Dungeon Crawl Stone Soup version 0.35-a0-609-gd079bb4e56 (webtiles) character file. Game seed: 13265707427503870790 (classic levelgen) 1 Amnesiac the Conjurer (level 1, 0/13 HPs) Began as a Coglin Conjurer on July 1, 2026. Slain by a kobold ... wielding a +0 short sword (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (173 turns). Amnesiac the Conjurer (Coglin Conjurer) Turns: 173, Time: 00:00:27 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 20% Magic: 3/3 EV: 11 Int: 17 God: Gold: 8 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 1.8 Spellcasting * Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 7% 2 Fulminant Prism Conj/Alch 3% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You see here 2 poisoned darts. b - 2 poisoned darts The dart slug launches a dart at you. The slug dart hits you. You encounter a rat. You encounter a kobold. It is wielding a +0 short sword and quivering stones. Throw: 2 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (asleep, 97% to hit) You throw a dart. The dart hits the kobold. The kobold shouts! The rat squeaks loudly. You encounter a hobgoblin. Throw: dart (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (wandering, hasn't noticed you, 52% to hit) You throw a dart. The dart closely misses the rat. The dart barely misses the kobold. The dart closely misses the hobgoblin. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat but does no damage. The rat barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. The rat is heavily wounded. The rat misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The rat twitches its whiskers. The rat attacks as it pursues you! The rat closely misses you. The rat attacks as it pursues you! The rat bites you but does no damage. The rat attacks as it pursues you! The rat bites you. Okay, then. You aren't carrying any scrolls. You hit the rat. You kill the rat! You miss the kobold. The kobold hits you with a +0 short sword. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. The ball python hisses angrily. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit the kobold but do no damage. The kobold is moderately wounded. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The kobold hits you with a +0 short sword. You die... #........# #........# #.......=# #g.......# ##.......S# #..w......# ##.........# ##..#..####.##### ####..##.## #.@K..## ##...w###.# #####..# ........$.# ##.# ..........#### #.# .............# #.# ~≈~~~≈~~~....# #.# ≈≈≈~≈≈≈≈~....# ..# ≈≈≈≈≈≈≈~~....# .## ≈#+#'#≈≈~....# ~( You could see a ball python and a kobold. Vanquished Creatures 2 rats (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 173 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_rooms, shapermc_ecumenical_altar_gd, grunt_decor_cap, chequers_serial_rivers_small_3 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Throw: Dart || 2 Cast: Magic Dart || 6 Drink: Magic || 1 Armour: Robe || 8 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 174 | 174 | 0 | 0 | 129 | 1 | 174.0 | Dungeon | 174 | 174 | 0 | 0 | 129 | 1 | 174.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 174 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+