Dungeon Crawl Stone Soup version 0.35-a0-590-gf76834dfb5 (webtiles) character file. Game seed: 3867176673250389146 (classic levelgen) 175 Amnesiac the Conjurer (level 5, -3/30 (35) HPs) Began as a Coglin Conjurer on June 30, 2026. Killed by miscasting Iskenderun's Mystic Blast (18 damage) ... in a sewer. The game lasted 00:07:37 (2206 turns). Amnesiac the Conjurer (Coglin Conjurer) Turns: 2206, Time: 00:07:38 HP: -3/30 (35) AC: 2 Str: 7 XL: 5 Next: 55% MP: 4/8 EV: 11 Int: 20 God: Gold: 130 SH: 0 Dex: 12 Spells: 2/9 levels left rFire . . . (100%) c - +0 short sword {Ingiyab} rCold . . . (100%) f - +0 short sword {Kanlaya} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) e - scarf {+Inv} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.11/turn %: no passive effects @: drained A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%), Evoke Invisibility (22%) You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 130 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) {Ingiyab} d - a +0 dagger f - a +0 short sword (offhand) {Kanlaya} h - a +0 morningstar Missiles g - 2 poisoned darts Armour a - a +0 robe (worn) b - an orb of guile e - a scarf of invisibility (worn) Scrolls i - 3 scrolls of identify {!r} d - a scroll of silence {!r, unknown} e - 2 scrolls of fog {!r, unknown} h - a scroll of immolation {!r, unknown} j - a scroll of fear {!r, unknown} Potions g - 3 potions of magic {!q} c - a potion of curing {!q} Skills: + Level 2.7 Dodging - Level 2.0 Stealth + Level 2.6 Spellcasting * Level 4.8 Conjurations + Level 1.6 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Iskenderun's Mystic Conj/Tloc 12% 2d5 (+2d2 50% 4 e - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 4% 2d2 22% 2 Sublimation of Blood Necr 2% N/A 22% 2 Confusing Touch Hex 2% N/A 41% 3 Brom's Barrelling Bould Conj/Erth 12% 2d5 50% 4 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Press: ? - help, Dir - look around, f - activate Confirm evoke: a crocodile (will become unable to see you) You feel drained. You fade into invisibility! You now have 115 gold pieces (gained 16). Okay, then. You enter the shallow water. ...and don't expect to remain undetected. The crocodile barely misses you. You see here a +0 chain mail. The crocodile barely misses you. The crocodile barely misses you. You enter the shallow water. ...and don't expect to remain undetected. The crocodile bites you. x2 You see here a ball python skeleton. You flicker for a moment. Things that are here: a jackal corpse; an adder skeleton Okay, then. You enter the shallow water. ...and don't expect to remain undetected. You flicker back into view. Okay, then. You aren't carrying any items that you can evoke. Unknown command. A crocodile comes into view. You start resting. HP restored. You start waiting. A crocodile comes into view. You enter the shallow water. You enter the shallow water. You enter the shallow water. You now have 130 gold pieces (gained 15). g - 2 poisoned darts You see here a +0 morningstar. h - a +0 morningstar You enter the shallow water. Things that are here: a jackal corpse; an adder skeleton You enter the shallow water. A crocodile comes into view. You enter the shallow water. As you read the scroll labelled TISAPNAUL, it crumbles to dust. It is a scroll of identify. f -> c - a potion of curing {!q}; c -> i - 3 scrolls of identify {!r} The crocodile bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. You enter the shallow water. The crocodile bites you. The crocodile attacks as it pursues you! The crocodile barely misses you. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You enter the shallow water. The crocodile attacks as it pursues you! The crocodile barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Energy rips through your body!! Ouch! That really hurt! You die... #.....# ##.~~## #...# ##~## #.# ####.#### #####.......#### #~~~~~~~~~l~~~~# #####...#)@.#### #######....#÷.### #...#......#)...# #..........#÷∩∩.# #####......#....# ############# You could see a crocodile. Vanquished Creatures A clockroach (D:3) 11 adders 2 dart slugs (D:2) 2 ribbon worms (D:2) 4 endoplasms 3 hobgoblins (D:2) 11 jackals A quokka (D:2) 4 ball pythons 5 bats A frilled lizard (D:2) 6 goblins 7 kobolds 2 rats (D:1) 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 240 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/4 243 | D:1 | Learned a level 2 spell: Searing Ray 621 | D:2 | Reached skill level 4 in Conjurations 621 | D:2 | Reached XP level 3. HP: 19/24 MP: 0/6 1063 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/7 1068 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1582 | D:3 | Reached skill level 1 in Evocations 1680 | D:3 | Reached XP level 5. HP: 32/35 MP: 0/8 1727 | D:3 | Encountered Ijyb 1783 | D:3 | Found a glowing drain. 1865 | Sewer | Entered a sewer 2078 | Sewer | Encountered a crocodile 2206 | Sewer | Killed by miscasting Iskenderun's Mystic Blast Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_loops_ring D:2: layout_loops_ring, minmay_3d_cube D:3: layout_rooms, nicolae_ecumenical_oubliette, gup_sewer_entry_glass, uniq_ijyb D:4: layout_basic, nicolae_overflow_hidden_temple, serial_shops, shop, kennysheep_boxes Sewer: sewer_the_crocodile Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.7 Spellcasting | 2 | 2.6 Stealth | 2 | 2.0 Conjurations | 4 | 4.8 Evocations | 1 | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | 29 || 32 Melee: Unarmed | 1 | 21 || 22 Short sword | 2 | 12 || 14 Cast: Magic Dart | 20 | 28 || 48 Searing Ray | 10 | 7 || 17 Ability: Evoke Invisibilit | | 1 || 1 Drink: Lignification | | 1 || 1 Read: Identify | | 1 || 1 Armour: Robe | 9 | 37 || 46 None | | 26 || 26 Dodge: Dodged | 10 | 45 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2220 | 2102 | 118 | 546 | 712 | 5 | 444.0 | Dungeon | 1869 | 1751 | 118 | 405 | 682 | 4 | 467.2 | Sewer | 351 | 351 | 0 | 141 | 30 | 1 | 351.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1068 daAuts D:1: 363 daAuts Sewer: 351 daAuts D:3: 348 daAuts D:4: 89 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+