Dungeon Crawl Stone Soup version 0.35-a0-609-gd079bb4e56 (webtiles) character file. Game seed: 16130832598223592923 (classic levelgen) 46 Amnesiac the Conjurer (level 3, 0/24 HPs) Began as a Coglin Conjurer on July 1, 2026. Slain by an orc priest ... wielding a +0 hand axe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:00 (394 turns). Amnesiac the Conjurer (Coglin Conjurer) Turns: 394, Time: 00:01:01 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 68% Magic: 3/6 EV: 11 Int: 19 God: Gold: 23 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) b - +0 spear {Octavia} rCold . . . (100%) c - +0 mace {Yuxuan} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%), Convert to Beogh (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) {Octavia} c - a +0 mace (offhand) {Yuxuan} Armour a - a +0 robe (worn) Scrolls a - a scroll of enchant armour {!r} e - a scroll of amnesia {!r, unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 2.3 Spellcasting * Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 e - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Annotations: D:2 exclusion: staircase D:3 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The orc shouts! The orc wizard leaves your sight. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 mace and quivering boomerangs (wandering, hasn't noticed you, 84% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) You hear a shout! The searing ray hits the orc! You kill the orc! The searing ray hits the orc! You kill the orc! The searing ray hits the orc wizard. The orc wizard is moderately wounded. The orc wizard gestures at you while chanting. The puff of flame hits you! The searing ray hits the orc wizard. The orc wizard is severely wounded. You finish channelling your searing ray. You start resting. An orc wizard comes into view. You reach to attack! You hit the orc wizard with your +0 spear. The orc wizard is almost dead. You hit the orc wizard but do no damage. The orc wizard is almost dead. You barely miss the orc wizard with your +0 spear. The orc wizard closely misses you. You hit the orc wizard with your +0 spear. You kill the orc wizard! You encounter an orc priest. It is wielding a +0 hand axe. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 Your brain swirls with designs for a vectored stabiliser. You just need some more time... Okay, then. Okay, then. As you read the scroll labelled VIMMUX MYEDGH, it crumbles to dust. It is a scroll of identify. d -> a - a scroll of enchant armour {!r} Magic courses through your body. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (85% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The searing ray misses the orc priest. The orc priest hits you with a +0 hand axe! You die... ### ..# # #)# #. #)# #.####o# # ...##.# #.###.##.# #.....@o.# ##.##...#.# ####.........# +..........#.# ####...#.#.#.# ##.##.#.#.# #....†.#.# ####.....# #+# #.##### You could see an orc priest. Vanquished Creatures An orc wizard (D:2) An adder (D:2) A ribbon worm (D:2) 2 hobgoblins (D:1) 2 orcs (D:2) A quokka (D:2) A ball python (D:1) 2 bats (D:2) 2 frilled lizards 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 116 | D:2 | Found a burning altar of Makhleb. 174 | D:3 | Encountered Sigmund 187 | D:2 | Reached skill level 4 in Conjurations 187 | D:2 | Reached XP level 2. HP: 19/19 MP: 0/5 190 | D:2 | Learned a level 2 spell: Searing Ray 391 | D:2 | Reached XP level 3. HP: 17/24 MP: 1/6 394 | D:2 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic, minmay_misc_feat_alley D:2: layout_loops_corners, basic_altar, uniq_robin, uniq_crazy_yiuf_cottage D:3: layout_basic, nicolae_hepliaklqana_ecumenical_no_more, chequers_temple_overflow_statue_of_worship, minmay_checkerbox, uniq_natasha, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.3 Conjurations | 4 | 4.4 Dodging | | 1.7 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 8 Melee: Spear || 8 Mace || 2 Cast: Magic Dart || 13 Searing Ray || 3 Drink: Magic || 1 Read: Identify || 1 Stab: Sleeping || 1 Armour: Robe || 7 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 396 | 387 | 9 | 67 | 208 | 3 | 132.0 | Dungeon | 396 | 387 | 9 | 67 | 208 | 3 | 132.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 275 daAuts D:1: 118 daAuts D:3: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+