Dungeon Crawl Stone Soup version 0.35-a0-555-gbd1fb5ece9 (webtiles) character file. Game seed: 1910095611883963791 (classic levelgen) 21 Amnesiac the Conjurer (level 2, 0/17 (19) HPs) Began as a Coglin Conjurer on June 23, 2026. Slain by Sigmund ... wielding a +5 heavy scythe (17 damage) ... on level 2 of the Dungeon. The game lasted 00:01:01 (1067 turns). Amnesiac the Conjurer (Coglin Conjurer) Turns: 1067, Time: 00:01:02 HP: 0/17 (19) AC: 3 Str: 7 XL: 2 Next: 87% MP: 5/5 EV: 11 Int: 17 God: Gold: 31 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) b - +0 dagger {Somchit} rCold . . . (100%) c - +2 dagger (venom) {Agam} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) e - scarf {+Inv} rCorr . (100%) d - +0 pair of gloves SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.09/turn %: no passive effects @: confused, drained, invisible (expiring), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%), Evoke Invisibility (28%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) {Somchit} c - a +2 dagger of venom (offhand) {Agam} Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) e - a scarf of invisibility (worn) Scrolls c - a scroll of teleportation {!r, unknown} d - 2 scrolls of identify {!r, unknown} e - a scroll of enchant weapon {!r, unknown} h - a scroll of noise {!r, unknown} Potions g - a potion of magic {!q} f - a potion of curing {!q, unknown} j - a potion of haste {!q, unknown} Skills: - Level 1.7 Dodging + Level 1.5 Stealth - Level 2.1 Spellcasting - Level 4.1 Conjurations * Level 0.1 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 e - Searing Ray Conj 30% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 2% 2d3 28% 2 Swiftness Air 1% N/A 50% 3 Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A bat is nearby! The bat hits you but does no damage. You barely miss the bat with your +2 dagger of venom. You hit the bat with your +0 dagger. The bat hits you but does no damage. The bat misses you. The bat barely misses you. You barely miss the bat with your +2 dagger of venom. The bat is moderately wounded. You miss the bat with your +0 dagger. The bat barely misses you. You closely miss the bat with your +0 dagger. The bat is moderately wounded. You hit the bat with your +2 dagger of venom. You kill the bat! No target in view! Found a stone staircase leading up. You encounter Sigmund the Dreaded. He is wielding a +5 heavy scythe. Okay, then. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which ability? g - Evoke Invisibility Adjust to which letter? a - Evoke Invisibility Press: ? - help, Dir - look around, f - activate Confirm evoke: Sigmund, wielding a +5 heavy scythe and wearing a +0 robe (asleep, will become unable to see you) You can't see any item there. You feel drained. You fade into invisibility! Okay, then. Unknown command. You encounter a hobgoblin. You encounter a frilled lizard. Found 6 gold pieces. Found a club. You encounter a kobold. It is wielding a +0 dagger. Found a spear. The helpless Sigmund fails to defend himself. You hit Sigmund with your +0 dagger. Sigmund is lightly wounded. You hit Sigmund but do no damage. Sigmund is poisoned. Sigmund barely misses you. The hobgoblin hits you but does no damage. You hit Sigmund with your +0 dagger. Sigmund is moderately wounded. You hit Sigmund with your +2 dagger of venom. The hobgoblin closely misses you. You hit Sigmund with your +2 dagger of venom. Sigmund looks as sick as possible! Sigmund is moderately wounded. You hit Sigmund with your +0 dagger. The hobgoblin barely misses you. You closely miss Sigmund with your +2 dagger of venom. Sigmund is heavily wounded. You closely miss Sigmund with your +0 dagger. The kobold shouts! Sigmund casts a spell at you. You are confused. The hobgoblin barely misses you. You miss Sigmund with your +0 dagger. Sigmund is severely wounded. You miss Sigmund with your +2 dagger of venom. You flicker for a moment. Sigmund hits you with a +5 heavy scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. # ..# #. #####..# #K#####).....# #..l..#......# #....)#......# #.....#......# #....@#.$....# #.....@......# #.....g......# #.....#...#..# #.....###.#..# ###### #....# ###..## ########...# #.. .......†...#### #.# #######......... You could see Sigmund (unable to see you, extremely poisoned), a hobgoblin (unable to see you), a kobold (unable to see you) and a frilled lizard (wandering, unable to see you). Vanquished Creatures An endoplasm (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 4 bats 4 frilled lizards (D:1) 3 kobolds (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 253 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/4 256 | D:1 | Learned a level 2 spell: Searing Ray 302 | D:1 | Reached skill level 4 in Conjurations 1055 | D:2 | Encountered Sigmund 1067 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_loops_corners D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.1 Conjurations | 4 | 4.1 Dodging | | 1.7 Stealth | | 1.5 Evocations | | 0.1 Action || total ---------------------------++------- Attack: Normal || 31 Melee: Unarmed || 13 Dagger || 34 Cast: Magic Dart || 32 Ability: Evoke Invisibilit || 1 Stab: Distracted || 1 Sleeping || 1 Armour: Robe || 16 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1063 | 1038 | 25 | 63 | 798 | 2 | 531.5 | Dungeon | 1063 | 1038 | 25 | 63 | 798 | 2 | 531.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 982 daAuts D:2: 81 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+