Amnesiac Level 1 of the Dungeon (2, 2, D:1) a +0 long sword (6, 27, D:1) a +0 club (7, 24, D:1) a +0 chain mail (11, -2, D:1) a hobgoblin skeleton (12, -2, D:1) a +0 dagger 4 stones (14, 17, D:1) a +0 dagger {Tlalli} a kobold corpse (skeletalised by now) (15, -2, D:1) a +0 dagger (15, 9, D:1) 11 stones a hobgoblin corpse (skeletalised by now) (17, 22, D:1) a ball python skeleton (17, 23, D:1) a ball python skeleton (18, 25, D:1) a +0 dagger a frilled lizard skeleton (19, -5, D:1) a frilled lizard corpse (skeletalised by now) (19, -2, D:1) an inkwell talisman (19, 1, D:1) a +0 robe (20, 5, D:1) 3 boomerangs (22, 31, D:1) an inkwell talisman (25, 11, D:1) 13 stones (27, -2, D:1) a bat skeleton (28, 1, D:1) a +0 dagger (29, 33, D:1) a +6 ring of strength (32, 0, D:1) a +0 short sword (39, -5, D:1) a +0 dagger a kobold corpse (skeletalised by now) (43, 19, D:1) a ball python skeleton (46, 10, D:1) a bat corpse (skeletalised by now) (47, -7, D:1) a +0 leather armour (48, -11, D:1) a +0 short sword (53, 27, D:1) a +0 dagger Level 2 of the Dungeon (4, 19, D:2) an adder skeleton (9, 11, D:2) a hobgoblin skeleton (11, 12, D:2) a ball python skeleton (14, 14, D:2) a frilled lizard skeleton (17, 2, D:2) a +0 robe (25, 4, D:2) a +0 dagger a goblin skeleton (30, 2, D:2) a +0 ring mail (35, 22, D:2) a +0 leather armour (37, 6, D:2) an adder skeleton Level 3 of the Dungeon (6, -2, D:3) an adder skeleton (7, -16, D:3) a +0 mace {Cortez} a +0 hammer {Surjit} (8, -26, D:3) a frilled lizard skeleton (9, -15, D:3) a +0 leather armour a +0 dagger an orc skeleton (10, -25, D:3) a +0 whip (28, -1, D:3) a +0 club a +0 sling (28, 3, D:3) a stone a +0 short sword (30, -10, D:3) a +0 robe (32, -10, D:3) a +0 ring mail (33, -27, D:3) a +0 rapier (37, 20, D:3) a +0 dagger (40, 11, D:3) a +0 hammer (41, 8, D:3) a +3 quarterstaff of chaos (61, 3, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (18, -4, D:4) a +0 spear (23, -13, D:4) a quokka corpse (skeletalised by now) (24, -8, D:4) a +0 giant club (28, 10, D:4) a quokka corpse (skeletalised by now) (34, -16, D:4) a +0 club (35, -1, D:4) a +0 war axe a +0 ring mail (38, -31, D:4) a jackal corpse (skeletalised by now) (39, -33, D:4) a jackal corpse (skeletalised by now) (40, -14, D:4) a +0 club (41, -9, D:4) a +0 leather armour a +0 falchion (41, -8, D:4) a +0 robe a +0 dagger an orc skeleton (42, -8, D:4) a +0 ring mail a +0 flail a +0 leather armour a +0 club a +0 robe a +0 dagger (43, -11, D:4) a quokka skeleton (45, -25, D:4) a +0 leather armour a +0 hand axe an orc skeleton (45, -24, D:4) a +0 ring mail (48, -5, D:4) a +0 leather armour (52, -32, D:4) a +0 leather armour (53, -36, D:4) a +0 short sword (53, -2, D:4) a +0 scale mail (60, 16, D:4) a +0 giant club (62, 6, D:4) a +0 ring mail Level 5 of the Dungeon (9, -17, D:5) an amulet of wildshape (16, 25, D:5) a quill talisman (16, 38, D:5) a +0 hand axe a +0 leather armour (39, -18, D:5) a +0 ring mail (40, 34, D:5) a +0 robe (43, -8, D:5) a +0 dagger a +0 robe (46, 38, D:5) a +0 giant club (50, 33, D:5) a medusa talisman Level 6 of the Dungeon (4, -2, D:6) a +0 short sword of draining a +0 robe (5, -12, D:6) a +0 short sword (5, 4, D:6) a +0 leather armour (8, -6, D:6) a +0 giant spiked club (28, 23, D:6) a +0 flail (35, 17, D:6) a +0 chain mail (42, 20, D:6) a +0 spear {Anneliese} (47, 17, D:6) a sanguine talisman (48, -5, D:6) 5 boomerangs (49, 8, D:6) a +0 long sword (65, -20, D:6) a ring of protection from fire (66, -19, D:6) a +0 trident Level 7 of the Dungeon (16, 21, D:7) a +0 rapier (22, -2, D:7) a +0 scale mail (24, 2, D:7) a +0 dagger a +0 robe (25, 1, D:7) a +4 long sword a +0 robe (25, 24, D:7) a +0 whip a +0 short sword (25, 28, D:7) a +0 scale mail (26, -1, D:7) a +0 dagger a +0 leather armour (26, 1, D:7) a +0 great sword a +0 robe (27, 23, D:7) a +0 dagger (41, 15, D:7) a +0 dagger (42, 15, D:7) a +0 rapier (44, 36, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (1, -2, D:8) a +0 whip a +0 scale mail (1, 0, D:8) a +0 war axe a +0 chain mail (2, -3, D:8) a +0 dagger a +0 robe (2, -2, D:8) a +0 short sword (3, -1, D:8) a +0 giant club a +0 giant club (4, 4, D:8) a +0 spear a +0 robe (5, 4, D:8) a +1 scimitar a +0 robe (5, 6, D:8) a +0 scimitar a +0 robe (6, 3, D:8) a +4 long sword a +0 robe (6, 4, D:8) a +0 battleaxe a +0 robe (26, 10, D:8) a +0 dagger a +0 robe (27, 8, D:8) a +0 dagger a +0 robe (29, 7, D:8) a +0 mace (33, 2, D:8) a +0 whip a +3 leather armour (33, 3, D:8) a +0 mace a +0 leather armour (44, -38, D:8) a +3 falchion a +0 robe (50, -38, D:8) a +0 dagger a +0 robe a +0 battleaxe a +0 robe (50, -32, D:8) a +0 falchion (51, -40, D:8) a +0 scimitar a +0 robe (52, -39, D:8) a +3 scimitar a +0 robe (58, -37, D:8) a +0 falchion a +0 scale mail (58, -36, D:8) a +0 arbalest a +2 rapier of venom a +0 plate armour (59, -36, D:8) a +0 war axe (60, -27, D:8) a +0 cloak (62, -15, D:8) a +0 cloak a +0 dagger of electrocution Level 9 of the Dungeon [Shop] Hahui's Armour Shoppe a +0 ring mail (44 gold) a +3 leather armour of willpower (264 gold) a +0 pair of gloves (49 gold) a +0 scale mail (44 gold) a +1 leather armour of cold resistance (154 gold) the +3 fire dragon scales of Midsummer {Harm *Slow Fly rF++ rC- rN++} (869 gold) Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. Fly: It grants you flight. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. It cannot be enchanted further. a +0 ring mail (44 gold) a +3 scale mail of death (269 gold) (8, -3, D:9) a +0 club a +0 whip (8, -2, D:9) a +0 falchion 3 boomerangs a +0 spear a +0 scale mail a +0 kite shield (8, -1, D:9) a +0 whip (8, 0, D:9) a +0 spear (8, 1, D:9) a +0 halberd (9, 25, D:9) a +1 shortbow of freezing (10, -2, D:9) a +0 dagger a +0 flail (10, -1, D:9) a +0 dagger a +0 robe (10, 24, D:9) a +0 robe (11, 1, D:9) a +0 whip (20, -11, D:9) a +0 spear (21, -2, D:9) a +0 trident (22, -1, D:9) a +0 dagger of venom a +0 robe (22, 0, D:9) a +0 club a +0 ring mail (28, 20, D:9) a +0 cloak of stealth (29, -12, D:9) a +0 war axe (32, 17, D:9) a +0 shortbow (42, 7, D:9) a +0 hand axe (43, 0, D:9) a +0 club 2 boomerangs a +0 leather armour (44, -13, D:9) a +0 dagger a +0 robe (44, -12, D:9) a +0 long sword a +0 orcbow a +2 chain mail of willpower (44, 0, D:9) a +1 dagger of speed a +0 robe (45, -13, D:9) a +0 trident (45, -1, D:9) a +0 hand axe a +0 leather armour a +0 club a +0 club (46, -14, D:9) a +0 hand axe a boomerang a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines (2, -6, Orc:1) a +0 hand axe a +0 leather armour (2, -5, Orc:1) a +0 club a +1 short sword of protection a +0 leather armour a +0 dagger a +0 robe (2, -4, Orc:1) a +0 orcbow a +0 trident a +0 chain mail (3, -6, Orc:1) a +0 dagger a +0 scale mail (5, -6, Orc:1) a +1 hand axe of flaming (6, -5, Orc:1) a +0 club a +0 ring mail a +0 halberd a +0 plate armour a +0 hand axe a +0 plate armour a +0 giant spiked club (7, -4, Orc:1) a +0 club a +0 leather armour a +0 war axe a boomerang a +0 flail a +0 scale mail a +0 dagger a +0 robe (15, 3, Orc:1) 23 gold pieces (36, -5, Orc:1) 28 gold pieces (36, 3, Orc:1) a +0 club a +0 scale mail a +0 short sword a +0 leather armour (37, 3, Orc:1) a +0 scimitar a +0 chain mail (38, 4, Orc:1) a +0 hand axe of freezing (42, 16, Orc:1) a +0 orcbow (43, 12, Orc:1) a +0 mace a +0 trident 3 boomerangs a +0 chain mail (43, 16, Orc:1) a +0 giant club (43, 18, Orc:1) a +0 arbalest (44, 12, Orc:1) a +0 dagger a +0 leather armour (44, 33, Orc:1) a +0 dire flail a +0 dire flail (45, 12, Orc:1) a +0 club (47, 20, Orc:1) 17 gold pieces the Necropolis (0, 0, Necropolis) a +0 chain mail (0, 1, Necropolis) a manual of Fighting (0, 2, Necropolis) a manual of Staves (0, 3, Necropolis) the +8 short sword "Zeohed" {devious, *Corrode +Blink rC+ Will+} *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. (unseen) (1, -1, Necropolis) a +1 heavy war axe (unseen) (1, 0, Necropolis) 13 gold pieces (1, 3, Necropolis) the +0 battleaxe of the Lost Underlurkers {antimagic, rN+ Int+3 Stlth+} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (1, 4, Necropolis) 12 gold pieces (2, 24, Necropolis) a stone (2, 37, Necropolis) a stone (4, 2, Necropolis) 2 potions of curing (7, 24, Necropolis) a stone (7, 37, Necropolis) a stone (30, 26, Necropolis) a boomerang (30, 28, Necropolis) 39 gold pieces (30, 30, Necropolis) a -2 dagger (30, 31, Necropolis) a +6 battleaxe of flaming (unseen) (30, 33, Necropolis) a parchment of Metabolic Englaciation (30, 35, Necropolis) a boomerang (31, 30, Necropolis) a +0 halberd (31, 31, Necropolis) a potion of curing