2 heavy mace a +0 orcbow (49, -39, Orc:2) a +0 robe a +0 dagger (50, -39, Orc:2) a +0 robe a +0 dagger (50, -38, Orc:2) a +0 leather armour a +0 mace Level 1 of the Elven Halls (2, 49, Elf:1) a +0 long sword a +0 robe (4, 41, Elf:1) a +6 ring of intelligence (5, 17, Elf:1) a +0 long sword of electrocution a +0 robe (12, 26, Elf:1) a +0 robe (12, 27, Elf:1) a +0 long sword a +0 robe a +0 dagger a +0 robe (13, 26, Elf:1) a +0 scimitar a +0 robe a +0 buckler (13, 28, Elf:1) a +0 long sword a +0 ring mail (14, 23, Elf:1) a +0 long sword a +0 robe (14, 24, Elf:1) a +0 short sword a +0 leather armour a +0 rapier a +0 robe (14, 29, Elf:1) a +0 short sword a +0 robe (14, 31, Elf:1) a +0 short sword a +0 robe (15, 13, Elf:1) a +0 scale mail (15, 19, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (15, 30, Elf:1) a +0 long sword a +0 robe (16, 4, Elf:1) a +0 spear (16, 21, Elf:1) a +0 dagger a +0 robe a +0 short sword a +0 robe (18, 21, Elf:1) a +0 long sword a +0 robe (21, 20, Elf:1) a +0 short sword a +0 ring mail (27, 33, Elf:1) a +0 short sword a +0 robe (29, 0, Elf:1) a +0 dire flail (30, -6, Elf:1) a +0 rapier a +0 ring mail (40, 8, Elf:1) a +0 partisan (44, 18, Elf:1) a +0 short sword a +0 robe (45, 46, Elf:1) a +0 short sword a +0 ring mail (55, 36, Elf:1) a +0 long sword a +0 robe (59, 21, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (60, 19, Elf:1) a +0 short sword a +0 shortbow a +0 ring mail a serpent talisman (61, 19, Elf:1) a +0 scimitar a +0 robe (62, 19, Elf:1) a +0 dagger a +0 longbow a +0 leather armour Level 2 of the Elven Halls (0, 0, Elf:2) a +0 shortbow a +0 long sword a +0 robe (0, 23, Elf:2) a +0 dagger a +0 robe (0, 28, Elf:2) a +0 rapier a +0 leather armour (1, -1, Elf:2) a +0 rapier a +0 rapier a +0 leather armour (1, 7, Elf:2) a +0 short sword a +0 robe (2, 10, Elf:2) a +0 scimitar a +0 shortbow a +0 leather armour (2, 11, Elf:2) a +0 long sword a +0 robe (6, -1, Elf:2) a +0 dagger a +0 robe (6, 28, Elf:2) a +0 long sword a +0 ring mail (9, 15, Elf:2) a +0 long sword a +0 robe (10, 3, Elf:2) a +0 long sword a +0 robe (12, -3, Elf:2) a +0 scimitar a +0 shortbow a +0 ring mail (16, 44, Elf:2) a +0 scimitar a +2 robe of fire resistance (19, 34, Elf:2) a blade talisman (33, 14, Elf:2) a +1 long sword of electrocution a +0 robe (34, 15, Elf:2) a parchment of Borgnjor's Vile Clutch (42, 1, Elf:2) a +0 long sword a +0 leather armour (43, -11, Elf:2) a ring of magical power (44, -8, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour (44, -7, Elf:2) a +0 rapier a +0 robe (45, 28, Elf:2) a +0 long sword a +0 robe (47, 27, Elf:2) a +0 long sword a +0 robe (48, 39, Elf:2) a parchment of Borgnjor's Vile Clutch (50, -3, Elf:2) a +0 long sword a +0 robe (50, 31, Elf:2) a +0 plate armour (58, 21, Elf:2) a +0 sling (59, 25, Elf:2) a +0 long sword a +0 robe a +0 chain mail (60, 27, Elf:2) a +0 heavy scimitar a +0 leather armour (62, 12, Elf:2) a +0 rapier a +0 leather armour Level 3 of the Elven Halls [Shop] Souppyiker's Jewellery Boutique the fortress talisman "Hupseg" {rElec Int+3 Dex-4} (648 gold) [fortress talisman] rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). a ring of poison resistance (unknown) (320 gold) an amulet of reflection (480 gold) a ring of positive energy (320 gold) a ring of flight (280 gold) a +6 ring of dexterity (unknown) (576 gold) the ring of the Horehound {rC- rCorr Str+5 Dex+6} (833 gold) [ring of dexterity] rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Dex+6: It affects your dexterity (+6). a ring of see invisible (unknown) (240 gold) a ring of protection from fire (unknown) (400 gold) a ring of positive energy (320 gold) [Shop] Biggot's Book Emporium a parchment of Eringya's Noxious Bog (525 gold) a parchment of Death's Door (1092 gold) a parchment of Forge Lightning Spire (273 gold) a manual of Ranged Weapons (1680 gold) a parchment of Sculpt Simulacrum (525 gold) a parchment of Brom's Barrelling Boulder (273 gold) a parchment of Nazja's Percussive Tempering (386 gold) a parchment of Lehudib's Crystal Spear (877 gold) a parchment of Sphinx Sisters (688 gold) a parchment of Yara's Violent Unravelling (386 gold) a parchment of Forge Monarch Bomb (525 gold) a parchment of Conjure Ball Lightning (525 gold) [Shop] Arele's Book Emporium a parchment of Polar Vortex (1300 gold) a parchment of Malign Gateway (820 gold) a parchment of Hoarfrost Cannonade (460 gold) a parchment of Magnavolt (820 gold) a parchment of Lesser Beckoning (145 gold) a parchment of Death Channel (625 gold) a parchment of Ignite Poison (325 gold) a manual of Earth Magic (2000 gold) a parchment of Dragon's Call (1300 gold) a parchment of Vampiric Draining (220 gold) a parchment of Disjunction (1045 gold) a parchment of Hellfire Mortar (820 gold) a parchment of Dispersal (625 gold) a parchment of Freezing Cloud (460 gold) a parchment of Blink (145 gold) a parchment of Borgnjor's Vile Clutch (460 gold) [Shop] Koit's Book Emporium a parchment of Sigil of Binding (202 gold) a manual of Summonings (1840 gold) a parchment of Maxwell's Portable Piledriver (202 gold) a parchment of Hellfire Mortar (754 gold) a parchment of Enfeeble (754 gold) a parchment of Forge Phalanx Beetle (575 gold) a parchment of Spellspark Servitor (754 gold) a parchment of Eringya's Surprising Crocodile (299 gold) a parchment of Curse of Agony (423 gold) a parchment of Rending Blade (299 gold) a parchment of Passage of Golubria (299 gold) [Shop] Zyalasm's Antique Weapon Shoppe (Shop contents are unknown) (0, 0, Elf:3) the +6 spear of Kayry {drain, rElec rC- Will++ Stlth+} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (2, 17, Elf:3) a +3 athame of freezing a +0 robe (4, 12, Elf:3) a +0 long sword a +0 ring mail a +0 shortbow a +0 dagger a +0 leather armour (5, 11, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour a +0 long sword a +0 ring mail (6, 10, Elf:3) a +0 long sword a +0 leather armour a +0 rapier a +0 scale mail (7, 9, Elf:3) a +0 long sword a +0 robe (8, 8, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (8, 9, Elf:3) a +0 scimitar a +0 robe a +0 buckler a +0 long sword a +0 leather armour (9, 7, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (17, 40, Elf:3) a +0 dagger a +0 robe (17, 43, Elf:3) a +3 scimitar a +0 ring mail (17, 44, Elf:3) a +0 short sword a +0 leather armour (18, 44, Elf:3) a +0 devious dagger a +0 robe (19, 18, Elf:3) a +0 short sword a +0 leather armour (20, 7, Elf:3) a +0 scimitar a +0 shortbow a +0 robe (24, 10, Elf:3) a +0 long sword a +0 robe (29, 23, Elf:3) a staff of fire (35, 13, Elf:3) the ring of Xeicvoex {Fly rElec rF+++ rCorr Int-2} [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). (35, 30, Elf:3) a +0 war axe (35, 41, Elf:3) a +0 ring mail (37, 16, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (38, 2, Elf:3) a +0 mace (38, 43, Elf:3) a +0 shortbow a +0 long sword a +0 robe (43, 17, Elf:3) a +0 rapier (49, 2, Elf:3) a staff of necromancy (49, 16, Elf:3) a parchment of Borgnjor's Vile Clutch (52, 42, Elf:3) a +0 dagger a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 dagger of speed a +0 robe (6, -11, Lair:1) a +0 robe (24, -31, Lair:1) a +0 chain mail (61, -51, Lair:1) a +0 cloak (61, -34, Lair:1) a potion of moonshine Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 pair of gloves (14, 8, Lair:2) a scroll of noise {!r} (16, 6, Lair:2) a +0 great mace (35, 47, Lair:2) a +0 trident (47, 20, Lair:2) a maw talisman (49, -4, Lair:2) a +0 hand axe (49, 10, Lair:2) a scroll of noise (52, 4, Lair:2) a +0 leather armour (53, 8, Lair:2) a +0 great sword (58, 48, Lair:2) a scarab talisman Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of moonshine (8, -25, Lair:3) a parchment of Olgreb's Toxic Radiance (11, 10, Lair:3) a +0 rapier (17, -17, Lair:3) a +10 plate armour of ponderousness a +2 hand cannon of freezing a +2 eveningstar of flaming the +8 hand axe of Pasa {sunder, rF+ rN+ Str+4} rF+: It protects you from fire. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. the +9 hand axe of Traps {freeze, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. (18, 17, Lair:3) a +0 pair of gloves (19, -20, Lair:3) a +0 robe (22, -18, Lair:3) an eel talisman (22, -1, Lair:3) a +0 spear (36, 14, Lair:3) 5 boomerangs (37, 5, Lair:3) a +0 scimitar Level 4 of the Lair of Beasts (18, 20, Lair:4) a +1 sling of flaming (25, 18, Lair:4) a parchment of Forge Blazeheart Golem (57, 18, Lair:4) a +0 plate armour Level 5 of the Lair of Beasts (6, 42, Lair:5) a +0 scale mail (7, 2, Lair:5) a parchment of Launch Clockwork Bee (18, -7, Lair:5) a serpent talisman (31, 10, Lair:5) a parchment of Cigotuvi's Putrefaction (52, 32, Lair:5) the ring "Wetaxtoto" {rF+ Wiz SInv} [ring of wizardry] rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. SInv: It lets you see invisible.