Dungeon Crawl Stone Soup version 0.35-a0-524-g01ae576d11 (webtiles) character file. Game seed: 4700968342523685526 (classic levelgen) 3399 Amnesiac the Prestidigitator (level 10, -12/65 HPs) Began as a Coglin Artificer on June 16, 2026. Was an Initiate of Gozag. Mangled by a vault guard ... wielding a +0 broad axe (22 damage) ... in a bailey. The game lasted 00:08:56 (3805 turns). Amnesiac the Prestidigitator (Coglin Artificer) Turns: 3805, Time: 00:08:57 Health: -12/65 AC: 8 Str: 12 XL: 10 Next: 4% Magic: 0/13 EV: 9 Int: 17 God: Gozag Gold: 190 SH: 0 Dex: 17 Spells: 9/14 levels left rFire . . . (100%) g - +4 dagger of Calculation {elec, rC- Int+2 Dex+2} rCold x . . (150%) a - +6 war axe "Ginefimp" {freeze, rPois Will+} rNeg . . . (100%) b - +0 leather armour rPois + (33%) (no helmet) rElec . (100%) f - +1 cloak rCorr . (100%) e - +1 pair of gloves SInv . d - +0 pair of boots {Earth} Will ++... (no gizmo) Stlth ++ HPRegen 0.30/turn MPRegen 0.13/turn %: no passive effects @: vertiginous, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%), Renounce Religion (0%), Potion Petition (0%), Call Merchant (0%), Bribe Branch (0%) You were in a bailey. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Sewer and Bailey. You collected 528 gold pieces. You paid 338 gold pieces to Gozag. Inventory: Hand Weapons a - the +6 war axe "Ginefimp" (offhand) {freeze, rPois Will+} (You found it on level 3 of the Dungeon) rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. c - a +0 arbalest g - the +4 dagger of Calculation (weapon) {elec, rC- Int+2 Dex+2} (You found it on level 6 of the Dungeon) rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Armour b - a +0 leather armour (worn) d - a +0 pair of boots of earth (worn) e - a +1 pair of gloves (worn) f - a +1 cloak (worn) h - an orb of energy Wands e - a wand of charming (5) (quivered) Scrolls c - 3 scrolls of fear {!r, unknown} d - 2 scrolls of poison {!r, unknown} e - 4 scrolls of identify {!r, unknown} h - 4 scrolls of enchant armour {!r, unknown} m - 3 scrolls of teleportation {!r, unknown} q - 2 scrolls of immolation {!r, unknown} u - a scroll of noise {!r, unknown} v - 2 scrolls of torment {!r, unknown} y - 2 scrolls of fog {!r, unknown} Potions t - a potion of mutation {!q, unknown} o - a potion of magic {!q, unknown} f - 2 potions of lignification {!q, unknown} j - a potion of cancellation {!q, unknown} k - 2 potions of attraction {!q, unknown} l - a potion of enlightenment {!q, unknown} n - a potion of moonshine {!q, unknown} p - 2 potions of haste {!q, unknown} s - a potion of curing {!q, unknown} x - a potion of invisibility {!q, unknown} Skills: - Level 1.0 Fighting - Level 1.7 Armour * Level 7.1 Dodging - Level 0.7 Stealth - Level 2.5 Spellcasting - Level 9.0 Alchemy + Level 10.4 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Alistair's Intoxicat Alch 21% N/A 28% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 8% N/A 38% 1 Summon Small Mammal Summ 8% N/A 38% 1 Lesser Beckoning Tloc 4% N/A 50% 2 Ignite Poison Fire/Alch 17% N/A 52% 4 Sticky Flame Fire/Alch 17% 2d5 52% 4 Inner Flame Hex/Fire 2% N/A 71% 3 Brom's Barrelling Bould Conj/Erth 3% 2d4 97% 4 Vhi's Electric Charge Tloc/Air 4% N/A 97% 4 Arcjolt Conj/Air 1% 1d11 100% 5 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Sewer (visited) Bailey (1/1) The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Casting: Alistair's Intoxication (quite dangerous; 16% risk of failure) Press: ? - help, Dir - look around, f - activate You attempt to intoxicate your foes! The vault guard barely misses you. Casting: Alistair's Intoxication (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Alistair's Intoxication (quite dangerous; 16% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Alistair's Intoxication. You are engulfed in toxic fumes. The vault guard hits you with a +0 broad axe! Casting: Alistair's Intoxication (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Aiming: Charm Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. You closely miss the vault guard with the +4 dagger of Calculation. You barely miss the vault guard with the +6 war axe "Ginefimp". The vault guard misses you. The vault guard hits you with a +0 broad axe! You hit the vault guard but do no damage. You completely miss the vault guard with the +6 war axe "Ginefimp". The vault guard hits you with a +0 broad axe! * * * LOW HITPOINT WARNING * * * You barely miss the vault guard with the +6 war axe "Ginefimp". You hit the vault guard but do no damage. The vault guard hits you with a +0 broad axe! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Casting: Alistair's Intoxication (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Aiming: Charm Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a vault guard, wielding a +0 broad axe and wearing a +0 plate armour (chance to affect: 36%) Okay, then. Okay, then. [a] - 744 gold - heal wounds, curing, magic, invisibility and might [b] - 529 gold - heal wounds, curing, invisibility and might [c] - 253 gold - heal wounds and curing Purchase which effect? You no longer have enough gold to petition Gozag for potion effects. You feel much better. You feel better. The vault guard hits you with a +0 broad axe! * * * LOW HITPOINT WARNING * * * You closely miss the vault guard with the +4 dagger of Calculation. You closely miss the vault guard with the +6 war axe "Ginefimp". The vault guard hits you with a +0 broad axe. * * * LOW HITPOINT WARNING * * * Okay, then. The vault guard misses you. The vault guard attacks as it pursues you! The vault guard hits you with a +0 broad axe!! * * * LOW HITPOINT WARNING * * * Casting: Alistair's Intoxication (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Alistair's Intoxication (quite dangerous; 16% risk of failure) Press: ? - help, Dir - look around, f - activate You attempt to intoxicate your foes! The vault guard looks rather confused. The world spins around you! The vault guard hits you with a +0 broad axe!! You die... Your body crumbles into a pile of gold. #.....#...##~~~## ###'###..####+### #≈~..≈#.))).....# #≈~..≈####......# ####≈~.≈##≈##.....# #~.$#≈~.~≈≈~≈#....## ~..!#≈~..~~~≈##..## ##~..##≈~..~~~~≈#.## #~..~#≈~@...~~~≈### #..~##≈~p...~~~≈# #'###≈~.....~~~≈# #.≈≈≈~~.....~~~≈# ##.....)...~~~≈## #~~~.......~~~# ##~~~##'##~~≈## ##~##...##≈## ###.....### You could see a vault guard (confused). Vanquished Creatures A vault guard (Bailey) A hippogriff (Bailey) A wyvern (D:6) 3 humans (Bailey) Menkaure (D:7) A water moccasin (D:5) 2 black bears (D:6) An ogre (D:5) A centaur (D:6) 2 phantoms 4 bullfrogs (Bailey) 2 scorpions 6 killer bees (D:7) A bombardier beetle (D:5) A hound (D:4) 2 jellies 2 orc priests A clockroach (D:5) A drude (D:6) 5 iguanas 6 orc wizards A hell rat (Sewer) 5 gnolls 4 adders 5 river rats 2 ufetubi (D:5) 2 dart slugs (D:5) 28 orcs 2 hobgoblins 3 quokkas A ball python (D:4) 2 bats 2 endoplasms 2 frilled lizards (D:1) 7 goblins 3 kobolds 9 rats 123 creatures vanquished. Vanquished Creatures (collateral kills) Prince Ribbit (Bailey) A gnoll (D:4) An orc (D:4) A hobgoblin (D:4) A kobold (D:4) 5 creatures vanquished. Grand Total: 128 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Coglin Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 248 | D:3 | Reached skill level 5 in Evocations 248 | D:3 | Reached XP level 2. HP: 21/21 MP: 2/2 268 | D:3 | Identified the +6 war axe "Ginefimp" {freeze, rPois Will+} 311 | D:4 | Encountered a scorpion 326 | D:4 | Reached XP level 3. HP: 3/26 MP: 3/3 561 | D:4 | Killed a scorpion 562 | D:4 | Reached skill level 7 in Evocations 562 | D:4 | Reached XP level 4. HP: 32/32 MP: 4/4 630 | D:4 | Reached XP level 5. HP: 37/37 MP: 5/5 637 | D:4 | Found a broken altar of Ashenzari. 723 | D:5 | Entered Level 5 of the Dungeon 742 | D:5 | Reached skill level 1 in Spellcasting 748 | D:5 | Learned a level 5 spell: Alistair's Intoxication 771 | D:5 | Reached skill level 1 in Alchemy 837 | D:5 | Reached XP level 6. HP: 6/43 MP: 7/9 1019 | D:5 | Encountered a water moccasin 1020 | D:5 | Killed a water moccasin 1088 | D:5 | Reached XP level 7. HP: 48/48 MP: 10/10 1158 | D:5 | Reached skill level 5 in Alchemy 1178 | D:5 | Found a glowing drain. 1184 | Sewer | Entered a sewer 2155 | D:6 | Encountered a wyvern 2163 | D:6 | Killed a wyvern 2164 | D:6 | Reached XP level 8. HP: 8/54 MP: 11/11 2394 | D:6 | Identified the +4 dagger of Calculation {elec, rC- Int+2 | Dex+2} 2831 | D:6 | Reached skill level 1 in Dodging 2831 | D:6 | Found a staircase to the Ecumenical Temple. 2831 | D:6 | Found a statue of an orb of entropy. 2832 | D:6 | Found a statue of an orb of entropy. 2837 | Temple | Entered the Ecumenical Temple 2855 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 3071 | D:7 | Encountered Menkaure 3076 | D:7 | Killed Menkaure 3077 | D:7 | Reached skill level 8 in Evocations 3100 | D:7 | Reached XP level 9. HP: 49/59 MP: 12/12 3306 | D:7 | Found a flagged portal. 3332 | Bailey | Entered a bailey 3478 | Bailey | Reached skill level 9 in Evocations 3545 | Bailey | Reached skill level 5 in Dodging 3702 | Bailey | Encountered Prince Ribbit 3702 | Bailey | Encountered a vault guard 3708 | Bailey | Killed Prince Ribbit 3716 | Bailey | Encountered a vault guard 3748 | Bailey | Killed a vault guard 3749 | Bailey | Reached skill level 10 in Evocations 3749 | Bailey | Reached XP level 10. HP: 54/65 MP: 7/13 3805 | Bailey | Mangled by a vault guard Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic, serial_glass, glass_columns_a, glass_columns_a, angelslayer_ecumenical_altar_broken_walls_simple D:2: layout_basic, basic_altar D:3: layout_basic D:4: layout_cave_pools, nicolae_ashenzari_temple_of_vision D:5: layout_loops_ring, portal_sewer_entry_e D:6: layout_loops_cross, minmay_temple_entry_trees D:7: layout_basic, nicolae_overflow_quartered_altars, enter_bailey_5, uniq_menkaure Temple: eino_temple_scatter_basement Bailey: bailey_axe_froggy_fort_hellmonk, bailey Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Evocations | 5 7 8 10 | 10.4 Spellcasting | 2 | 2.5 Alchemy | 1 4 7 9 | 9.0 Dodging | 3 7 | 7.1 Fighting | | 1.0 Armour | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 39 | 43 | 171 | 4 || 257 Melee: Dagger | 37 | 41 | 142 | 4 || 224 Short sword | 28 | 41 | | || 69 Club | 8 | | | || 8 War axe | | | 186 | 4 || 190 Throw: Throwing net | | 1 | | || 1 Cast: Alistair's Intoxi | | | 1 | 2 || 3 Invoke: Potion Petition | | | | 1 || 1 Evoke: Wand of charming | 1 | 7 | 2 | || 10 Wand of flame | 3 | 12 | | || 15 Wand of iceblast | | 3 | 2 | || 5 Wand of quicksilv | | | 5 | || 5 Stab: Sleeping | 1 | | 4 | || 5 Distracted | | | 1 | || 1 Armour: Leather armour | 34 | 55 | 122 | 9 || 220 Dodge: Dodged | 18 | 31 | 98 | 3 || 150 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3875 | 3700 | 175 | 652 | 1745 | 10 | 387.5 | Dungeon | 3231 | 3090 | 141 | 372 | 1606 | 7 | 461.6 | Temple | 37 | 3 | 34 | 0 | 0 | 1 | 37.0 | Sewer | 122 | 122 | 0 | 20 | 53 | 1 | 122.0 | Bailey | 485 | 485 | 0 | 260 | 86 | 1 | 485.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1060 daAuts D:6: 724 daAuts D:4: 608 daAuts Bailey: 485 daAuts D:3: 358 daAuts D:7: 318 daAuts Sewer: 122 daAuts D:1: 100 daAuts D:2: 60 daAuts Temple: 37 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Gozag | 0 | 29014 | 15 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+