Dungeon Crawl Stone Soup version 0.35-a0-584-g7029c44831 (webtiles) character file. Game seed: 14350911350082036525 (classic levelgen) 3 Amnesiac the Charlatan (level 1, -3/15 HPs) Began as a Coglin Artificer on June 28, 2026. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:28 (117 turns). Amnesiac the Charlatan (Coglin Artificer) Turns: 117, Time: 00:00:29 Health: -3/15 AC: 3 Str: 12 XL: 1 Next: 50% Magic: 1/1 EV: 10 Int: 10 God: Gold: 7 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . (100%) e - +3 dagger {Shi} rCold . . . (100%) c - +0 dagger {Xiuhtonal} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.07/turn %: no passive effects @: lethally poisoned (-3 -> -12), enlightened, flying, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons c - a +0 dagger (offhand) {Xiuhtonal} e - a +3 dagger (weapon) {Shi} Missiles d - 3 poisoned darts Armour b - a +0 leather armour (worn) Wands a - a wand of flame (15) (quivered) e - a wand of charming (15) c - a wand of iceblast (5) Scrolls c - a scroll of vulnerability {!r, unknown} e - a scroll of identify {!r, unknown} Potions e - a potion of enlightenment {!q} Skills: - Level 1.0 Fighting - Level 1.7 Armour - Level 0.8 Dodging - Level 1.0 Stealth * Level 4.2 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You continue parting from your +0 club {Akihito}. x5 You finish parting from your +0 club {Akihito}. You whisper farewell to Akihito. You start attuning to your weapon. You continue attuning to your +3 dagger. x5 You finish attuning to your +3 dagger. You welcome your +3 dagger "Shi" into your grasp. e - a +3 dagger (weapon) {Shi} You drop a +0 club {Akihito}. You climb downwards. Found a scroll labelled AXUTWU TIYQUA. There is a stone staircase leading up here. e - a scroll labelled AXUTWU TIYQUA {!r} There is a stone staircase leading up here. You encounter an endoplasm and an adder. Found 13 gold pieces. There are monsters nearby! You hit the endoplasm with your +3 dagger. The endoplasm is lightly wounded. You hit the endoplasm with your +0 dagger. The endoplasm hits you but does no damage. You barely miss the endoplasm with your +3 dagger. The endoplasm is severely wounded. You hit the endoplasm with your +0 dagger. You kill the endoplasm! Training target 1.0 for Stealth reached! Your Stealth skill increases to level 1! You encounter an adder. Found a runed ring mail. Found a stone staircase leading down. The adder hisses angrily. You see here 13 gold pieces. The adder hisses angrily. The adder barely misses you. The adder closely misses you. You closely miss the adder with your +3 dagger. You closely miss the adder with your +0 dagger. The adder bites you. You are poisoned. The adder poisons you! You barely miss the adder with your +0 dagger. You closely miss the adder with your +3 dagger. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! You closely miss the adder with your +0 dagger. You barely miss the adder with your +3 dagger. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The adder completely misses you. You hit the adder with your +3 dagger. The adder is lightly wounded. You hit the adder with your +0 dagger. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder barely misses you. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. d -> e - a potion of enlightenment {!q} * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. You die... ........# .#.# #........+ .#.# #>.......# .... #........#+#.# [...........# ............# #........# #SS......# #.@$.....# ########.# ############<# .............# #.........## +.........##+# #.............. #.............. #............... You could see 2 adders. Vanquished Creatures An endoplasm (D:2) A ball python (D:1) A goblin (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Coglin Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 109 | D:2 | Reached skill level 1 in Stealth 117 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_basic, columned_hall_lemuel D:2: layout_basic, minmay_misc_feat_ornament, uniq_natasha Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.0 Fighting | | 1.0 Armour | | 1.7 Dodging | | 0.8 Evocations | | 4.2 Action || total ---------------------------++------- Attack: Normal || 15 Melee: Dagger || 21 Club || 8 Drink: Enlightenment || 1 Armour: Leather armour || 14 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 117 | 117 | 0 | 0 | 51 | 2 | 58.5 | Dungeon | 117 | 117 | 0 | 0 | 51 | 2 | 58.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 86 daAuts D:2: 31 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+