Dungeon Crawl Stone Soup version 0.35-a0-590-gf76834dfb5 (webtiles) character file. Game seed: 920372483206615010 (classic levelgen) 11 Amnesiac the Conjurer (level 2, 0/19 HPs) Began as a Coglin Conjurer on June 30, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (422 turns). Amnesiac the Conjurer (Coglin Conjurer) Turns: 422, Time: 00:00:53 Health: 0/19 AC: 2 Str: 7 XL: 2 Next: 29% Magic: 0/5 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) c - +0 dagger {Xiloxoch} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger (weapon) {Xiloxoch} Missiles b - 2 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {!r, unknown} Potions g - a potion of magic {!q} d - a potion of mutation {!q, unknown} f - a potion of might {!q, unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 2.0 Spellcasting * Level 3.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 e - Searing Ray Conj 30% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The magic dart hits the jackal but does no damage. The jackal barks! The jackal bites you. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. You start attuning to your weapon. You continue attuning to your +0 dagger. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You continue attuning to your +0 dagger. The jackal bites you but does no damage. You continue attuning to your +0 dagger. The jackal bites you. * * * LOW HITPOINT WARNING * * * You continue attuning to your +0 dagger. The jackal closely misses you. The jackal misses you. You continue attuning to your +0 dagger. The jackal barely misses you. You finish attuning to your +0 dagger. You welcome your +0 dagger "Xiloxoch" into your grasp. c - a +0 dagger (weapon) {Xiloxoch} You closely miss the jackal. The jackal barely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal barely misses you. You closely miss the jackal. The jackal misses you. You hit the jackal. The jackal is moderately wounded. The jackal pauses to sniff the ground. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! You miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal closely misses you. You hit the jackal. The jackal is lightly wounded. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You completely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. You die... #####'#'## #.....# #†#.# #.....# #### #h#.#######.....######... #.#.......'.....'.).##... #†#########.....###.##... #.#....#...=......#.##... ##'#......#.##...#.#.##... #......#######.#.#.#.##... #......'h@.....#...#...... ###......################### #.............# ....... #.......).....# ####### #.............# #.............# #.............# #.............# #.............+ You could see a jackal. Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) 2 endoplasms (D:1) A goblin (D:1) 3 kobolds (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 309 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 312 | D:1 | Learned a level 2 spell: Searing Ray 422 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic, ebering_ecumenical_altar_petrified Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.0 Dodging | | 1.7 Stealth | | 1.5 Conjurations | | 3.9 Action || total ---------------------------++------- Attack: Normal || 23 Melee: Unarmed || 12 Dagger || 11 Cast: Magic Dart || 24 Armour: Robe || 25 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 421 | 421 | 0 | 156 | 159 | 1 | 421.0 | Dungeon | 421 | 421 | 0 | 156 | 159 | 1 | 421.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 421 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+