Amnesiac Level 1 of the Dungeon (1, 13, D:1) a +0 dagger a goblin skeleton (3, -2, D:1) a rat skeleton (9, -7, D:1) 5 boomerangs (19, 8, D:1) a +0 club a goblin skeleton (20, 28, D:1) a +0 ring mail (23, 29, D:1) a +0 short sword (27, 8, D:1) a rat skeleton (28, 0, D:1) a frilled lizard skeleton (31, 30, D:1) a +0 dagger (33, 2, D:1) a hobgoblin skeleton (36, 13, D:1) a hobgoblin skeleton (36, 29, D:1) a +0 ring mail (38, 3, D:1) a +0 leather armour (40, 37, D:1) a +0 club a goblin corpse (skeletalised by now) (44, 23, D:1) a +0 leather armour (49, 0, D:1) a rat corpse (skeletalised by now) (49, 4, D:1) a +0 robe (51, 17, D:1) a +0 short sword 3 stones a kobold skeleton a rat skeleton (54, 7, D:1) a bat skeleton (54, 9, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) an amulet of chemistry (2, 11, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (3, 1, D:2) a +0 dagger (4, -10, D:2) 2 stones a +0 club a kobold skeleton (10, 7, D:2) a +0 whip (12, -22, D:2) a ball python skeleton (14, -33, D:2) a rat corpse (skeletalised by now) (14, -22, D:2) a +0 whip a +0 whip a gnoll skeleton (14, 8, D:2) a frilled lizard corpse (skeletalised by now) (18, 0, D:2) a +0 dagger (27, -31, D:2) a rat skeleton (28, 12, D:2) a rat corpse (skeletalised by now) (30, -39, D:2) an amulet of magic regeneration (31, 15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (32, -7, D:2) a bat skeleton (37, -7, D:2) a hobgoblin skeleton (41, -37, D:2) a parchment of Ensorcelled Hibernation (43, -8, D:2) a +0 mace (45, -20, D:2) a bat skeleton Level 3 of the Dungeon (1, 20, D:3) a +0 mace (8, 13, D:3) an adder skeleton (8, 14, D:3) a frilled lizard skeleton a ball python skeleton (11, 6, D:3) a +0 ring mail (11, 16, D:3) a +0 club a goblin skeleton (11, 17, D:3) a hobgoblin skeleton (13, 14, D:3) a +4 scythe of protection a +0 robe (14, 5, D:3) a ball python corpse (skeletalised by now) (15, 9, D:3) a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (15, 10, D:3) a +0 club a +0 animal skin a +0 mace a goblin skeleton (15, 11, D:3) 2 stones a +0 club a +0 club a +0 dagger a +0 club a kobold skeleton a hobgoblin skeleton (17, 14, D:3) a +0 club (18, 6, D:3) a +0 spear (23, 32, D:3) a +0 dagger a kobold skeleton (25, 20, D:3) a +0 club (26, 27, D:3) a jackal skeleton (27, 41, D:3) a frilled lizard corpse (skeletalised by now) (29, 4, D:3) a +0 dagger (33, 26, D:3) a +0 dagger (43, 48, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (0, 1, D:4) an adder corpse (skeletalised by now) (9, 27, D:4) a +0 hand axe an orc skeleton (9, 28, D:4) a +0 leather armour a boomerang a +0 club (12, 19, D:4) a +0 leather armour a +0 club (12, 20, D:4) a +0 hand axe an orc skeleton (13, 9, D:4) a +0 falchion (14, 9, D:4) a +0 rapier (25, 23, D:4) a +0 spear (25, 31, D:4) a +0 club (26, -4, D:4) a +0 flail (32, 7, D:4) a +0 ring mail (34, 2, D:4) a +0 robe (44, 21, D:4) a quill talisman (46, 31, D:4) a +0 club an orc corpse (skeletalised by now) (49, 0, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (0, 5, D:5) the -2 tower shield "Xehias" {Rampage Str-5 Slay+6 SInv} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str-5: It affects your strength (-5). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (1, -1, D:5) a +0 dagger a +0 robe a +0 club a kobold corpse