Amnesiac Level 1 of the Dungeon (7, 11, D:1) a +0 club a +0 dagger (7, 18, D:1) a +0 dagger (8, 34, D:1) a +0 plate armour (9, 28, D:1) 2 stones a +2 vampiric short sword (10, 10, D:1) a +0 dagger (13, 9, D:1) a +0 whip 5 stones (13, 20, D:1) a +0 dagger (16, 29, D:1) a parchment of Apportation (28, 25, D:1) a bat skeleton (28, 26, D:1) a rat skeleton (29, 23, D:1) a rat skeleton (30, 28, D:1) a +0 dagger a goblin skeleton a quokka skeleton (32, 5, D:1) a +0 club (34, 1, D:1) a +0 club (34, 34, D:1) a +0 dagger {Kulveer} a +0 club {Sigurd} (37, 32, D:1) 5 stones Level 2 of the Dungeon [Shop] Daoren's Antique Weapon Shoppe a +0 club (11 gold) a +0 spear (66 gold) a +0 club (11 gold) a +0 sling (33 gold) a +4 great mace of protection (748 gold) a +5 sling of electrocution (675 gold) a +4 heavy mace (602 gold) (0, 0, D:2) a +0 club (7, -39, D:2) a +0 ring mail (10, -19, D:2) a +0 robe (30, -62, D:2) a +0 club a +0 sling (33, -19, D:2) a +0 club (34, -26, D:2) an inkwell talisman (35, -30, D:2) a +0 club (38, -59, D:2) a +0 scythe a +0 robe (44, -27, D:2) a +0 whip (45, -52, D:2) a +0 club (57, 1, D:2) a +0 whip (58, 0, D:2) a ring of magical power Level 3 of the Dungeon (16, 12, D:3) a +0 quarterstaff {Albrecht} (17, 19, D:3) a +0 leather armour (19, 24, D:3) a +0 leather armour (22, 17, D:3) a +0 chain mail (27, 46, D:3) a +0 hand axe (30, 28, D:3) a +0 dagger a goblin skeleton an adder skeleton (32, 8, D:3) a +6 ring of dexterity (45, 30, D:3) a ball python skeleton Level 4 of the Dungeon (12, -1, D:4) a +0 club (15, -27, D:4) 4 boomerangs (20, -4, D:4) a +0 short sword (29, -25, D:4) a +0 robe a +0 long sword (30, -26, D:4) a +0 ring mail (37, -33, D:4) a hound skeleton (37, -22, D:4) a +0 robe a +0 scimitar (37, 15, D:4) a +0 dagger (38, -23, D:4) a +0 robe a +0 falchion (40, -25, D:4) a +0 dagger of freezing (40, -12, D:4) a +0 flail a +0 ring mail (40, -11, D:4) a ring of protection from fire a +2 heavy hand axe a +0 club a +0 chain mail an orc skeleton an orc skeleton (40, -10, D:4) a +0 dagger a +0 scale mail a +0 club an orc skeleton Level 5 of the Dungeon (6, -1, D:5) a +0 flail a +0 whip a +0 club (11, 37, D:5) a +0 kite shield (21, 18, D:5) a +0 shortbow (23, 17, D:5) a +0 robe (34, 0, D:5) a +0 dagger a +0 chain mail (36, -2, D:5) a +0 scale mail (43, 38, D:5) an inkwell talisman (43, 44, D:5) a +0 falchion (45, 30, D:5) a +0 whip a +0 leather armour (50, 25, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Noan Mer's Tremendous Tomes the Handbook of the Alchemical Map (764 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Apportation Translocation 1 c - Momentum Strike Conjuration/Translocation 2 d - Blink Translocation 2 e - Lesser Beckoning Translocation 2 f - Fulminant Prism Conjuration/Alchemy 4 g - Passage of Golubria Translocation 4 h - Yara's Violent Unravelling Hexes/Alchemy 5 the Atlas of the Welkin (1278 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Swiftness Air 3 c - Mephitic Cloud Conjuration/Alchemy/Air 3 d - Cigotuvi's Putrefaction Necromancy/Air 4 e - Freezing Cloud Conjuration/Ice/Air 5 f - Silence Hexes/Air 5 g - Plasma Beam Fire/Air 6 h - Magnavolt Earth/Air 7 Sif Muna's Papyrus of the Altered Summer (1500 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Leda's Liquefaction Alchemy/Earth 4 c - Petrify Alchemy/Earth 4 d - Ignite Poison Fire/Alchemy 4 e - Irradiate Conjuration/Alchemy 5 f - Forge Monarch Bomb Fire/Forgecraft 6 g - Sculpt Simulacrum Ice/Alchemy 6 h - Fire Storm Conjuration/Fire 9 Cigotuvi's Collected Works on the Panacea and Skeletons (1087 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Grave Claw Necromancy 2 c - Mephitic Cloud Conjuration/Alchemy/Air 3 d - Gloom Hexes/Necromancy 3 e - Leda's Liquefaction Alchemy/Earth 4 f - Animate Dead Necromancy 4 g - Dispel Undead Necromancy 4 h - Fulsome Fusillade Conjuration/Alchemy 8 the Catalogue of Flinty Company (1458 gold) Spells Type Level a - Sandblast Earth 1 b - Leda's Liquefaction Alchemy/Earth 4 c - Petrify Alchemy/Earth 4 d - Brom's Barrelling Boulder Conjuration/Earth 4 e - Eringya's Surprising Crocodile Summoning 4 f - Permafrost Eruption Ice/Earth 6 g - Magnavolt Earth/Air 7 h - Summon Horrible Things Summoning 8 the Papyrus of Clouds (1523 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Airstrike Air 4 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Arcjolt Conjuration/Air 5 e - Freezing Cloud Conjuration/Ice/Air 5 f - Plasma Beam Fire/Air 6 g - Magnavolt Earth/Air 7 h - Maxwell's Capacitive Coupling Air 8 Sif Muna's Exposition on Brumal Power (1325 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Momentum Strike Conjuration/Translocation 2 c - Flame Wave Conjuration/Fire 4 d - Iskenderun's Battlesphere Conjuration/Forgecraft 4 e - Iskenderun's Mystic Blast Conjuration/Translocation 4 f - Irradiate Conjuration/Alchemy 5 g - Hoarfrost Cannonade Ice/Forgecraft 5 h - Fire Storm Conjuration/Fire 9 Tuonetec's Spellbook of Mechanised Transportation (1463 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Teleport Other Translocation 3 c - Dimensional Bullseye Hexes/Translocation 4 d - Passage of Golubria Translocation 4 e - Nazja's Percussive Tempering Forgecraft 5 f - Summon Forest Summoning/Translocation 5 g - Splinterfrost Shell Ice/Forgecraft 7 h - Disjunction Translocation 8 [Shop] Gaurawelu's General Store a +0 rapier (71 gold) a parchment of Cause Fear (169 gold) a potion of ambrosia (unknown) (104 gold) a phial of floods (520 gold) a +0 war axe (45 gold) a ring of resist corrosion (unknown) (260 gold) a ring of protection from cold (unknown) (325 gold) a condenser vane (520 gold) a condenser vane (520 gold) (4, -24, D:6) a +0 orcbow (25, -12, D:6) a +0 leather armour a +0 mace (26, -12, D:6) a +0 hand axe a +0 leather armour a +0 hand axe Level 7 of the Dungeon [Shop] Kamuf's Self-Improvement Boutique a manual of Necromancy (1200 gold) a manual of Maces & Flails (1200 gold) a manual of Throwing (1200 gold) a manual of Armour (1200 gold) (0, 0, D:7) a +0 plate armour (4, -8, D:7) a fortress talisman (10, -44, D:7) a +0 giant club a +0 giant club (12, -11, D:7) a +0 orcbow (35, 0, D:7) a parchment of Animate Dead (41, -38, D:7) a +0 dagger (41, -1, D:7) a +0 robe (51, -13, D:7) a +0 rapier Level 8 of the Dungeon [Shop] Jodali's Armour Shop a +0 scale mail (72 gold) a +0 robe (16 gold) a +0 cloak (81 gold) the +1 robe of Gesurghin {rElec rN+ Int+3} (547 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 leather armour (36 gold) an orb of energy (198 gold) a +0 chain mail (108 gold) a +0 scale mail (72 gold) a +0 robe (16 gold) (17, 19, D:8) a quill talisman (25, -11, D:8) a +0 short sword (29, -13, D:8) a +0 ring mail (29, -11, D:8) a +0 robe (37, -2, D:8) a +0 whip (40, 18, D:8) a +0 whip a +0 robe a +0 whip a +0 leather armour (44, -5, D:8) a +0 falchion a +0 hand axe a +0 club (52, 22, D:8) a +0 spear the Necropolis (0, 0, Necropolis) 13 gold pieces (0, 3, Necropolis) a +0 long sword (0, 4, Necropolis) the +0 cloak of the Thief {Quiet SInv Stlth+} Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (0, 5, Necropolis) 14 gold pieces (0, 6, Necropolis) 16 gold pieces (0, 7, Necropolis) the +13 chain mail of Mirth {Death, Rampage rElec rN+ Str-2} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). It cannot be enchanted further. (unseen) (0, 8, Necropolis) 12 gold pieces (0, 11, Necropolis) 10 gold pieces (1, -1, Necropolis) 13 gold pieces (1, 12, Necropolis) 5 gold pieces (3, 5, Necropolis) a scroll of enchant armour (5, 3, Necropolis) 9 gold pieces a +0 mace (6, 4, Necropolis) 11 gold pieces a +0 trident a +0 short sword (6, 5, Necropolis) 7 gold pieces a +0 whip a +0 leather armour (7, 3, Necropolis) 9 gold pieces a +0 scimitar a +0 plate armour (7, 5, Necropolis) 6 gold pieces a +0 club a +0 ring mail (23, -8, Necropolis) a potion of berserk rage (26, -7, Necropolis) a scroll of vulnerability (26, -6, Necropolis) a lupine talisman (27, -7, Necropolis) a scroll of revelation (27, -6, Necropolis) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. It cannot be enchanted further. (unseen) (28, -7, Necropolis) 19 gold pieces (29, -7, Necropolis) a +0 hand axe (31, -8, Necropolis) a potion of berserk rage (45, 4, Necropolis) 5 large rocks (45, 8, Necropolis) a large rock (47, 7, Necropolis) a large rock (49, 3, Necropolis) the +0 war axe of the Harvestman {flame, rC+ rCorr} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (unseen) (50, 5, Necropolis) 2 potions of enlightenment (51, 3, Necropolis) 12 gold pieces