Dungeon Crawl Stone Soup version 0.35-a0-609-gd079bb4e56 (webtiles) character file. Game seed: 15574681027760696484 (classic levelgen) 58 Amnesiac the Conjurer (level 4, -3/30 HPs) Began as a Coglin Conjurer on July 1, 2026. Slain by a gnoll ... wielding a +0 spear ... led by a gnoll bouda (6 damage) ... on level 4 of the Dungeon. The game lasted 00:02:07 (878 turns). Amnesiac the Conjurer (Coglin Conjurer) Turns: 878, Time: 00:02:08 Health: -3/30 AC: 2 Str: 8 XL: 4 Next: 2% Magic: 5/7 EV: 11 Int: 19 God: Gold: 46 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (100%) c - +0 dagger {Elena} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: attractive A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) {Elena} Missiles b - 6 javelins d - 2 atropa-tipped darts Armour a - a +0 robe (worn) Magical Staves e - a staff of alchemy Scrolls c - a scroll of fog {!r, unknown} e - a scroll of noise {!r, unknown} h - a scroll of identify {!r, unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 2.4 Spellcasting * Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 e - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 54% 4 Animate Dead Necr 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 exclusion: bombardier beetle Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The adder hisses angrily. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (76% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is severely wounded. (Press . to maintain the ray.) You feel sick. The adder closely misses you. The searing ray hits the adder! You kill the adder! You feel sick. You have reached level 4! You feel stronger. You stop channelling your searing ray. You feel sick. You see here an adder corpse. You feel sick. You feel sick. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (87% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) You feel sick. The searing ray misses the gnoll. You feel sick. You are no longer poisoned. The gnoll closely misses you. You stop channelling your searing ray. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll attacks as it pursues you! The gnoll barely misses you. It was a potion of attraction. You feel attractive to monsters. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll is attracted toward you. Okay, then. Magic courses through your body. The gnoll completely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (translocational energy, severely wounded, 87% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you with a +0 spear. You die... ####### #..@ğ.###### #.###.#....# ... # ###.#.##.# ...# #...#.##.# .... #.###.##.# ...###### #.# #.#<.# #.....######.# #.#### #.....'..†...# #.# #.....######## #.# You could see a gnoll. Vanquished Creatures 2 gnolls (D:4) 3 adders A hobgoblin (D:4) A quokka (D:4) 2 ball pythons A bat (D:1) 5 endoplasms A goblin (D:1) A kobold (D:4) A rat (D:2) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 76 | D:1 | You fall into a shaft and drop 1 floor! 317 | D:3 | Reached XP level 2. HP: 19/19 MP: 0/5 347 | D:3 | Reached skill level 4 in Conjurations 400 | D:3 | Learned a level 2 spell: Searing Ray 548 | D:4 | Reached XP level 3. HP: 24/24 MP: 2/6 862 | D:4 | Reached XP level 4. HP: 24/30 MP: 3/7 878 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_basic, st_stairs_3, chequers_arboretum D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_jessica D:3: layout_loops_cross, riverfiend_overflow_shadow_ancestor, uniq_grinder, uniq_pargi D:4: layout_basic, mainiacjoe_overflow_alcove_4, nicolae_ashenzari_skychains, serial_shops, shop, minmay_starry_boxes Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.4 Conjurations | 4 | 4.5 Dodging | | 1.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | || 5 Melee: Dagger | 5 | || 5 Cast: Magic Dart | 30 | 1 || 31 Searing Ray | 5 | 2 || 7 Drink: Attraction | | 1 || 1 Magic | | 1 || 1 Armour: Robe | 4 | 4 || 8 Dodge: Dodged | 2 | 3 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 883 | 867 | 16 | 302 | 280 | 4 | 220.8 | Dungeon | 883 | 867 | 16 | 302 | 280 | 4 | 220.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 407 daAuts D:3: 326 daAuts D:1: 76 daAuts D:2: 72 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+