Amnesiac Level 1 of the Dungeon [Shop] Nuucw's Antique Weapon Shop a +3 dagger of venom (407 gold) a +0 spear (63 gold) a +0 sling (31 gold) a +0 falchion (63 gold) a +0 sling (31 gold) a +0 hand axe (63 gold) a +0 mace (63 gold) a +0 whip (52 gold) a +0 dagger (42 gold) a +0 flail (73 gold) (0, 0, D:1) a +0 leather armour (4, 1, D:1) a +0 mace (5, 23, D:1) a +0 robe (8, 12, D:1) a +0 club {Chakide} (16, 42, D:1) a +0 short sword (25, 34, D:1) a +0 robe (33, 36, D:1) a +0 club (37, 28, D:1) a +1 dagger of freezing 3 stones (45, 33, D:1) a +0 whip (48, 2, D:1) a +0 dagger Level 2 of the Dungeon (10, 46, D:2) a +0 short sword (13, 48, D:2) a +0 dagger (16, 4, D:2) a +0 leather armour (17, 1, D:2) a ring of protection from cold (17, 2, D:2) a +0 leather armour (20, 4, D:2) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (20, 29, D:2) a parchment of Grave Claw (26, 6, D:2) a +2 whip of electrocution (45, 10, D:2) a +0 club (56, 53, D:2) a +0 dagger a stone (58, 49, D:2) a +0 glaive a +0 dagger {Agam} the death talisman "Kimou" {Int+6 Slay-5} [talisman of death] Int+6: It affects your intelligence (+6). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). Level 3 of the Dungeon (8, -20, D:3) a +0 club (8, 21, D:3) a +0 robe (11, 24, D:3) a +0 club (19, -14, D:3) a +0 falchion (22, -20, D:3) a +0 short sword (23, 10, D:3) a +0 robe a +0 dagger a +0 leather armour a +0 flail an orc skeleton (25, 10, D:3) a ring of flight a +0 flail a +0 leather armour a +0 club a boomerang a +0 mace a +0 club an orc skeleton (25, 12, D:3) a frilled lizard skeleton (28, 14, D:3) a +0 dagger (29, -2, D:3) a +0 short sword (30, -27, D:3) a +0 short sword (38, -22, D:3) a +0 leather armour (40, -12, D:3) a +0 club (46, 13, D:3) a +0 club a +0 falchion a +0 leather armour (46, 14, D:3) a +0 dagger (46, 17, D:3) a +0 mace a +0 leather armour Level 4 of the Dungeon (8, 11, D:4) a +0 short sword (12, 7, D:4) a +0 ring mail a +0 hand axe (15, 2, D:4) a +0 club (21, 8, D:4) a +0 short sword (29, 22, D:4) a +0 flail (29, 43, D:4) an adder corpse (skeletalised by now) (30, 19, D:4) a ball python skeleton (32, 19, D:4) a +0 short sword (32, 20, D:4) a +0 club a goblin skeleton (35, 13, D:4) a quokka skeleton (35, 16, D:4) a +0 kite shield a +0 scale mail a +0 spear (36, 17, D:4) a +0 club (37, 17, D:4) a +0 flail a gnoll corpse (skeletalised by now) (39, 11, D:4) a +0 dagger (39, 41, D:4) an adder corpse (skeletalised by now) (47, 23, D:4) a +0 long sword (51, 15, D:4) a +0 war axe Level 5 of the Dungeon (18, 11, D:5) a +0 war axe an adder skeleton (19, -6, D:5) a +0 sling (20, 8, D:5) an iguana skeleton (20, 11, D:5) a +0 robe a +0 dagger an orc skeleton (20, 18, D:5) a +0 flail (23, 16, D:5) a ring of resist corrosion (30, 28, D:5) a parchment of Grave Claw (31, -4, D:5) a ring of poison resistance (40, -1, D:5) a +0 leather armour a +0 hand axe an orc skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 chain mail (29, -1, D:6) an amulet of chemistry (31, -23, D:6) a +0 dagger (33, -32, D:6) a +0 hand axe a +0 flail a +1 dagger of holy wrath a +0 robe a +0 club a +0 leather armour (34, -24, D:6) a +0 whip a boomerang (35, -35, D:6) a potion of moonshine {!q} (38, -26, D:6) a +0 shortbow (38, -15, D:6) a +0 chain mail (41, -13, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (47, -18, D:6) 2 boomerangs Level 7 of the Dungeon (0, 0, D:7) a +0 devious dagger 3 stones a +2 short sword of speed (0, 1, D:7) a +0 whip (1, 1, D:7) a +1 dagger of freezing (3, 1, D:7) a +0 short sword 5 stones (10, -1, D:7) the +4 chain mail "Surampei" {Death, -Tele Harm rElec Str-5} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Str-5: It affects your strength (-5). It cannot be enchanted further. (11, -29, D:7) a +0 flail a +0 ring mail a +2 heavy flail (11, -18, D:7) a +0 dagger a +0 robe (12, -29, D:7) a +0 club a +0 club a +0 spear a +0 ring mail (14, -27, D:7) a +0 dire flail (15, -16, D:7) a +0 dagger a +0 animal skin (24, -11, D:7) a +0 dagger a +0 robe a +0 morningstar a +0 leather armour (24, -10, D:7) a +0 chain mail (25, -34, D:7) a +3 short sword a +0 robe (30, -34, D:7) a +0 hand axe a +0 robe a +0 scimitar a +0 robe (30, -21, D:7) a +0 halberd (31, -30, D:7) a +0 ring mail (32, -38, D:7) a +0 falchion a +0 robe (39, -31, D:7) a +0 dagger a +0 robe (40, -31, D:7) a +0 falchion a +0 ring mail a +0 dagger a +0 robe (41, -31, D:7) a +0 trident a boomerang a +0 chain mail (46, -11, D:7) a +0 dagger a +0 robe (48, -7, D:7) a +0 mace (49, -11, D:7) a +0 club Level 8 of the Dungeon (22, 16, D:8) a +0 hand axe (24, 37, D:8) a ring of poison resistance (28, 44, D:8) a +0 long sword (35, 7, D:8) a ring of willpower (50, 25, D:8) a +0 glaive of distortion a +0 animal skin (52, 37, D:8) a +0 heavy mace a +0 long sword a +0 chain mail (54, 37, D:8) a +0 dagger a +0 robe (56, 21, D:8) a +0 ring mail (63, 45, D:8) a +0 great sword Level 9 of the Dungeon [Shop] Zoeng's Fire Supplies the Meditations on the Bonfire (464 gold) Spells Type Level a - Scorch Fire 2 b - Forge Blazeheart Golem Fire/Forgecraft 4 c - Hellfire Mortar Fire/Earth/Forgecraft 7 a +2 dagger of flaming (202 gold) an orb of pyromania (338 gold) a +2 rapier of flaming (284 gold) the Textbook on Flames (452 gold) Spells Type Level a - Scorch Fire 2 b - Fireball Conjuration/Fire 5 c - Forge Monarch Bomb Fire/Forgecraft 6 a +2 hand axe of flaming (226 gold) (0, 0, D:9) a +0 spear (9, 30, D:9) a ring of protection from cold (15, 31, D:9) a +0 battleaxe a +0 robe the ring "Sabratwu" {+Blink rN+ AC+4} [ring of protection] +Blink: It lets you blink. rN+: It protects you from negative energy. AC+4: It affects your AC (+4). (16, 30, D:9) the +4 whip of Eternal War {freeze, rPois Str+2 Dex+4} rPois: It protects you from poison. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +5 long sword of Basof {heavy, Will+} Will+: It increases your willpower. It cannot be enchanted further. a +2 heavy trident a +1 rapier of speed a +2 short sword of venom {Eunwoo} a +2 heavy spear (16, 34, D:9) a +3 halberd a +0 robe (17, 12, D:9) a +0 great mace a +0 giant club (17, 14, D:9) a +0 dagger (17, 15, D:9) a +0 whip a +2 devious short sword a +0 short sword a +0 dagger (19, 0, D:9) a +0 robe a +3 great sword (20, 28, D:9) a +0 giant club a +0 giant club (21, 29, D:9) a +0 robe a +0 spear (22, 31, D:9) a +0 giant club a +0 giant club (26, 22, D:9) a +0 scale mail (31, 9, D:9) a scroll of noise (31, 43, D:9) a +0 long sword (37, 25, D:9) a parchment of Summon Seismosaurus Egg a +0 dagger (43, 11, D:9) a parchment of Leda's Liquefaction (49, 21, D:9) a +0 robe Level 10 of the Dungeon (4, -19, D:10) a scroll of noise (4, 2, D:10) a +0 leather armour (11, -21, D:10) a +0 robe (12, -18, D:10) a +0 giant club a +0 dire flail (15, -35, D:10) a +0 giant spiked club a +0 giant club (15, -2, D:10) a +0 giant club a +0 giant club (28, -25, D:10) a +0 giant club a +0 giant club (34, -1, D:10) an amulet of reflection (36, 1, D:10) a +0 partisan of flaming (54, -29, D:10) a +3 scimitar of flaming a ring of see invisible Level 11 of the Dungeon [Shop] Pytobbef's Weapon Boutique a +0 orcbow (56 gold) 5 boomerangs (140 gold) 6 poisoned darts (50 gold) 3 poisoned darts (25 gold) 4 poisoned darts (33 gold) a +0 dagger of electrocution (98 gold) a +0 club (7 gold) a +0 flail (49 gold) [Shop] Juorch's Assorted Antiques 2 potions of heal wounds (464 gold) a +0 long sword (101 gold) the +7 shortbow of Dyt Demn {drain, rElec SInv} (1699 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. a +4 ring of protection (1044 gold) a phantom mirror (1160 gold) a scroll of identify (58 gold) a +6 rapier of speed (1406 gold) a +0 scale mail (116 gold) a scroll of teleportation (87 gold) [Shop] Amuonuam's Distillery (Shop contents are unknown) (6, -25, D:11) the +3 arbalest of the Thing {flame, rElec rPois rC+ Int-2} rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Int-2: It affects your intelligence (-2). It cannot be enchanted further. the +6 rapier of Dividends {vamp, Str+3 Stlth+} Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 cloak of corrosion resistance a +1 pair of gloves of parrying (6, -6, D:11) a +0 ring mail (7, -20, D:11) a +0 chain mail (25, -36, D:11) a +0 club 2 boomerangs a +0 ring mail (26, -36, D:11) a +0 club a +2 dagger of speed a +0 robe (27, -37, D:11) a +0 club (27, -36, D:11) a +0 trident (28, -28, D:11) a +0 cloak (31, -35, D:11) +0 steam dragon scales (33, -21, D:11) a Codex of Conductivity (35, -18, D:11) a +0 mace (40, -32, D:11) a +0 scale mail (40, -27, D:11) a +0 giant club a +0 giant spiked club (44, -20, D:11) a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (1, 0, Orc:1) a +0 leather armour a +0 dagger a +0 scale mail a +0 hand axe (1, 9, Orc:1) a +0 giant club a +0 giant club (2, -2, Orc:1) a +0 plate armour a +0 battleaxe (2, 0, Orc:1) a +0 hand axe a +0 robe a +0 dagger (3, -2, Orc:1) a +0 robe a +0 dagger (3, -1, Orc:1) a +0 flail (3, 0, Orc:1) a +0 mace (10, 26, Orc:1) a +0 dagger a +0 robe a +0 hand axe 2 boomerangs a +0 plate armour (11, 22, Orc:1) a +0 giant club (11, 26, Orc:1) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +2 robe of willpower (11, 32, Orc:1) a +1 flail of draining a +0 chain mail a +0 dagger a +0 robe a +0 hand axe a +0 plate armour (14, 24, Orc:1) a +0 mace (17, 26, Orc:1) a +0 giant club a +0 giant club a +0 giant club (18, 26, Orc:1) a +0 giant club a +0 giant club (19, 16, Orc:1) a +0 giant club (20, 11, Orc:1) a +0 dagger a +0 robe of willpower (20, 26, Orc:1) a +0 giant club (21, 15, Orc:1) a +0 dagger a +0 leather armour a +0 mace a boomerang a +0 chain mail (22, 12, Orc:1) a +0 dagger (25, 26, Orc:1) a +0 flail a +0 robe (28, -6, Orc:1) a +0 short sword a +0 leather armour (28, -5, Orc:1) a +0 hand axe (28, -4, Orc:1) a +0 battleaxe a +0 plate armour a +0 club (30, -3, Orc:1) a +0 trident (33, 23, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Xubomila's Antique Weapon Emporium a +0 partisan (147 gold) a +0 dagger (42 gold) a +0 short sword (63 gold) the +5 glaive of the Guard {elec, spectral} (1197 gold) It cannot be enchanted further. the +5 short sword "Hiucu" {pain, rPois} (917 gold) rPois: It protects you from poison. It cannot be enchanted further. a +1 whip of venom (210 gold) a +0 mace (63 gold) a +0 short sword (63 gold) the +4 dagger of Omeoj {heavy, Dex+2} (730 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 battleaxe of venom (294 gold) [Shop] Waga Seu's Weapon Boutique a +0 trident (59 gold) a +0 morningstar (102 gold) a +3 great sword of pain (714 gold) a +0 whip (42 gold) a +5 rapier of holy wrath (627 gold) a +0 battleaxe (170 gold) a +1 demon trident of electrocution (1181 gold) 5 boomerangs (170 gold) a +0 club (8 gold) [Shop] Vaterin's Weapon Shoppe a +0 dire flail (70 gold) a +0 shortbow (42 gold) a +0 broad axe (126 gold) a +0 broad axe (126 gold) 6 atropa-tipped darts (75 gold) a +0 dagger (28 gold) the +10 morningstar of the Chewing Tick {heavy, Int+5} (1096 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 rapier (77 gold) a +0 orcbow (56 gold) a +0 falchion (42 gold) [Shop] Imonk's Weapon Shoppe 2 boomerangs (60 gold) a +2 heavy war axe (274 gold) the +6 short sword "Jyakes" {holy, Bane rF+ Str+4} (867 gold) Bane: It inflicts you with a random bane when you equip it. rF+: It protects you from fire. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 orcbow (60 gold) a +1 dagger of venom (141 gold) a +3 devious short sword (300 gold) a +0 falchion (45 gold) a +1 trident of flaming (199 gold) 6 poisoned darts (54 gold) (1, 34, Orc:2) a +0 giant spiked club a +0 giant club (1, 36, Orc:2) a +0 giant club a +0 giant club (2, 36, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (3, 2, Orc:2) a +0 giant club (4, 35, Orc:2) a +0 giant spiked club (6, 29, Orc:2) 6 large rocks (7, 36, Orc:2) a +0 giant club (10, 18, Orc:2) a +0 hand axe (10, 21, Orc:2) a +0 hand axe (11, 21, Orc:2) a +0 plate armour a +0 glaive (11, 33, Orc:2) a +0 giant club a +0 giant spiked club (12, 10, Orc:2) a +0 giant spiked club a +0 giant club (12, 22, Orc:2) a +0 giant club a +0 giant club a +0 giant club (12, 23, Orc:2) a +0 giant club (13, 32, Orc:2) a +0 giant spiked club (14, 23, Orc:2) a +0 giant club (15, 22, Orc:2) a +0 giant club a +0 giant club (17, 39, Orc:2) a +0 giant club (17, 40, Orc:2) a +0 hand axe a +0 chain mail (18, 38, Orc:2) a +0 giant club a +0 dagger a +0 robe a +0 giant club a +0 giant spiked club a +0 dagger a +0 leather armour (22, 34, Orc:2) a +0 giant club (23, 23, Orc:2) a +0 giant club (23, 24, Orc:2) a +0 robe a +2 halberd of flaming (23, 26, Orc:2) a +0 giant spiked club (23, 33, Orc:2) a +0 chain mail a +0 hand axe of venom a +0 orcbow (24, 24, Orc:2) a +0 giant spiked club (25, 32, Orc:2) 2 large rocks (26, 29, Orc:2) a boomerang a +0 club (27, 31, Orc:2) a +0 leather armour a +0 club (28, 6, Orc:2) a stone (28, 8, Orc:2) a large rock (28, 30, Orc:2) a +0 robe a +0 halberd (29, 6, Orc:2) a stone (29, 9, Orc:2) a stone (30, 9, Orc:2) a stone (31, 7, Orc:2) a large rock (32, 7, Orc:2) a stone (35, 17, Orc:2) a +0 giant spiked club (36, 28, Orc:2) a +0 leather armour a +0 shortbow a +0 short sword (38, 17, Orc:2) a +0 short sword (40, 17, Orc:2) a +0 dagger a +0 leather armour a +0 club (40, 18, Orc:2) a +0 partisan a +0 chain mail (41, 17, Orc:2) a +0 war axe a boomerang a +0 ring mail (43, 22, Orc:2) a +0 giant spiked club Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword a +0 ring mail (1, 1, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (3, 0, Elf:1) a +4 scimitar of freezing a +0 leather armour (3, 1, Elf:1) a +0 scimitar a +0 shortbow a +0 robe (4, 2, Elf:1) a +0 short sword a +0 robe a +0 buckler (13, -15, Elf:1) a +0 rapier (15, -12, Elf:1) a +0 robe (17, -10, Elf:1) a +0 leather armour a +1 short sword of venom a +0 shortbow (17, -9, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (18, -9, Elf:1) a +0 ring mail a +1 falchion (18, 0, Elf:1) a +0 long sword a +0 robe (18, 1, Elf:1) a +0 short sword a +0 robe (20, 20, Elf:1) a +0 chain mail (23, 0, Elf:1) a +0 short sword a +0 ring mail (23, 17, Elf:1) a +0 dagger (24, -7, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (24, 0, Elf:1) a +1 morningstar of venom a +0 robe a +0 long sword a +0 robe (25, 15, Elf:1) a +0 spear (28, 1, Elf:1) a +0 long sword a +3 leather armour (30, -7, Elf:1) a +1 vampiric dagger a +0 robe (30, 1, Elf:1) a +0 long sword a +0 scale mail a +0 dagger a +0 leather armour (31, 1, Elf:1) a parchment of Leda's Liquefaction (33, -8, Elf:1) a +0 shortbow a +0 ring mail (33, -7, Elf:1) a +0 robe a +0 short sword a +0 shortbow (33, -6, Elf:1) a +0 flail a +0 ring mail a +0 ring mail a +0 long sword Level 2 of the Elven Halls (0, 0, Elf:2) a wand of mindburst (8) (33, -16, Elf:2) 14 gold pieces Level 3 of the Elven Halls [Shop] Lytzusir's General Store a +0 ring mail (68 gold) a +3 scale mail (357 gold) the +0 buckler of the Tatzelwurm {Dex+3} (302 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (0, 0, Elf:3) a +0 sling (4, 1, Elf:3) a +0 leather armour a +4 short sword of speed (11, -1, Elf:3) a +0 leather armour a +0 dagger a +0 shortbow (17, 5, Elf:3) a +0 short sword a +0 leather armour a +1 leather armour of poison resistance a +1 heavy great mace (18, 5, Elf:3) a +0 scale mail a +1 falchion (18, 6, Elf:3) a +0 leather armour a +0 long sword a +0 robe a +2 scimitar a +0 robe a +4 athame (20, 20, Elf:3) 4 gold pieces (20, 25, Elf:3) a parchment of Sublimation of Blood (26, 22, Elf:3) a scarf of resistance (unseen) (36, -1, Elf:3) a +0 dagger a +0 longbow a +0 leather armour (45, 21, Elf:3) a +0 rapier a +0 robe (49, 8, Elf:3) a +1 pair of gloves of infusion (50, 8, Elf:3) the +2 robe of Agearr {rN++} rN++: It greatly protects you from negative energy. It cannot be enchanted further.