Dungeon Crawl Stone Soup version 0.35-a0-609-gd079bb4e56 (webtiles) character file. Game seed: 12060933302509315106 (classic levelgen) 222 Amnesiac the Conjurer (level 5, -4/52 HPs) Began as a Coglin Conjurer on July 1, 2026. Slain by a weeping skull (9 damage) ... in an ossuary. The game lasted 00:04:16 (953 turns). Amnesiac the Conjurer (Coglin Conjurer) Turns: 953, Time: 00:04:17 Health: -4/52 AC: 0 Str: 7 XL: 5 Next: 99% Magic: 5/13 EV: 17 Int: 20 God: Gold: 80 SH: 0 Dex: 12 Spells: 3/10 levels left rFire x . . (150%) b - melded +1 dagger {Cuahtemoc} rCold . . . (100%) d - melded +0 dagger {Gunther} rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) c - melded +1 cloak rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no gizmo) Stlth e - inkwell talisman HPRegen 0.28/turn MPRegen 0.13/turn %: no passive effects @: berserking, scroll-form, very quick A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, off-hand wielding, slow wielding, (warmup strikes), no jewellery a: Invent Gizmo (0%) You were in an ossuary. You were a walking scroll. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 80 gold pieces. Inventory: Hand Weapons b - a +1 dagger (melded) {Cuahtemoc} d - a +0 dagger (melded) {Gunther} Armour a - a +0 robe (melded) c - a +1 cloak (melded) f - a +1 ring mail of cold resistance Talismans e - an inkwell talisman (worn) Scrolls c - a scroll of immolation {!r, unknown} t - a scroll of teleportation {!r} w - a scroll of enchant weapon {!r} Potions g - a potion of magic {!q} f - a potion of heal wounds {!q, unknown} j - a potion of lignification {!q, unknown} k - a potion of might {!q, unknown} l - a potion of cancellation {!q, unknown} n - a potion of enlightenment {!q, unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 3.2 Spellcasting * Level 5.6(6.1) Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 e - Searing Ray Conj 54% 2d6 1% 2 s - Fulminant Prism Conj/Alch 8% 3d7 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 32% 3d9 11% 3 Summon Small Mammal Summ 20% N/A 12% 1 Scorch Fire 10% 2d5 17% 2 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. (Your first few attacks do less damage.) You cannot equip rings or amulets. Message History The scorpion is heavily wounded. The scorpion completely misses you. You flutter at the scorpion but do no damage. The scorpion is heavily wounded. The scorpion stings you! The scorpion barely misses you. You flutter at the scorpion but do no damage. The scorpion is heavily wounded. The scorpion barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 86% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is severely wounded. (Press . to maintain the ray.) The scorpion stings you! * * * LOW HITPOINT WARNING * * * The searing ray hits the scorpion! You kill the scorpion! You stop channelling your searing ray. The world spins around you as you enter the gateway. You enter an ossuary! Found nine items. There is an empty arch of ancient stone here. You open the door. You encounter a weeping skull and a jackal zombie. The weeping skull gives a chilling moan. Found a gate leading back out of this place. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a weeping skull (98% to hit) You miscast Searing Ray. Nothing appears to happen. You flutter at the weeping skull. The weeping skull is lightly damaged. The weeping skull begs for proper burials for the Dungeon's restless dead. You flutter at the weeping skull but do no damage. The weeping skull is lightly damaged. The weeping skull touches you! * * * LOW HITPOINT WARNING * * * The jackal zombie bites you. * * * LOW HITPOINT WARNING * * * It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The jackal zombie barely misses you. The weeping skull touches you. * * * LOW HITPOINT WARNING * * * You flutter at the jackal zombie. The jackal zombie is moderately damaged. The jackal zombie bites you. * * * LOW HITPOINT WARNING * * * You flutter at the jackal zombie. The jackal zombie is almost destroyed. The weeping skull releases gushing sobs. The wave of grief passes through you. You flutter at the jackal zombie. You destroy the jackal zombie! You completely miss the weeping skull. The weeping skull is lightly damaged. The weeping skull touches you! You die... The weeping skull crumbles to pieces from sheer guilt. # #. #.. ##### ### #...#ž..#?!!!# #..ℓξ;∩ℓ#!):!+ #∩.ℓ#ζℓ.#!!!!# ### ##### ### You could see a weeping skull. Vanquished Creatures 2 scorpions A hound (D:4) An iguana (D:2) 2 adders (D:2) A ribbon worm (D:2) 7 endoplasms 4 hobgoblins An orc (D:4) 2 quokkas 2 bats (D:1) 4 frilled lizards (D:2) 5 goblins A jackal zombie (Ossuary) 4 kobolds 5 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 154 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 164 | D:1 | Learned a level 2 spell: Searing Ray 227 | D:1 | Reached skill level 4 in Conjurations 282 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 503 | D:3 | Encountered Ijyb 589 | D:2 | HP: 1/24 [iguana (10)] 595 | D:2 | HP: 1/24 [iguana (2)] 600 | D:2 | Reached XP level 4. HP: 2/30 MP: 0/11 834 | D:3 | Learned a level 4 spell: Fulminant Prism 844 | D:3 | Reached skill level 5 in Conjurations 844 | D:3 | Reached XP level 5. HP: 35/35 MP: 7/13 927 | D:4 | Found a sand-covered staircase. 943 | Ossuary | Entered an ossuary 953 | Ossuary | Slain by a weeping skull Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic D:2: layout_basic, minmay_joined_circles D:3: layout_basic, shapermc_ecumenical_altar_venn, minmay_crystal_room, uniq_ijyb D:4: layout_loops_ring, minmay_temple_entry_slanted, lightli_ossuary_entry_decrepit_ruins, portal_sewer_entry_f, hangedman_feature_mirror Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 | 3.2 Conjurations | 4 5 | 5.6 Dodging | | 1.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 31 | 12 || 43 Melee: Dagger | 31 | || 31 Unarmed | | 12 || 12 Cast: Magic Dart | 24 | 1 || 25 Searing Ray | 4 | 9 || 13 Drink: Berserk rage | | 1 || 1 Read: Identify | | 1 || 1 Enchant weapon | | 1 || 1 Enchant armour | | 1 || 1 Stab: Sleeping | 6 | || 6 Armour: Robe | 20 | || 20 None | 4 | 10 || 14 Dodge: Dodged | 22 | 10 || 32 Form: Scroll | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 955 | 924 | 31 | 184 | 212 | 5 | 191.0 | Dungeon | 946 | 915 | 31 | 184 | 211 | 4 | 236.5 | Ossuary | 9 | 9 | 0 | 0 | 1 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 497 daAuts D:1: 270 daAuts D:3: 90 daAuts D:4: 88 daAuts Ossuary: 9 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+