Dungeon Crawl Stone Soup version 0.35-a0-555-gbd1fb5ece9 (webtiles) character file. Game seed: 4345991482377048533 (classic levelgen) 100 Amnesiac the Conjurer (level 4, -10/30 HPs) Began as a Coglin Conjurer on June 23, 2026. Mangled by an ice beast (14 damage) ... on level 3 of the Dungeon. The game lasted 00:03:39 (1707 turns). Amnesiac the Conjurer (Coglin Conjurer) Turns: 1707, Time: 00:03:40 Health: -10/30 AC: 2 Str: 8 XL: 4 Next: 74% Magic: 1/8 EV: 11 Int: 19 God: Gold: 99 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . (100%) d - +0 longbow {Ximena} rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.11/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons b - a +4 whip d - a +0 longbow (weapon) {Ximena} Armour a - a +0 robe (worn) Scrolls c - a scroll of amnesia {!r, unknown} d - 3 scrolls of identify {!r, unknown} e - a scroll of fear {!r, unknown} h - a scroll of summoning {!r, unknown} l - 2 scrolls of teleportation {!r, unknown} m - a scroll of fog {!r, unknown} o - a scroll of blinking {!r, unknown} q - a scroll of enchant weapon {!r, unknown} Potions g - a potion of magic {!q} f - a potion of might {!q, unknown} j - a potion of brilliance {!q, unknown} k - a potion of enlightenment {!q, unknown} n - 2 potions of curing {!q, unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 2.7 Spellcasting * Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 e - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 16% 1 Fugue of the Fallen Necr 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Battlesphe Conj/Frge 11% 2d8 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Vhi's Electric Charge Tloc/Air 4% N/A 83% 4 Arcjolt Conj/Air 5% 1d15 85% 5 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Beogh Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot an arrow. The arrow hits the kobold. You kill the kobold! No target in view! No target in view! You pick up a parchment of Fugue of the Fallen and begin reading... You add the spell Fugue of the Fallen to your library. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. You encounter a hobgoblin and an ice beast. Found three items. Found an escape hatch in the floor. There is a stone staircase leading up here. You shoot an arrow. The arrow barely misses the hobgoblin. Found 15 gold pieces. The hobgoblin hits you. You shoot an arrow. The arrow completely misses the hobgoblin. The hobgoblin hits you. The hobgoblin closely misses you. You shoot an arrow. The arrow hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. The hobgoblin closely misses you. You shoot an arrow. The arrow hits the hobgoblin. You kill the hobgoblin! You shoot an arrow. The arrow hits the ice beast. The ice beast is lightly wounded. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (85% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ice beast! The ice beast is moderately wounded. The searing ray hits the ice beast! The ice beast is severely wounded. The searing ray hits the ice beast. The ice beast is severely wounded. You finish channelling your searing ray. The ice beast barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (severely wounded, 85% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast but does no damage. The ice beast is severely wounded. (Press . to maintain the ray.) The ice beast hits you but does no damage. You encounter a quokka. The searing ray misses the ice beast. The ice beast hits you. The ice beast freezes you. Without enough magic to sustain it, your Searing Ray dissipates. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the ice beast. The ice beast is severely wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... #. #. ## #.###### . #.#.... .# # #...?.##.# ...##........# ...........# #..@Y.# # #...<.#.... #.....>?.# #.......####.# ########. .. .. .. ... #... .... You could see an ice beast. Vanquished Creatures Natasha (D:2) 4 adders (D:2) A ribbon worm (D:2) 7 endoplasms 6 hobgoblins 8 ball pythons 6 bats 3 frilled lizards 3 goblins 5 kobolds 4 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 341 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 590 | D:1 | Reached skill level 4 in Conjurations 984 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 987 | D:2 | Learned a level 2 spell: Searing Ray 1169 | D:2 | Reached XP level 4. HP: 16/30 MP: 7/7 1236 | D:2 | Found a faded altar of an unknown god. 1356 | D:2 | Prayed at the altar of an unknown god. 1356 | D:2 | Became a worshipper of Beogh the Shepherd 1356 | D:2 | Reached * piety under Beogh 1357 | D:2 | Fell from the grace of Beogh 1529 | D:2 | Encountered Natasha 1537 | D:2 | Killed Natasha 1690 | D:3 | Encountered an ice beast 1707 | D:3 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic D:2: layout_rooms, hellmonk_ecumenical_altar_zigzags, serial_glass, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_b, uniq_natasha D:3: layout_basic, dreamdust_mushroom_princess, minmay_misc_feat_four_crosses Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.7 Conjurations | 4 | 4.9 Dodging | | 1.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 13 | || 13 Melee: Unarmed | 2 | || 2 Short sword | 11 | || 11 Dagger | 10 | || 10 Fire: Longbow | 49 | 23 || 72 Cast: Magic Dart | 15 | || 15 Searing Ray | 2 | 4 || 6 Invoke: Renounce Religion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 24 | 8 || 32 Dodge: Dodged | 29 | 6 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1755 | 1587 | 168 | 262 | 880 | 3 | 585.0 | Dungeon | 1755 | 1587 | 168 | 262 | 880 | 3 | 585.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 991 daAuts D:2: 742 daAuts D:3: 21 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Beogh | 0 | 13898 | 15 | 15 | 0 | 0 | 0 | 0 | 0 Beogh | 1 | 13898 | 30 | 5 | 0 | 0 | 0 | 0 | 0 No God | 0 | 13908 | 0 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+