Dungeon Crawl Stone Soup version 0.35-a0-609-gd079bb4e56 (webtiles) character file. Game seed: 9361363424972227155 (classic levelgen) 8 Amnesiac the Conjurer (level 2, -13/19 HPs) Began as a Coglin Conjurer on July 1, 2026. Mangled by an ogre ... wielding a +0 giant club (32 damage) ... on level 3 of the Dungeon. The game lasted 00:00:52 (246 turns). Amnesiac the Conjurer (Coglin Conjurer) Turns: 246, Time: 00:00:53 Health: -13/19 AC: 2 Str: 7 XL: 2 Next: 8% Magic: 1/5 EV: 11 Int: 17 God: Gold: 42 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) b - +1 mace (heavy) {Hisao} rCold . . . (100%) c - +0 dagger {Dongyul} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons b - a +1 heavy mace (weapon) {Hisao} c - a +0 dagger (offhand) {Dongyul} Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {!r, unknown} d - a scroll of noise {!r, unknown} Potions g - a potion of magic {!q} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 2.0 Spellcasting * Level 3.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 e - Searing Ray Conj 30% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Summon Mana Viper Hex/Summ 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Shops: D:2 [ Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! Your Spellcasting skill increases to level 2! You have reached level 2! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? b - Searing Ray Adjust to which letter? e - Searing Ray You encounter a bat. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! Found a stone staircase leading down. You now have 33 gold pieces (gained 12). Found 9 gold pieces. There is a stone staircase leading down here. You encounter a goblin. It is wielding a +0 club. You see here 9 gold pieces. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! You now have 42 gold pieces (gained 9). You see here a bat corpse. There is a stone staircase leading down here. You climb downwards. You encounter an ogre. It is wielding a +0 giant club. The ogre shouts! Found a maw talisman. There is a stone staircase leading up here. You aren't carrying any items that you can evoke. Unknown command. Okay, then. The ogre closely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (92% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is moderately wounded. The ogre closely misses you. The searing ray hits the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #......##.#.####. #...<............ #......#.##...... #.=........=.##... #...........## .... #####...###.###.... #..### #.#...... #####O## ##.#.#.... #...@.#####......... #....)...†.......... #.....#####......... #.....####....###### #.............## #####..##......# #.######.#...... #.## #.###.... #..# #.# ###. You could see an ogre. Vanquished Creatures An endoplasm (D:2) A jackal (D:2) 2 bats (D:3) A frilled lizard (D:2) A goblin (D:3) 2 kobolds (D:2) 2 rats 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 29 | D:2 | Found Rucoda's Antique Armour Shop. 169 | D:3 | Found a shimmering altar of Xom. 198 | D:3 | Reached XP level 2. HP: 19/19 MP: 3/5 201 | D:3 | Learned a level 2 spell: Searing Ray 241 | D:4 | Encountered an ogre 246 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_rooms, serial_shops, nicolae_shop_cornered_store, hex_tiny D:2: layout_loops_cross, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] D:3: layout_rooms, nicolae_wu_jian_wuxing_cycle, lemuel_coloured_pillars_altar D:4: layout_basic, nicolae_cheibriados_time_spiral, kiku_gazebo_pond_becter, kennysheep_generic_room_2, kennysheep_generic_room_14, uniq_grinder Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.0 Dodging | | 1.7 Stealth | | 1.5 Conjurations | | 3.9 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Mace || 4 Dagger || 2 Cast: Magic Dart || 10 Searing Ray || 1 Armour: Robe || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 249 | 204 | 45 | 34 | 42 | 4 | 62.2 | Dungeon | 249 | 204 | 45 | 34 | 42 | 4 | 62.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 141 daAuts D:2: 101 daAuts D:1: 4 daAuts D:4: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+