Dungeon Crawl Stone Soup version 0.35-a0-609-gd079bb4e56 (webtiles) character file. Game seed: 8746168815820780566 (classic levelgen) 6 Amnesiac the Conjurer (level 1, 0/13 HPs) Began as a Coglin Conjurer on July 1, 2026. Slain by a kobold ... wielding a +0 dagger (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:35 (267 turns). Amnesiac the Conjurer (Coglin Conjurer) Turns: 267, Time: 00:00:36 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 90% Magic: 0/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {!r, unknown} Potions g - a potion of magic {!q} d - a potion of brilliance {!q, unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 1.9 Spellcasting * Level 3.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 6% 2 Construct Spike Launche Frge 2% 2d3 30% 2 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Fireball Conj/Fire 4% 3d4 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History HP restored. You start resting. Magic restored. You climb upwards. The kobold hits you with a +0 dagger. x2 There is a stone staircase leading down, spattered with blood here. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (100% to hit) The magic dart hits the kobold but does no damage. The kobold misses you. You encounter a dart slug. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (100% to hit) The magic dart hits the kobold. The kobold is heavily wounded. The kobold hits you with a +0 dagger. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the kobold. The kobold is severely wounded. The kobold misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You climb downwards. There is a stone staircase leading up here. You barely miss the kobold. The kobold is heavily wounded. The kobold barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the kobold. The kobold is heavily wounded. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You are too injured to fight recklessly! You hit the kobold but do no damage. The kobold is heavily wounded. The kobold hits you but does no damage. Okay, then. You miss the kobold. The kobold is heavily wounded. The kobold hits you with a +0 dagger. You die... ## #+# ### #.# #.. ###.###### #.# #......†.#.##.###.# #....###.#..†@K...# #.....##.####.##### ####.............# .....#..###.###### ####........# #....##### ###### You could see a kobold. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:2) A bat (D:1) A goblin (D:1) A rat (D:2) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 267 | D:2 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_basic, shapermc_ecumenical_altar_starsandcircs D:2: layout_loops_corners, basic_altar, kennysheep_generic_room_4 Action || total ---------------------------++------- Attack: Normal || 15 Melee: Unarmed || 15 Punch || 1 Cast: Magic Dart || 16 Armour: Robe || 14 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 269 | 260 | 9 | 79 | 107 | 2 | 134.5 | Dungeon | 269 | 260 | 9 | 79 | 107 | 2 | 134.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 170 daAuts D:2: 99 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+