Amnesiac Level 1 of the Dungeon (0, 0, D:1) a +0 club a stone (7, -24, D:1) a +0 robe (18, -23, D:1) a +0 club {Ning} (18, -4, D:1) a +0 dagger (18, -2, D:1) a +0 club (28, -5, D:1) a +0 club (28, -4, D:1) a +0 club (35, -4, D:1) a +0 spear (47, -3, D:1) a +0 club (56, 11, D:1) a ring of positive energy (57, 11, D:1) a +0 robe Level 2 of the Dungeon (10, -49, D:2) a +0 ring mail (10, -46, D:2) a +3 leather armour the quill talisman of Fortitude {rC- rN+++ MP-5 Dex+3} [quill talisman] rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. MP-5: It affects your magic capacity (-5). Dex+3: It affects your dexterity (+3). (23, -29, D:2) a +0 robe (24, -49, D:2) a parchment of Static Discharge (24, -21, D:2) a +0 dagger (32, -39, D:2) a +0 club a +0 dagger (33, -39, D:2) a +2 heavy mace a +0 animal skin a +0 sling a +0 dagger (33, -38, D:2) a +0 club a +0 club a +0 club (33, -37, D:2) a +0 dagger a +0 club (34, -39, D:2) a +0 dagger (34, -37, D:2) a +0 club (35, -44, D:2) a scarab talisman (37, -27, D:2) a parchment of Call Imp (50, -42, D:2) a +0 dagger a goblin skeleton (53, 5, D:2) a +0 short sword (56, -9, D:2) a +3 chain mail (59, -31, D:2) a +0 short sword 5 stones (63, -25, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (2, 19, D:3) a +0 dagger (7, 8, D:3) a +0 dagger (9, 16, D:3) a +0 flail a +0 leather armour (10, 9, D:3) a +0 flail (11, 18, D:3) a +0 short sword a +0 club a +0 ring mail a +0 club (32, 18, D:3) a bat skeleton (33, 6, D:3) a +0 scale mail (36, 27, D:3) a rat corpse (skeletalised by now) (41, 5, D:3) a +0 robe (41, 12, D:3) a +0 dagger an adder skeleton a kobold skeleton (46, 19, D:3) an orc skeleton (46, 20, D:3) a +0 leather armour a +0 dagger {Gilbert} (47, 21, D:3) a +0 leather armour a +0 club an orc skeleton an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, -5, D:4) a +0 dagger a goblin corpse (skeletalised by now) (6, 3, D:4) a +0 short sword a kobold corpse (skeletalised by now) (8, 1, D:4) a +0 whip 2 stones a kobold corpse (skeletalised by now) (14, -3, D:4) a +0 dagger (17, -26, D:4) a hobgoblin skeleton (18, 19, D:4) a +0 whip (24, 23, D:4) a +0 ring mail a +0 club an orc skeleton (24, 24, D:4) a +0 club (26, -5, D:4) a +0 dagger a +0 robe (26, -4, D:4) a +0 dagger a +0 robe an orc skeleton (27, -5, D:4) a +0 short sword a kobold skeleton (28, -9, D:4) a +0 whip 3 stones a +0 dagger an orc skeleton (32, -24, D:4) a +0 flail a +0 mace {Dalbir} (33, -24, D:4) a +0 leather armour the human corpse of Edmund (skeletalised by now) (56, -8, D:4) a +0 club (57, -24, D:4) a +0 club (63, -4, D:4) a +3 mace a +0 robe a +0 robe (64, -1, D:4) a +0 robe a +4 hand axe of freezing (64, 2, D:4) a +0 robe a +3 halberd of freezing (64, 3, D:4) a +0 robe a +0 spear (64, 4, D:4) a +0 mace {Cynethryth} Level 5 of the Dungeon (10, -30, D:5) a +0 ring mail (10, 2, D:5) a +0 club an orc skeleton (12, -8, D:5) a +0 flail (12, 1, D:5) a hound skeleton (19, -19, D:5) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (19, -18, D:5) a jackal corpse (skeletalised by now) (19, -11, D:5) a ring of protection from fire (23, -1, D:5) a +0 robe (31, -31, D:5) a +0 chain mail (32, 2, D:5) a +2 heavy halberd (33, -28, D:5) a parchment of Gloom (33, -9, D:5) a +0 hand axe (34, -9, D:5) a +0 chain mail (41, -37, D:5) a +0 hand axe (41, -16, D:5) a +0 leather armour (43, -10, D:5) a +0 war axe (43, -9, D:5) a +0 flail a +0 hand axe a +0 club a +0 whip of freezing a +0 robe an orc skeleton an orc skeleton an orc skeleton (45, 8, D:5) a +0 ring mail (47, 5, D:5) a +0 short sword a +0 ring mail (50, 5, D:5) a +0 dagger a +2 robe of willpower the elf skeleton of Dowan (51, -6, D:5) a +0 scythe a +0 robe the human skeleton of Sigmund (53, 5, D:5) a +0 dagger (54, -4, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Zicvoic's Antique Armour Emporium a +0 scale mail (120 gold) the orb of Death Resistance {Pyromania, *Corrode rElec rN+ Summ} (1266 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Summ: It increases the power of your Summonings spells. a +0 helmet (135 gold) a +0 ring mail (120 gold) a +0 ring mail (120 gold) a +0 ring mail (120 gold) a +0 leather armour (60 gold) (0, 0, D:6) a +0 morningstar (0, 1, D:6) a +0 hand axe a +0 ring mail (12, -15, D:6) a fortress talisman (13, 2, D:6) a +0 halberd (13, 14, D:6) a +0 giant spiked club (13, 15, D:6) a water moccasin skeleton (14, -32, D:6) a +0 war axe (14, 2, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (14, 3, D:6) a +0 flail (15, 3, D:6) a +0 giant club a +0 flail an ogre corpse (skeletalised by now) (22, 3, D:6) a +0 plate armour (30, -1, D:6) a +5 ring of evasion (39, -14, D:6) a +0 dagger (39, -13, D:6) a +0 flail a +0 scale mail (41, -13, D:6) a +0 hand axe (44, -10, D:6) a +0 dagger a +0 robe (45, -25, D:6) 2 boomerangs (45, -10, D:6) a +2 hand axe of sundering a +0 leather armour (46, -10, D:6) a +0 dagger a +0 leather armour a +0 war axe (53, -24, D:6) a +0 dagger a +0 hand axe (53, -23, D:6) a +0 morningstar a +0 chain mail (53, 12, D:6) the +1 leather armour of the Stone Wall {+Blink Will+ MP+5 Dex-2} +Blink: It lets you blink. Will+: It increases your willpower. MP+5: It affects your magic capacity (+5). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. a +0 helmet an orb of mayhem a +2 chain mail of willpower (56, 20, D:6) a parchment of Permafrost Eruption Level 7 of the Dungeon (7, 27, D:7) a +0 club (8, 28, D:7) a +0 leather armour a +0 hand axe (9, 28, D:7) a +0 trident (11, 40, D:7) 5 stones a +0 animal skin (12, 3, D:7) a +0 orcbow (12, 39, D:7) a +0 animal skin 10 stones a +0 animal skin a +0 animal skin (12, 41, D:7) 5 stones a +0 animal skin (13, 1, D:7) a +2 robe of willpower a +3 trident of draining (13, 40, D:7) 5 stones a +0 animal skin (13, 42, D:7) a stone (14, 8, D:7) a +0 dagger (15, 8, D:7) a +0 leather armour a +0 club (17, 8, D:7) a +0 dagger a +0 robe (17, 9, D:7) a +0 morningstar a +0 robe (17, 10, D:7) a +0 hand axe a +0 ring mail (17, 14, D:7) a +0 robe (18, 10, D:7) a +0 dagger a +0 leather armour (18, 24, D:7) a +0 rapier (19, 25, D:7) a +0 chain mail (20, 8, D:7) a +0 great sword a +0 robe (20, 9, D:7) a +0 robe (21, 28, D:7) a +0 leather armour (23, 12, D:7) a +3 dagger a +0 robe (25, 37, D:7) a +0 leather armour (27, 34, D:7) a +3 short sword a +0 robe (28, 33, D:7) a +0 trident a +0 robe (28, 34, D:7) a +4 hand axe a +0 robe (28, 51, D:7) a +0 club 4 stones (30, 51, D:7) a +0 short sword 3 stones (31, 48, D:7) a +0 dagger a +0 dagger (31, 49, D:7) a +0 short sword 2 stones (32, 35, D:7) a +0 leather armour (53, 21, D:7) a +0 giant club Level 8 of the Dungeon (1, 14, D:8) a +0 robe a +1 dagger of venom (2, 14, D:8) 3 boomerangs a +2 mace of holy wrath (3, 14, D:8) a +0 short sword (5, 29, D:8) a +0 dagger (7, 31, D:8) a +0 dagger 5 stones (8, 31, D:8) a +0 club (19, 21, D:8) a scroll of revelation (19, 22, D:8) the inkwell talisman "Joifahyh" {Dex+3} [inkwell talisman] Dex+3: It affects your dexterity (+3). (unseen) (19, 23, D:8) a parchment of Petrify (20, 21, D:8) 8 gold pieces (20, 22, D:8) a scroll of identify (20, 23, D:8) 18 gold pieces (21, 21, D:8) a +0 dagger (21, 22, D:8) 13 gold pieces (21, 23, D:8) a +0 robe (23, 5, D:8) a +0 trident (24, 6, D:8) a +0 hand axe a +0 ring mail (25, 8, D:8) a +0 dagger a +0 robe (28, -2, D:8) a ring of flight (32, 34, D:8) a +0 morningstar a +2 dagger of venom a +6 flail a +4 flail {Hwan} (34, 35, D:8) a +0 trident a +0 robe (35, 34, D:8) 2 large rocks (38, 7, D:8) a +0 halberd a +0 robe (39, 5, D:8) a +0 short sword a +1 dagger of protection a +0 robe (39, 6, D:8) a +3 halberd a +0 robe a +4 dagger a +0 robe a +5 falchion a +0 robe a +0 athame a +0 robe a +0 whip a +0 robe (40, 6, D:8) a +2 dagger of venom a +0 dagger (41, 34, D:8) a ring of see invisible (42, 32, D:8) a storm talisman (44, 6, D:8) a +0 mace (46, 8, D:8) a +0 short sword a +0 leather armour (46, 9, D:8) a +0 hand axe (47, 9, D:8) a +0 halberd a +0 plate armour (47, 10, D:8) a +0 dagger a +0 robe (47, 11, D:8) a +0 dagger 2 boomerangs (48, 11, D:8) a +0 club a +0 scale mail (49, 11, D:8) a +0 hand axe a +0 ring mail Level 9 of the Dungeon (4, 7, D:9) a +0 dagger (6, -6, D:9) a +0 dagger a +0 robe (7, -17, D:9) a +0 helmet (12, -37, D:9) a +0 great sword (17, -34, D:9) a +0 falchion (19, 7, D:9) a +0 leather armour (20, -9, D:9) a parchment of Confusing Touch (22, 1, D:9) a +2 cloak an orb of guile (25, 12, D:9) a +0 club (26, 12, D:9) a +0 halberd (26, 13, D:9) a +0 club (26, 14, D:9) a +0 club a +0 spear a +0 scale mail a +2 buckler (26, 15, D:9) a +0 halberd (38, -35, D:9) a +0 giant spiked club a +0 giant club (38, -4, D:9) a +0 giant club a +0 giant spiked club (43, -11, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +5 ring of evasion (4, 45, D:10) a +2 scimitar of freezing a +0 robe (5, 44, D:10) a +0 long sword a +0 robe (5, 45, D:10) a +3 hand axe a +0 robe (7, 14, D:10) a +0 leather armour (21, 17, D:10) a +0 club (23, 0, D:10) an amulet of magic regeneration (24, 10, D:10) a +0 orcbow (36, 6, D:10) a +0 quarterstaff (40, 39, D:10) a +0 shortbow (43, 21, D:10) a ring of resist corrosion (58, 31, D:10) a +0 falchion (59, 21, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (1, -2, D:11) a +0 dagger (5, 23, D:11) a +0 shortbow (9, 39, D:11) a +0 leather armour (15, 47, D:11) a +2 robe of cold resistance (17, 45, D:11) 3 large rocks (23, -9, D:11) a +0 club (23, -8, D:11) a +0 short sword a +0 robe a +0 dagger (25, 33, D:11) a +0 quarterstaff (44, 27, D:11) a +0 robe a +0 dagger (45, 32, D:11) a +0 robe a +0 dagger a +0 plate armour a +0 long sword (46, 32, D:11) a +0 whip a +0 flail (47, 23, D:11) a +0 flail (47, 32, D:11) a +0 ring mail a +0 club a +0 leather armour a +0 dagger (56, 44, D:11) a +0 whip a +0 leather armour (56, 45, D:11) a +0 flail a +0 leather armour (57, 45, D:11) a +2 dagger of venom a +0 robe a +0 club a +0 leather armour (57, 46, D:11) a +0 dagger (58, 45, D:11) a +0 dagger a +0 robe a +0 falchion Level 12 of the Dungeon (3, 24, D:12) a +0 dagger a +0 robe (3, 34, D:12) a +0 flail of distortion (4, 22, D:12) a +0 trident a +0 leather armour (4, 23, D:12) a +0 mace a +0 leather armour (4, 24, D:12) a +1 mace of protection (10, 24, D:12) a +2 heavy battleaxe a +0 ring mail (19, 9, D:12) a parchment of Maxwell's Portable Piledriver (35, 36, D:12) a +0 arbalest (37, 1, D:12) a +0 leather armour (39, 7, D:12) a +0 giant club a +0 giant spiked club (40, 0, D:12) a +0 long sword a +0 ring mail (42, 0, D:12) a +0 dagger a +0 robe (43, -6, D:12) a scarab talisman (43, 0, D:12) a +2 short sword of venom a +0 robe (45, -2, D:12) a scarab talisman Level 13 of the Dungeon (21, 10, D:13) a potion of mutation (41, -27, D:13) a +0 orcbow (45, -4, D:13) a potion of mutation (45, 11, D:13) a +0 orcbow (45, 12, D:13) a +0 dagger of electrocution a +0 robe (45, 13, D:13) a +0 shortbow (49, -3, D:13) a +0 mace (50, 1, D:13) a +0 robe (60, -11, D:13) 7 gold pieces a +0 dagger a +0 robe (63, -8, D:13) a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Cewnokh's Book Emporium a parchment of Iskenderun's Battlesphere (195 gold) a manual of Short Blades (1200 gold) a parchment of Call Imp (87 gold) a parchment of Iskenderun's Mystic Blast (195 gold) a parchment of Shatter (780 gold) a parchment of Lee's Rapid Deconstruction (276 gold) a parchment of Dispel Undead (195 gold) a parchment of Vhi's Electric Charge (195 gold) a parchment of Yara's Violent Unravelling (276 gold) a parchment of Fulsome Fusillade (627 gold) a parchment of Dispersal (375 gold) a parchment of Summon Ice Beast (132 gold) a parchment of Searing Ray (87 gold) [Shop] Faomeos's Weapon Emporium 6 boomerangs (228 gold) a +0 whip (47 gold) a +0 quarterstaff (95 gold) 5 poisoned darts (57 gold) a +0 mace (57 gold) a +0 hand axe (57 gold) a +0 spear of freezing (140 gold) a +0 long sword (66 gold) (1, -1, Orc:1) a +0 chain mail a +0 flail a +2 robe of resistance a +0 dagger (3, -3, Orc:1) a +0 robe a +0 dagger (3, -2, Orc:1) a +1 robe of willpower a +0 dagger (3, -1, Orc:1) a +2 ring mail of cold resistance a +0 mace (16, 9, Orc:1) a +0 giant spiked club (16, 11, Orc:1) a +0 hand axe (17, 9, Orc:1) a +0 short sword (17, 11, Orc:1) a +0 chain mail a +0 short sword (18, 9, Orc:1) a +0 robe a +0 dagger (18, 10, Orc:1) a +0 leather armour a +0 club a +0 plate armour a boomerang a +0 mace a +0 chain mail a +0 mace a +0 orcbow (18, 11, Orc:1) a +0 dagger (19, 10, Orc:1) a +0 dagger a +0 chain mail a +0 flail (24, 16, Orc:1) a +0 dagger (24, 21, Orc:1) the amulet "Zeonuf" {Spirit rPois Int+2} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). (26, 17, Orc:1) a +0 mace (26, 19, Orc:1) a +0 dagger a +0 robe (26, 20, Orc:1) a +0 short sword a +0 hand axe a +0 mace a +0 chain mail (27, 18, Orc:1) a +0 robe a +0 dagger a +0 chain mail (28, 19, Orc:1) a +0 dagger a +0 robe (35, 13, Orc:1) a +0 flail (35, 14, Orc:1) a +0 trident a +0 leather armour (36, 14, Orc:1) a +0 trident a +0 plate armour (36, 16, Orc:1) a +2 dagger of protection a +0 robe (37, 14, Orc:1) a +0 club (37, 35, Orc:1) a +0 orcbow a +0 hand axe a +0 plate armour (40, 31, Orc:1) a +1 long sword of flaming a +0 plate armour (40, 32, Orc:1) a +0 war axe a +0 chain mail (40, 33, Orc:1) a +0 flail a +0 chain mail (41, 32, Orc:1) a +0 club a +0 chain mail (41, 33, Orc:1) a +0 dagger a +0 short sword (42, 31, Orc:1) a +0 club (44, 30, Orc:1) a +0 mace (44, 31, Orc:1) a +0 short sword a +0 chain mail (45, 27, Orc:1) a +0 trident a +0 chain mail (46, 29, Orc:1) a +0 hand axe (47, 30, Orc:1) a +0 athame a +0 robe (48, 30, Orc:1) a +0 hand axe Level 2 of the Orcish Mines [Shop] Qoutir's Distillery 2 potions of haste (260 gold) a potion of might (52 gold) a potion of ambrosia (104 gold) a potion of might (52 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of moonshine (13 gold) a potion of curing (39 gold) [Shop] Kyconligh's Antique Weapon Shop a +0 battleaxe (260 gold) the +3 executioner's axe "Embalmer" {freeze, rElec} (1456 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a +0 short sword (78 gold) a +0 giant spiked club (67 gold) the +8 orcbow of Ynijit {freeze, Int-3 Dex+4 Stlth+} (1536 gold) Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 trident of the Goat {venom, rN+ Str+2} (639 gold) rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 quarterstaff (130 gold) [Shop] Ylerot's Distillery a potion of moonshine (15 gold) a potion of haste (150 gold) a potion of lignification (45 gold) a potion of brilliance (60 gold) [Shop] Koizog's Book Boutique a parchment of Haunt (590 gold) a parchment of Ignite Poison (234 gold) a parchment of Sculpt Simulacrum (450 gold) a parchment of Chain Lightning (936 gold) a parchment of Rimeblight (590 gold) a parchment of Rending Blade (234 gold) a parchment of Borgnjor's Vile Clutch (331 gold) a parchment of Vampiric Draining (158 gold) (1, -12, Orc:2) a +0 dagger a +0 robe (1, -5, Orc:2) a +0 whip a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (1, -4, Orc:2) a +0 dagger a +0 robe (3, -12, Orc:2) a +0 dagger a +0 robe (3, -4, Orc:2) a +0 hand axe (4, -3, Orc:2) a +0 giant club (5, -12, Orc:2) a +0 dagger (6, -14, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (7, 7, Orc:2) a +0 robe a +0 dagger (8, -13, Orc:2) a +0 robe a +0 dagger (9, -7, Orc:2) a +0 robe a +0 dagger (9, -6, Orc:2) a +0 robe a +0 dagger (9, 0, Orc:2) a +0 robe a +0 dagger (10, -19, Orc:2) a +0 giant club (10, -18, Orc:2) a +0 robe a +0 dagger (10, -17, Orc:2) a +0 giant spiked club (10, -16, Orc:2) a +0 robe a +0 dagger a +0 giant spiked club (11, -16, Orc:2) a +0 robe a +0 dagger (11, -14, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (11, -7, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (11, -6, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 giant club (11, 0, Orc:2) a +0 robe a +0 dagger (11, 1, Orc:2) a +0 robe a +0 dagger (12, -14, Orc:2) a +0 scale mail a +0 dagger a +0 robe a +0 dagger (12, -1, Orc:2) a +0 robe a +0 dagger a +0 giant club a +0 ring mail a +0 club a +0 robe of positive energy a +0 vampiric dagger (13, -6, Orc:2) a +2 robe of willpower a +0 giant club (13, -1, Orc:2) a +0 robe a +0 dagger (17, -19, Orc:2) 6 potions of moonshine {!q} (17, -11, Orc:2) a +2 robe of willpower a +0 athame (19, -10, Orc:2) a +0 robe a +0 dagger (19, -8, Orc:2) a +0 robe a +0 halberd (29, 9, Orc:2) a +0 whip (30, 9, Orc:2) a +0 short sword a +0 mace (30, 10, Orc:2) a +0 dagger a +0 robe a +0 mace a +0 flail a +0 mace a +0 scale mail (30, 11, Orc:2) a +0 club (31, 10, Orc:2) a +0 flail a +0 leather armour (35, -27, Orc:2) a +0 trident of flaming (35, -26, Orc:2) a +0 robe a +0 dagger a +0 giant club a +0 robe a +0 dagger (35, -25, Orc:2) a +0 plate armour a +0 battleaxe (38, -15, Orc:2) a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +0 bardiche a +0 leather armour a +0 club a +0 club a +0 plate armour a +0 scimitar (38, -14, Orc:2) a +0 short sword (38, 10, Orc:2) a +0 flail (39, -14, Orc:2) a +0 plate armour a +0 short sword (39, 11, Orc:2) a +0 whip (40, 11, Orc:2) a +0 trident (41, 11, Orc:2) a +0 flail a +0 ring mail (42, 11, Orc:2) a +0 club (42, 12, Orc:2) a +0 short sword a +0 ring mail (43, 11, Orc:2) a +0 dagger a +0 club a +0 whip a +0 ring mail (45, -3, Orc:2) a +0 robe a +0 dagger (45, -1, Orc:2) a +0 dagger (45, 6, Orc:2) a +0 giant spiked club (46, -2, Orc:2) a +0 dagger (47, -1, Orc:2) a +0 club (47, 0, Orc:2) a +0 leather armour a +0 mace (48, -2, Orc:2) a +0 chain mail a +0 trident (49, 0, Orc:2) a +0 giant spiked club