Dungeon Crawl Stone Soup version 0.35-a0-590-gf76834dfb5 (webtiles) character file. Game seed: 5016388521630617126 (classic levelgen) 8 Amnesiac the Magician (level 2, -4/13 HPs) Began as a Spriggan Conjurer on June 30, 2026. Slain by Natasha (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:48 (283 turns). Amnesiac the Magician (Spriggan Conjurer) Turns: 283, Time: 00:00:49 Health: -4/13 AC: 2 Str: 3 XL: 2 Next: 0% Magic: 0/7 EV: 16 Int: 19 God: Gold: 13 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth ++ HPRegen 0.22/turn MPRegen 0.10/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic {!q} Skills: + Level 3.1 Dodging - Level 3.0 Stealth * Level 3.3 Spellcasting - Level 3.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 e - Searing Ray Conj 28% 2d5 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha, Sigmund Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You start resting. Magic restored. You see here a +0 flail. You encounter a ball python. Things that are here: a +0 short sword; a kobold corpse Found a stone staircase leading down. Found a stone staircase leading up. There is a stone staircase leading down here. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ball python. You kill the ball python! You have reached level 2! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? b - Searing Ray Adjust to which letter? e - Searing Ray Found 9 gold pieces. You see here a ball python corpse. Okay, then. You start resting. Magic restored. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (asleep, 100% to hit) You focus your ray upon Natasha. The searing ray hits Natasha. Natasha is moderately wounded. Natasha hisses angrily. (Press . to maintain the ray.) The searing ray misses Natasha. The searing ray hits Natasha. Natasha is heavily wounded. The searing ray hits Natasha. Natasha is severely wounded. You finish channelling your searing ray. Natasha casts a spell at you. The magic dart hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (severely wounded, 80% to hit) You focus your ray upon Natasha. The searing ray hits Natasha. Natasha is almost dead. (Press . to maintain the ray.) Natasha howls an incantation. Natasha glows brightly for a moment. Natasha claws you! Ouch! That really hurt! You die... Natasha begins licking her fur clean. .## ... #. ..# #$# ..# #.# ..# ##.# ..# # ..# ##..# #. #.# #@a.# #.. #.###.#.# ###..####.†...# ..# ....>.......#####.# ..............#...# <......>......#...# .....###.####.....# .... #)# #.##..###### ... #.# #.##.......# You could see Natasha. Vanquished Creatures A hobgoblin (D:1) 2 ball pythons A bat (D:2) 3 frilled lizards A goblin (D:1) A kobold (D:2) 2 rats (D:2) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 142 | D:2 | Encountered Sigmund 184 | D:2 | Encountered Natasha 257 | D:2 | Reached XP level 2. HP: 13/13 MP: 5/7 260 | D:2 | Learned a level 2 spell: Searing Ray 283 | D:2 | Slain by Natasha Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_f, layout_loops_cross D:2: layout_loops_ring, uniq_sigmund, uniq_natasha Skill XL: | 1 | ---------------+----+----- Conjurations | 3 | 3.0 Spellcasting | 3 | 3.3 Dodging | 3 | 3.1 Stealth | | 3.0 Action || total ---------------------------++------- Attack: Normal || 13 Melee: Unarmed || 13 Cast: Magic Dart || 16 Searing Ray || 2 Armour: Robe || 10 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 213 | 213 | 0 | 67 | 85 | 2 | 106.5 | Dungeon | 213 | 213 | 0 | 67 | 85 | 2 | 106.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 152 daAuts D:1: 61 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+