Dungeon Crawl Stone Soup version 0.35-a0-609-gd079bb4e56 (webtiles) character file. Game seed: 16880972160798557274 (classic levelgen) 82 Amnesiac the Conjurer (level 4, -4/30 HPs) Began as a Coglin Conjurer on July 1, 2026. Killed from afar by a clockroach (12 damage) ... with a blast of sand ... in a sewer. The game lasted 00:02:56 (861 turns). Amnesiac the Conjurer (Coglin Conjurer) Turns: 861, Time: 00:02:56 Health: -4/30 AC: 2 Str: 7 XL: 4 Next: 43% Magic: 0/7 EV: 11 Int: 19 God: Gold: 15 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) b - +0 short sword {Deb} rCold . . . (100%) c - +0 short sword {Takurtum} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 15 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) {Deb} c - a +0 short sword (offhand) {Takurtum} Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {!r, unknown} d - a scroll of blinking {!r, unknown} e - a scroll of poison {!r, unknown} h - a scroll of enchant armour {!r, unknown} Potions g - a potion of magic {!q} f - a potion of attraction {!q, unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 2.6 Spellcasting * Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 e - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 4% 1d1 43% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:3 : Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You kill the adder! You hear a splash. You enter the shallow water. You see here an adder corpse. The dart slug launches a dart at you. The slug dart hits you. The dart slug splashes around in the water. You hit the dart slug but do no damage. You hit the dart slug with your +0 short sword. You hit the dart slug with your +0 short sword. The dart slug is heavily wounded. You hit the dart slug but do no damage. The dart slug launches a dart at you. The slug dart hits you. You hit the dart slug with your +0 short sword. The dart slug is almost dead. You hit the dart slug with your +0 short sword. You kill the dart slug! You start resting. HP restored. You start resting. Magic restored. You enter the shallow water. You encounter a clockroach. The clockroach closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (damage-immune at range, 85% to hit) You focus your ray upon the clockroach. The searing ray hits the clockroach. The clockroach is lightly wounded. (Press . to maintain the ray.) The clockroach sprays sand from its hourglass at you. The blast of sand hits you! The searing ray hits the clockroach. The clockroach is moderately wounded. The clockroach sprays sand from its hourglass at you. The blast of sand misses you. The searing ray misses the clockroach. The clockroach closely misses you. The searing ray misses the clockroach. You finish channelling your searing ray. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (moderately wounded, damage-immune at range, 85% to hit) You focus your ray upon the clockroach. The searing ray hits the clockroach. The clockroach is heavily wounded. (Press . to maintain the ray.) The clockroach misses you. You hit the clockroach with your +0 short sword. The clockroach is severely wounded. You hit the clockroach with your +0 short sword. You stop channelling your searing ray. The clockroach barely misses you. You closely miss the clockroach with your +0 short sword. The clockroach is severely wounded. You hit the clockroach with your +0 short sword. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! You die... ##~... #~... ##~..~ #~..~ ##~.~# #~..~# #~.B~# #..@~#~ ### ###~~#~##~## #~~#~.~~~## #~.#..~.~.# #~~#~~...~## #~†#.~.∩..~# #~.#.~.~...# #~~#...∩~~~# #~.##~~~~..# You could see a clockroach (warded). Vanquished Creatures A clockroach (Sewer) 4 adders A dart slug (Sewer) 4 hobgoblins 2 quokkas 2 ball pythons 2 bats 2 goblins (D:1) 5 kobolds 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 214 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 217 | D:1 | Learned a level 2 spell: Searing Ray 385 | D:2 | Reached skill level 4 in Conjurations 506 | D:3 | Reached XP level 3. HP: 14/24 MP: 0/6 601 | D:3 | Found Peohouc's Book Shop. 729 | D:3 | Found a glowing drain. 740 | Sewer | Entered a sewer 757 | Sewer | Reached XP level 4. HP: 30/30 MP: 3/7 861 | Sewer | Killed from afar by a clockroach Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_door_cone_large, layout_loops_ring D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_highgroup, chequers_decorated_corner, minmay_misc_feat_rows, hangedman_abyss_or_decor_lesser_grid, minmay_hexomino_u4 D:3: mumra_celtic_spiral_tile, layout_basic, portal_sewer_entry_d, serial_shops, nicolae_shop_targeted, minmay_close_crescents Sewer: sewer_hellmonk_circle_the_drain Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.6 Conjurations | 4 | 4.7 Dodging | | 1.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 32 | 6 || 38 Melee: Unarmed | 19 | || 19 Short sword | 22 | 11 || 33 Cast: Magic Dart | 28 | || 28 Searing Ray | 5 | 3 || 8 Stab: Sleeping | 1 | || 1 Armour: Robe | 30 | 6 || 36 Dodge: Dodged | 21 | 8 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 870 | 790 | 80 | 234 | 185 | 4 | 217.5 | Dungeon | 744 | 664 | 80 | 158 | 169 | 3 | 248.0 | Sewer | 126 | 126 | 0 | 76 | 16 | 1 | 126.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 376 daAuts D:3: 310 daAuts Sewer: 126 daAuts D:2: 57 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+