Dungeon Crawl Stone Soup version 0.35-a0-555-gbd1fb5ece9 (webtiles) character file. Game seed: 2264003427980161479 (classic levelgen) 179 Amnesiac the Conjurer (level 5, -3/35 HPs) Began as a Coglin Conjurer on June 24, 2026. Slain by Grinder (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:11 (2572 turns). Amnesiac the Conjurer (Coglin Conjurer) Turns: 2572, Time: 00:03:11 Health: -3/35 AC: 2 Str: 7 XL: 5 Next: 59% Magic: 0/9 EV: 11 Int: 20 God: Gold: 119 SH: 0 Dex: 12 Spells: 3/10 levels left rFire . . . (100%) f - +1 whip (elec) {Cedro} rCold . . . (100%) e - +0 partisan {Ulrich} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.11/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons b - a +0 dagger {Ajinder} e - a +0 partisan (offhand) {Ulrich} f - a +1 whip of electrocution (weapon) {Cedro} Missiles c - 3 curare-tipped darts d - 2 poisoned darts Armour a - a +0 robe (worn) g - a +1 cloak h - a +0 pair of gloves Talismans i - the spore talisman "Piomige" {Harm Dex+3 Slay+3} (You found it on level 3 of the Dungeon) [spore talisman] Harm: It increases damage dealt and taken. Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Wands c - a wand of iceblast (11) Scrolls c - a scroll of silence {!r, unknown} d - 2 scrolls of identify {!r, unknown} e - a scroll of blinking {!r, unknown} h - a scroll of vulnerability {!r, unknown} k - a scroll of revelation {!r, unknown} m - a scroll of teleportation {!r, unknown} Potions g - 2 potions of magic {!q} f - 2 potions of curing {!q, unknown} j - a potion of lignification {!q, unknown} l - 2 potions of cancellation {!q, unknown} n - 2 potions of heal wounds {!q, unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting * Level 5.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 d - Iskenderun's Mystic Conj/Tloc 13% 2d5 (+2d2 43% 4 e - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 52% 1d6 4% 1 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Olgreb's Toxic Radiance Alch 3% N/A 80% 4 Vhi's Electric Charge Tloc/Air 6% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Press: ? - help, Shift-Dir - straight line Aim: Grinder (85% to hit) You focus your ray upon Grinder. The searing ray misses Grinder. (Press . to maintain the ray.) The searing ray misses Grinder. The searing ray hits Grinder. Grinder is lightly wounded. The searing ray misses Grinder. You finish channelling your searing ray. Grinder barely misses you. You barely miss Grinder with your +0 partisan. Grinder is lightly wounded. You hit Grinder with your +1 whip of electrocution. Grinder blinks! x2 You open the door. There is an open door here. Grinder blinks! There is an open door here. Grinder says, "Don't move a muscle." You start resting. HP restored. You reach to attack! You hit Grinder with your +0 partisan. You hit Grinder with your +1 whip of electrocution. Lightning courses through Grinder! Grinder is moderately wounded. You completely miss Grinder with your +0 partisan. Grinder misses you. Grinder hits you. You writhe in agony. You hit Grinder with your +1 whip of electrocution. Grinder is moderately wounded. You closely miss Grinder with your +0 partisan. Grinder hits you. You writhe in agony. You barely miss Grinder with your +1 whip of electrocution. Grinder is moderately wounded. You closely miss Grinder with your +0 partisan. Grinder hits you. You writhe in agony. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (moderately wounded, 85% to hit) You focus your ray upon Grinder. The searing ray hits Grinder! Grinder is heavily wounded. (Press . to maintain the ray.) Grinder blinks! The searing ray misses Grinder. The searing ray hits Grinder! Grinder is severely wounded. Grinder says, "I used to sell toenails on the black market." Grinder hits you. You writhe in agony. The searing ray hits Grinder. Grinder is severely wounded. You finish channelling your searing ray. Grinder hits you. You hit Grinder with your +1 whip of electrocution. Grinder is almost dead. You barely miss Grinder with your +0 partisan. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony! * * * LOW HITPOINT WARNING * * * Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... Grinder says, "Now the real fun starts!" #.###.##.5.5.....#.# ##.#............##.# #.......####.......# #.#.###.# ###.##### #.#.###.# #.# #.#..##.# ##'## #.##.##.# ##...## #.##.##.####.....## #......5@##.......## ..#####........#.........# ...............'.5.......+ ..####......##.#.........# #.....###.##..)....## #...### #.###.....## ##.## #.# ##...## #.# #.# ##'## #.. ..# #.# You could see Grinder. Vanquished Creatures 2 clockroaches (D:3) 3 gnolls (D:2) 5 adders 2 ribbon worms 4 dart slugs 6 endoplasms 3 hobgoblins (D:1) 8 jackals 2 quokkas (D:2) 7 ball pythons 2 bats (D:2) A frilled lizard (D:2) 3 goblins 5 kobolds 3 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 301 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 304 | D:1 | Learned a level 2 spell: Searing Ray 483 | D:1 | Reached skill level 4 in Conjurations 772 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1550 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/7 1586 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2038 | D:2 | Reached skill level 5 in Conjurations 2139 | D:3 | Reached XP level 5. HP: 35/35 MP: 4/9 2419 | D:3 | Identified the spore talisman "Piomige" {Harm Dex+3 Slay+3} 2502 | D:3 | Encountered Grinder 2572 | D:3 | HP: 1/35 [Grinder (4)] 2572 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic D:2: layout_loops_cross, eino_curves_02, chequers_garden, chequers_serial_rivers_micro_c D:3: minmay_diamond_boxcup, layout_loops_corners, ebering_ecumenical_altar_hall, uniq_jessica, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 | 3.0 Conjurations | 4 5 | 5.3 Dodging | | 1.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 22 | 13 || 35 Melee: Unarmed | 22 | || 22 Partisan | | 12 || 12 Whip | | 9 || 9 Cast: Magic Dart | 74 | 22 || 96 Searing Ray | 2 | 10 || 12 Stab: Sleeping | | 2 || 2 Armour: Robe | 29 | 14 || 43 Dodge: Dodged | 29 | 12 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2576 | 2497 | 79 | 687 | 1291 | 3 | 858.7 | Dungeon | 2576 | 2497 | 79 | 687 | 1291 | 3 | 858.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1255 daAuts D:1: 878 daAuts D:3: 442 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+