Dungeon Crawl Stone Soup version 0.35-a0-578-g6b10917da2 (webtiles) character file. Game seed: 16010885302115746196 (classic levelgen) 36 Amnesiac the Tinkerer (level 3, -2/24 HPs) Began as a Coglin Forgewright on June 27, 2026. Slain by a scorpion (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:56 (788 turns). Amnesiac the Tinkerer (Coglin Forgewright) Turns: 788, Time: 00:01:57 Health: -2/24 AC: 2 Str: 12 XL: 3 Next: 37% Magic: 1/6 EV: 11 Int: 14 God: Gold: 90 SH: 0 Dex: 12 Spells: 0/6 levels left rFire . . . (100%) a - +0 hammer {Fusazane} rCold . . . (100%) c - +0 dagger {Bintanath} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -8), revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Fusazane} c - a +0 dagger (offhand) {Bintanath} Missiles f - 2 poisoned darts Armour b - a +0 robe (worn) Magical Staves d - a staff of necromancy Talismans e - a quill talisman Scrolls c - a scroll of enchant armour {!r, unknown} e - a scroll of revelation {!r, unknown} h - a scroll of noise {!r, unknown} j - a scroll of silence {!r, unknown} l - a scroll of teleportation {!r, unknown} Potions g - a potion of magic {!q} d - a potion of invisibility {!q, unknown} f - a potion of lignification {!q, unknown} k - 2 potions of curing {!q, unknown} Skills: + Level 2.2 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting * Level 5.4 Forgecraft You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 2% 1 b - Construct Spike Laun Frge 32% 2d4 3% 2 e - Launch Clockwork Bee Frge 16% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 4% 1d3 24% 1 Mercury Arrow Conj/Alch 2% 2d5 34% 2 Summon Ice Beast Ice/Summ 1% N/A 56% 3 Forge Blazeheart Golem Fire/Frge 9% N/A 61% 4 Forge Lightning Spire Air/Frge 9% 3d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History l - a scroll labelled ISO FEDGHAUWO {!r} You encounter a scorpion. There is a stone staircase leading down here. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (quite dangerous; 8% risk of failure) Press: ? - help, Dir - move target Aim: a scorpion (wandering, hasn't noticed you) You lock target on the scorpion and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the scorpion. The scorpion stings you. The scorpion stings your clockwork bee. Casting: Launch Clockwork Bee (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (ally target, 83% to hit) The kinetic grapnel hits the scorpion. The scorpion is moderately wounded. Your clockwork bee stings the scorpion. The scorpion stings your clockwork bee. Your clockwork bee stings the scorpion. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, ally target, grapneled, 83% to hit) The kinetic grapnel hits the scorpion but does no damage. The scorpion is severely wounded. The scorpion stings your clockwork bee but does no damage. Your clockwork bee stings the scorpion. The endoplasm closely misses your clockwork bee. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, ally target, grapneled, 83% to hit) The kinetic grapnel hits the scorpion but does no damage. The scorpion is severely wounded. Your clockwork bee stings the scorpion. Your clockwork bee winds down and falls to the ground. The scorpion stings your dormant clockwork bee but does no damage. The endoplasm hits your dormant clockwork bee. You lack sufficient magical power to recharge your bee. You lack sufficient magical power to recharge your bee. You deconstruct your dormant clockwork bee. The grapnel comes loose from the scorpion. The scorpion stings you! You are poisoned. The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is almost dead. You closely miss the scorpion with your +0 hammer. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... .. ## .. .### #.# ..# #.# # #.####.#########.. ####.......#......... #.......#...^........ #.......#.#.@........ #............s....... #............j....... #............##...... #............# ###... #.........†...# .. #.............# #####.........# ########### You could see a scorpion and an endoplasm. Vanquished Creatures A dart slug (D:1) 5 orcs 3 endoplasms 3 jackals (D:1) 2 quokkas 3 ball pythons 2 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 5 kobolds 5 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 4 | D:1 | Encountered a vine stalker 4 | D:1 | Encountered a minotaur 6 | D:1 | Encountered a barachi 8 | D:1 | Encountered a demonspawn 10 | D:1 | Encountered a draconian 10 | D:1 | Encountered a merfolk 12 | D:1 | Encountered a felid 14 | D:1 | Encountered a dwarf 14 | D:1 | Encountered a spriggan 16 | D:1 | Encountered a naga 16 | D:1 | Encountered a revenant 18 | D:1 | Encountered a troll 18 | D:1 | Encountered a centaur 20 | D:1 | Encountered a gargoyle 20 | D:1 | Encountered an oni 22 | D:1 | Encountered a human 22 | D:1 | Encountered a tengu 24 | D:1 | Encountered a demigod 24 | D:1 | Encountered a formicid 26 | D:1 | Encountered an octopode 28 | D:1 | Encountered a djinni 28 | D:1 | Encountered an elf 94 | D:1 | Reached skill level 5 in Forgecraft 128 | D:1 | Reached XP level 2. HP: 7/19 MP: 0/4 208 | D:1 | Learned a level 2 spell: Construct Spike Launcher 523 | D:3 | Found an iron altar of Okawaru. 539 | D:3 | Reached XP level 3. HP: 24/24 MP: 0/6 666 | D:3 | Learned a level 3 spell: Launch Clockwork Bee 777 | D:3 | Encountered a scorpion 788 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_rooms, serial_bayou, serial_bayou_pond_c, serial_bayou_ford_a, serial_bayou_pond_c, serial_bayou_pond_d, nrook_mini_vaults, minmay_liquid_box D:2: layout_rooms, nicolae_wormholes D:3: layout_basic, okawaru_trees_1, lemuel_zombie_altar_yredelemnul D:4: black_bear_nest_1, layout_basic, grunt_temple_overflow_order_and_chaos_2, minmay_temple_entry_enclosed_plants, minmay_misc_feat_room Skill XL: | 1 2 3 | ---------------+----------+----- Forgecraft | 5 | 5.4 Dodging | 2 | 2.2 Spellcasting | 2 | 2.1 Stealth | 2 | 2.0 Action || total ---------------------------++------- Attack: Normal || 35 Melee: Mace || 31 Dagger || 28 Cast: Kinetic Grapnel || 44 Launch Clockwork || 1 Armour: Robe || 32 Dodge: Dodged || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 800 | 800 | 0 | 115 | 377 | 4 | 200.0 | Dungeon | 800 | 800 | 0 | 115 | 377 | 4 | 200.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 404 daAuts D:3: 253 daAuts D:2: 88 daAuts D:4: 54 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+