Amnesiac Level 1 of the Dungeon (14, 0, D:1) a +0 club {Kanehira} (25, 19, D:1) a +0 plate armour (35, 2, D:1) 4 javelins (48, 16, D:1) a ball python corpse (skeletalised by now) (57, 7, D:1) a +0 spear Level 2 of the Dungeon (7, -10, D:2) a jackal corpse (skeletalised by now) (9, 5, D:2) a +0 whip (10, 43, D:2) a hobgoblin corpse (skeletalised by now) (14, 43, D:2) an adder corpse (skeletalised by now) (15, 31, D:2) a +0 trident (17, -2, D:2) a +0 dagger a goblin skeleton (19, 35, D:2) a +0 dagger a goblin corpse (skeletalised by now) (21, 35, D:2) an adder corpse (skeletalised by now) (26, -7, D:2) a quill talisman (28, 10, D:2) a +0 robe (38, 35, D:2) a quokka skeleton (39, 37, D:2) a rat skeleton (46, 37, D:2) a +0 dagger a kobold corpse (skeletalised by now) (48, 47, D:2) a quokka skeleton (51, 48, D:2) a +0 whip (61, -6, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 4, D:3) a quokka skeleton (1, 21, D:3) a parchment of Iskenderun's Battlesphere (4, -6, D:3) a +0 ring mail (4, -4, D:3) a +0 ring mail (6, -2, D:3) a +0 short sword 3 stones a kobold skeleton (7, -1, D:3) a +0 kite shield (7, 20, D:3) a bat skeleton (9, 9, D:3) an adder skeleton (15, -1, D:3) a +0 quarterstaff (18, 1, D:3) a ball python skeleton (23, 38, D:3) a +0 dagger {Nkonkoni} a +0 sling (30, 27, D:3) a +0 pair of gloves (51, 9, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) Level 4 of the Dungeon (1, 15, D:4) a +0 club a kobold skeleton (2, 12, D:4) 2 poisoned darts (3, -4, D:4) a hobgoblin skeleton (13, -6, D:4) a +0 short sword a boomerang a +1 ring mail of fire resistance an orc skeleton (14, -6, D:4) a +0 whip a +0 whip an orc corpse (skeletalised by now) an orc skeleton (17, -8, D:4) a +0 war axe a hobgoblin corpse (skeletalised by now) (17, 1, D:4) a +0 club an orc skeleton (19, -11, D:4) a +0 dagger {Silke} (24, -11, D:4) 3 stones a +0 dagger (24, -4, D:4) 4 poisoned darts (27, 14, D:4) a +0 ring mail (33, 4, D:4) a hobgoblin skeleton (36, 16, D:4) a +0 club a kobold skeleton (42, 20, D:4) a +0 longbow Level 5 of the Dungeon (16, 7, D:5) 4 gold pieces (16, 8, D:5) 8 gold pieces (16, 9, D:5) 7 gold pieces (16, 10, D:5) 14 gold pieces (16, 11, D:5) 13 gold pieces (24, -15, D:5) an iguana corpse (skeletalised by now) (27, -7, D:5) a +0 giant club a hound corpse (skeletalised by now) (27, 17, D:5) a +0 whip a +0 halberd a +0 spear a gnoll skeleton a gnoll skeleton (28, 17, D:5) a +0 halberd a gnoll skeleton (31, 28, D:5) 3 poisoned darts (31, 31, D:5) a +0 scale mail (35, 34, D:5) a black bear corpse (skeletalised by now) (37, 6, D:5) a +2 heavy hand axe an orc skeleton (37, 27, D:5) a parchment of Construct Spike Launcher (42, 20, D:5) a +0 club (42, 21, D:5) a +0 robe a +0 dagger (51, 34, D:5) 14 gold pieces (52, 35, D:5) 12 gold pieces (53, 36, D:5) 13 gold pieces Level 6 of the Dungeon (4, 9, D:6) a +0 dagger an orc corpse (skeletalised by now) (6, 9, D:6) a +0 dagger a +0 robe (9, -2, D:6) a +0 short sword (11, -10, D:6) a +0 spear (12, -10, D:6) a +0 halberd a +0 spear a +0 short sword a gnoll skeleton a kobold skeleton (12, -9, D:6) a +0 whip a +0 dagger a +0 robe an orc skeleton (13, -10, D:6) a +0 club a +0 dagger 12 poisoned darts a +0 club a +0 mace a +0 ring mail an adder skeleton a kobold skeleton (14, -10, D:6) a +0 short sword 7 poisoned darts (17, 27, D:6) a +0 quarterstaff (17, 28, D:6) 10 gold pieces (17, 29, D:6) a scarf of harm (unseen) (18, 27, D:6) a potion of moonshine (18, 28, D:6) 9 gold pieces (18, 29, D:6) the +5 great sword "Qytuoco" {flame, Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen) (19, 2, D:6) a bullfrog corpse (skeletalised by now) (19, 27, D:6) 3 scrolls of revelation (19, 28, D:6) a +0 war axe (19, 29, D:6) 11 gold pieces (21, -10, D:6) a +0 sling (22, 12, D:6) a +0 war axe an orc skeleton (24, 13, D:6) a +0 whip (25, 6, D:6) a +0 buckler a +0 ring mail 2 boomerangs a +0 hand axe a +0 leather armour a +0 hand axe a +0 robe a +4 battleaxe of freezing a +0 robe a +0 battleaxe an orc skeleton (29, 3, D:6) a +0 robe a +0 scimitar Level 7 of the Dungeon (0, 0, D:7) a +5 flail a +3 chain mail a +0 kite shield an orc skeleton (11, 12, D:7) a +0 leather armour (11, 15, D:7) a +0 trident an orc skeleton (12, 7, D:7) a +1 dagger of draining a +0 robe an orc skeleton (12, 25, D:7) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (13, 7, D:7) a +0 morningstar an orc skeleton (13, 17, D:7) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (23, 10, D:7) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (24, 11, D:7) a +0 dagger a +0 robe a +0 leather armour a +0 hand axe a +0 ring mail a +0 club an orc corpse (skeletalised by now) (24, 12, D:7) a +0 shortbow a +0 leather armour a +0 dagger (25, -14, D:7) a +0 whip (25, -6, D:7) a +0 spear (25, 11, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (31, -17, D:7) a +0 flail a gnoll skeleton (31, -3, D:7) a +0 long sword a +0 ring mail a +0 long sword a +0 ring mail a human corpse (skeletalised by now) (31, 19, D:7) a +0 club (32, -14, D:7) a +0 spear (34, -14, D:7) a +0 rapier a +0 leather armour (35, -14, D:7) a +0 spear (35, -13, D:7) a +0 whip a gnoll skeleton a water moccasin skeleton (43, 17, D:7) a +5 ring of evasion Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the alchemy staff of Sufoigg {rElec rPois rCorr Str+7 Dex-3 Alch} (5300 gold) [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). Dex-3: It affects your dexterity (-3). Alch: It increases the power of your Alchemy spells. the +3 dagger of Sulphur {freeze, *Noise rElec Str+7} (4380 gold) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Str+7: It affects your strength (+7). It cannot be enchanted further. the ring "Egibu" {rN+ Will+ Dex+3} (3890 gold) [ring of positive energy] rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). the amulet "Wubbemm" {Will+++ Regen+ RegenMP+ Int-2 SInv} (6500 gold) [amulet of magic regeneration] Will+++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. RegenMP+: It increases your rate of magic regeneration. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. the +0 leather armour "Ihuixzef" {Str+4} (1740 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the +5 leather armour of the Comet {-Tele Int+2 Stlth+} (3400 gold) -Tele: It prevents most forms of teleportation. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring "Jaesurhuph" {rF+ rC+ Int+3 Stlth+} (4810 gold) [ring of protection from fire] rF+: It protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. the +5 dagger of Beogh's Reproof {drain, rCorr} (4120 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +3 sling of the Maze {heavy, rPois} (2890 gold) rPois: It protects you from poison. It cannot be enchanted further. the amulet of Zesell {rPois rF+ Regen+ Str-5 Stlth+} (4050 gold) [amulet of regeneration] rPois: It protects you from poison. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Str-5: It affects your strength (-5). Stlth+: It makes you more stealthy. the +6 hand axe of Havoc {freeze, Int+2 Stlth+} (4940 gold) Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the death talisman of Xom's Pride {Rampage *Corrode Fly rElec} (12470 gold) [talisman of death] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rElec: It insulates you from electricity. the conjuration staff "Guxesa" {rElec Conj} (3900 gold) [staff of conjuration] rElec: It insulates you from electricity. Conj: It increases the power of your Conjurations spells. the ring of Attitude {rF+ Str+3} (3830 gold) [ring of protection from fire] rF+: It protects you from fire. Str+3: It affects your strength (+3). the +1 helmet of Resourcefulness {Int+2} (2070 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +1 robe of Hedging {Str+2 SInv} (2130 gold) Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. the ring of Aseqe {rElec rC+ Int-4 Dex+6 Slay-6} (2500 gold) [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Int-4: It affects your intelligence (-4). Dex+6: It affects your dexterity (+6). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). the sanguine talisman "Trusted Companion" {Fly rF- rCorr Dex+2} (8100 gold) [sanguine talisman] Fly: It grants you flight. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). the +2 robe of Gallantry {Str+2 Dex+4} (3050 gold) Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +7 spear of the Solstice {freeze, SInv} (5160 gold) SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, D:8) a +0 trident a +0 chain mail (1, -1, D:8) a +0 dagger a +0 leather armour a +0 hand axe a +0 chain mail a +0 short sword a +0 ring mail a +0 hand axe (4, -35, D:8) a +0 dagger a +0 robe (5, -35, D:8) a +0 short sword a +0 leather armour a +0 short sword a +0 plate armour an orc corpse (skeletalised by now) (14, 2, D:8) a +0 plate armour (29, 11, D:8) a parchment of Volatile Blastmotes (35, -11, D:8) 3 poisoned darts (39, -21, D:8) 5 large rocks (39, 9, D:8) a +0 mace (40, 19, D:8) a +0 glaive a +0 animal skin (43, -6, D:8) a +0 morningstar a +0 robe (43, -4, D:8) a +3 great sword a +0 robe (43, -3, D:8) a +0 robe (46, -10, D:8) a +0 great sword (48, -28, D:8) a +0 dagger a +0 robe (53, -31, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Wawanyf's General Store a potion of mutation (120 gold) a +0 plate armour of poison resistance (330 gold) a parchment of Enfeeble (492 gold) a parchment of Summon Cactus Giant (375 gold) a potion of lignification (45 gold) an amulet of the acrobat (unknown) (450 gold) (14, -30, D:9) a +0 orcbow (21, -38, D:9) a +0 mace a +1 short sword of speed a +0 leather armour (27, -33, D:9) a +0 shortbow (27, -31, D:9) a +0 dagger a +0 robe (31, 6, D:9) a +0 flail (32, 7, D:9) a +4 dagger a +0 robe a +0 dagger a +0 robe a +0 long sword a +0 plate armour (34, -19, D:9) a +0 halberd (36, -17, D:9) a +0 spear a +0 flail (37, -18, D:9) a +0 scale mail a +2 heavy spear a +0 flail a +0 club a +0 mace a +0 club (38, -20, D:9) a +0 flail a +0 dagger a +0 chain mail a +0 trident a +0 club (38, -19, D:9) a +0 scale mail a +0 spear a +0 chain mail a +2 war axe of sundering a +0 arbalest a +0 scale mail a +0 spear a +0 whip a +0 plate armour a +0 mace (38, -18, D:9) a -1 demon whip of venom (40, 6, D:9) a parchment of Launch Clockwork Bee (50, -27, D:9) a +0 falchion (68, -23, D:9) a +0 whip (68, -19, D:9) a +0 whip (69, -18, D:9) a +0 club (70, -23, D:9) a +0 club (71, -23, D:9) a +0 short sword a +0 spear of freezing a +0 ring mail a +0 buckler (71, -18, D:9) a +0 club a +3 ring mail of willpower (72, -21, D:9) a +0 dagger a +0 robe (73, -21, D:9) a +0 whip a +0 club Level 10 of the Dungeon (0, 0, D:10) a +3 short sword 2 poisoned darts (3, -6, D:10) a ring of protection from fire (11, -8, D:10) a +0 sling (16, -31, D:10) a +0 war axe (28, 4, D:10) a +0 giant spiked club a +0 giant spiked club (28, 8, D:10) a +0 short sword (36, -38, D:10) a parchment of Iskenderun's Battlesphere (41, -8, D:10) 3 large rocks (44, 5, D:10) a +0 dire flail a +0 giant club (48, -16, D:10) a +0 ring mail (48, -8, D:10) a +0 leather armour Level 11 of the Dungeon (5, -31, D:11) a +0 club (8, 7, D:11) a +0 halberd (11, 3, D:11) a parchment of Kinetic Grapnel (19, 5, D:11) a +0 ring mail a +0 war axe (20, 6, D:11) a +0 chain mail a +0 war axe (22, -1, D:11) a +0 spear (24, 6, D:11) a +0 dagger a +0 scale mail a +2 flail of venom (25, -33, D:11) 6 darts of disjunction (32, -41, D:11) a +0 trident Level 12 of the Dungeon (0, 0, D:12) a +0 spear (9, 17, D:12) 3 large rocks (14, 1, D:12) a +0 mace (15, 7, D:12) 4 large rocks (19, 38, D:12) a +0 robe a +0 whip (20, 38, D:12) a +0 giant spiked club a +0 giant spiked club (23, 40, D:12) a +0 flail (24, -7, D:12) a +0 barding of fire resistance (34, 1, D:12) a +0 flail (36, 31, D:12) a +0 robe a +0 dagger (36, 34, D:12) a +0 plate armour a +0 dire flail (54, 5, D:12) a +0 dire flail Level 13 of the Dungeon (0, 0, D:13) 5 large rocks (1, -2, D:13) a +0 glaive (3, 12, D:13) a +0 robe (12, -5, D:13) 4 large rocks (17, 37, D:13) a +0 helmet (21, -2, D:13) a +0 long sword (25, 21, D:13) a +3 scimitar of flaming (29, 22, D:13) a +0 dire flail (30, 22, D:13) a +0 shortbow (34, 1, D:13) a +0 orcbow (35, -8, D:13) a +0 chain mail (37, 11, D:13) a +0 pair of boots (41, 16, D:13) a +0 dire flail a +0 ring mail a +0 giant club a +0 giant spiked club (41, 36, D:13) a +0 shortbow (43, -4, D:13) a +0 falchion (51, 32, D:13) 3 large rocks (54, 9, D:13) a +0 orcbow (55, 10, D:13) a +0 shortbow (56, 10, D:13) a +0 shortbow a +0 shortbow Level 14 of the Dungeon (3, 3, D:14) 4 large rocks (9, 13, D:14) a +0 leather armour (14, 53, D:14) an amulet of reflection (16, 19, D:14) a granite talisman (22, 55, D:14) a +0 dagger a +0 robe (37, 9, D:14) a +0 orcbow (38, 30, D:14) a +0 shortbow (39, 29, D:14) a +0 orcbow a +0 shortbow a +0 shortbow (40, 29, D:14) 5 large rocks a +0 shortbow (40, 30, D:14) a +2 shortbow of electrocution (42, 51, D:14) a +0 short sword a +0 leather armour (42, 54, D:14) 3 large rocks (43, 9, D:14) a granite talisman (58, 30, D:14) a +0 flail (60, -1, D:14) the +12 dagger "Wata" {devious, rPois Str+3} rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. (61, 5, D:14) a +0 ring mail Level 15 of the Dungeon (1, -2, D:15) a +0 plate armour a +1 great mace of concussion (2, 5, D:15) a +0 leather armour a +0 war axe (3, -2, D:15) a +0 club (3, 4, D:15) 4 large rocks (3, 8, D:15) a +0 robe a +0 hand axe (6, -3, D:15) a +0 dagger (8, 36, D:15) a +0 dire flail (9, -2, D:15) a +0 ring mail (14, 3, D:15) a +0 great sword a +0 leather armour (15, 3, D:15) a +2 battleaxe a +0 ring mail (20, 11, D:15) a +0 scale mail (21, 25, D:15) a +0 whip (23, -3, D:15) a +0 falchion (26, 4, D:15) a +0 plate armour of cold resistance (31, -1, D:15) a +0 robe a +0 hand axe (32, 18, D:15) a +0 orcbow (33, 16, D:15) a +0 mace (33, 17, D:15) a +0 shortbow (33, 18, D:15) a +0 orcbow (35, 27, D:15) a +0 ring mail (35, 30, D:15) a +0 long sword a +0 robe (37, 29, D:15) the +1 robe of Impressiveness {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +2 antimagic hand axe a +0 chain mail (7, -8, Orc:1) a +0 robe a +0 glaive (7, -6, Orc:1) a +0 chain mail a +0 halberd (8, -6, Orc:1) a +0 giant club (9, -5, Orc:1) a +0 robe a +0 dagger (19, 2, Orc:1) a +0 chain mail (25, -12, Orc:1) a +1 robe of positive energy a +0 dagger (28, -4, Orc:1) a +0 giant club a +0 leather armour a +0 hand axe a +0 hand axe a +0 whip a +0 short sword a +0 plate armour a +0 dire flail (30, 2, Orc:1) a +0 chain mail a +0 trident (30, 3, Orc:1) a +0 chain mail a +0 club a +0 leather armour a +0 short sword (31, 1, Orc:1) a +0 leather armour a +1 flail of protection a +0 robe a +0 dagger (34, 21, Orc:1) a +0 battleaxe a +2 plate armour of willpower a +0 cloak a dwarf corpse (skeletalised by now) (34, 22, Orc:1) a dwarf corpse (skeletalised by now) (34, 23, Orc:1) a +0 demon whip (34, 25, Orc:1) a dwarf corpse (skeletalised by now) (35, 22, Orc:1) a dwarf corpse (skeletalised by now) (36, 25, Orc:1) a dwarf corpse (skeletalised by now) (49, 27, Orc:1) a +0 robe a +0 dagger (51, 27, Orc:1) a +0 hand axe (51, 28, Orc:1) a +0 robe a +1 devious dagger (52, 20, Orc:1) a +0 dire flail a +0 dire flail (58, 34, Orc:1) a +0 mace a +0 ring mail (58, 35, Orc:1) a +2 hat a +0 dagger (58, 36, Orc:1) a +0 trident a +0 arbalest a +0 plate armour a +0 mace (58, 38, Orc:1) a +0 great mace a +2 plate armour of poison resistance (59, 37, Orc:1) a +0 trident a +0 plate armour (60, 33, Orc:1) a +0 club (61, 33, Orc:1) a +0 hand axe a +0 dagger a +0 robe (61, 37, Orc:1) a +0 falchion a +0 leather armour (62, 32, Orc:1) a +0 trident a +0 plate armour (62, 34, Orc:1) a +0 short sword a +0 plate armour Level 2 of the Orcish Mines [Shop] Vukh's Antique Weapon Shoppe a +0 sling (34 gold) a +0 glaive (230 gold) a +0 quarterstaff (115 gold) a +0 battleaxe (230 gold) a +0 shortbow (69 gold) a +1 war axe of electrocution (361 gold) a +0 heavy falchion (170 gold) [Shop] Dejuast's Armour Boutique a +2 cloak of stealth (322 gold) a +3 ring mail (315 gold) a +0 robe (13 gold) a +0 helmet (67 gold) a +0 plate armour (270 gold) a +0 scale mail (60 gold) a +0 robe (13 gold) a +0 plate armour (270 gold) a +0 scale mail (60 gold) a +0 leather armour (30 gold) [Shop] Cimnin's Antique Weapon Shoppe a +0 war axe (105 gold) a +0 hand axe (90 gold) a +2 long sword of holy wrath (549 gold) a +2 vampiric battleaxe (1260 gold) a +3 rapier of protection (708 gold) a +0 flail (105 gold) a +0 long sword (105 gold) a +1 athame of electrocution (960 gold) a +0 broad axe (270 gold) [Shop] Gigganas's General Store a parchment of Olgreb's Toxic Radiance (182 gold) a granite talisman (420 gold) the +9 dagger "Bode" {devious, rF+ rN+++ Int+2 Stlth-} (1187 gold) rF+: It protects you from fire. rN+++: It renders you almost immune to negative energy. Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. a scroll of teleportation (42 gold) a potion of heal wounds (112 gold) the +9 scimitar of Iniemuci {elec, Fly Int-2 Dex+8 Stlth+} (1183 gold) Fly: It grants you flight. Int-2: It affects your intelligence (-2). Dex+8: It affects your dexterity (+8). Stlth+: It makes you more stealthy. It cannot be enchanted further. (5, 1, Orc:2) a +0 leather armour a +0 trident (6, 2, Orc:2) a +0 whip a +0 chain mail a +0 flail (6, 3, Orc:2) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (7, -3, Orc:2) a +0 ring mail a +0 dagger (8, -7, Orc:2) a +0 giant club (9, -2, Orc:2) a +0 ring mail a +0 flail a +0 chain mail a +0 flail (9, -1, Orc:2) a +0 short sword (9, 11, Orc:2) a +0 flail (11, -2, Orc:2) a +0 barding of cold resistance a +3 longbow of flaming (11, 14, Orc:2) a +0 dire flail a +0 leather armour (12, 14, Orc:2) a +0 trident a +0 chain mail (13, 13, Orc:2) a +0 giant club a +0 giant club (14, 11, Orc:2) a +2 mace of draining a +0 dagger (15, 27, Orc:2) a +0 arbalest (16, 12, Orc:2) a +0 chain mail a +0 glaive (16, 14, Orc:2) a +0 short sword a +0 leather armour (16, 15, Orc:2) a +0 broad axe a +0 chain mail (16, 27, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 chain mail a +0 mace a +0 chain mail (16, 28, Orc:2) a +0 dagger a +0 robe (16, 29, Orc:2) a wyvern skeleton (17, 13, Orc:2) a +0 falchion a +0 leather armour (17, 26, Orc:2) a +0 club a +0 dagger a +0 leather armour (17, 31, Orc:2) a wyvern skeleton (18, 23, Orc:2) a +0 hand axe (18, 24, Orc:2) a +0 long sword a +0 chain mail a +0 halberd a +0 robe (18, 30, Orc:2) a +0 long sword a +0 robe (19, 31, Orc:2) a wyvern skeleton (20, 28, Orc:2) a wyvern skeleton (20, 29, Orc:2) a yak skeleton (20, 30, Orc:2) a wyvern skeleton (20, 31, Orc:2) a +0 dagger a +0 robe (20, 32, Orc:2) a yak skeleton (20, 33, Orc:2) a wyvern skeleton (20, 35, Orc:2) a wyvern skeleton (21, 15, Orc:2) a +0 whip a +0 club a +0 great sword a +0 chain mail (21, 21, Orc:2) a +0 long sword a +0 chain mail (21, 22, Orc:2) a +0 club a +0 leather armour (22, 15, Orc:2) a +0 dagger a +0 robe (22, 16, Orc:2) a +0 dagger a +0 robe (22, 20, Orc:2) a +0 dagger a +0 robe (22, 28, Orc:2) a wyvern skeleton (22, 31, Orc:2) a +0 dire flail a +0 chain mail (23, 30, Orc:2) a wyvern skeleton (24, 29, Orc:2) a wyvern skeleton (24, 32, Orc:2) a wyvern skeleton (25, 6, Orc:2) a +0 mace (26, 3, Orc:2) a +0 bardiche a +0 chain mail (26, 6, Orc:2) a +0 whip (27, 6, Orc:2) a +2 vampiric dagger (59, 29, Orc:2) a +0 arbalest Level 1 of the Lair of Beasts [Shop] Ijeit's Antique Weapon Shop a +3 great sword of freezing (945 gold) the +6 flail of Youthful Indiscretion {flame, Str+6 Int+4} (1736 gold) Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +11 short sword of the Living Dead {freeze, Will++} (2197 gold) Will++: It greatly increases your willpower. It cannot be enchanted further. a +1 heavy hand axe (334 gold) a +1 heavy flail (359 gold) the +12 dagger of Balance {spect, rElec rN+} (2246 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. a +4 sling of flaming (666 gold) a +1 antimagic spear (432 gold) a +1 sling of flaming (261 gold) [Shop] Ciaxaoc's Antique Weapon Emporium the +7 hand axe of Valiance {drain, rPois rN+ Int+4} (1412 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 scimitar of valour (176 gold) a +4 mace of protection (563 gold) a +2 war axe of flaming (402 gold) a +6 whip of electrocution (840 gold) a +1 heavy flail (292 gold) a +0 long sword of flaming (182 gold) a +4 devious dagger (528 gold) a +1 trident of pain (345 gold) [Shop] Xuwkifah's Weapon Emporium the +2 glaive of Akotieps {pain, Int+4} (1008 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 long sword of freezing (166 gold) a +3 triple crossbow of flaming (1060 gold) a +0 rapier of speed (370 gold) a +1 scimitar of flaming (356 gold) 3 atropa-tipped darts (54 gold) a +2 falchion of freezing (348 gold) (0, 0, Lair:1) a +0 quarterstaff of freezing a +1 robe of cold resistance a ring of protection from cold (7, -13, Lair:1) a +1 short sword of venom (18, -2, Lair:1) a +0 ring mail (20, -1, Lair:1) a staff of necromancy {Paser} (23, -12, Lair:1) a parchment of Sandblast (23, 22, Lair:1) a +4 ring of slaying (24, -26, Lair:1) a +0 dagger (25, -17, Lair:1) a +1 dagger of speed (26, -12, Lair:1) a scroll of amnesia {!r} (26, -11, Lair:1) a +0 ring mail (26, 4, Lair:1) a +0 whip (33, 17, Lair:1) a parchment of Passage of Golubria (43, 2, Lair:1) a ring of magical power Level 2 of the Lair of Beasts (6, 41, Lair:2) a +0 plate armour (17, 15, Lair:2) a +0 lajatang (25, 43, Lair:2) a +0 quarterstaff (32, -6, Lair:2) a +0 ring mail (34, 26, Lair:2) a +0 robe (35, 32, Lair:2) a +1 scimitar of flaming a ring of positive energy (44, 34, Lair:2) a +0 falchion (56, -2, Lair:2) a ring of protection from cold Level 3 of the Lair of Beasts (1, -2, Lair:3) a +0 falchion (11, 14, Lair:3) a +2 tower shield (12, 45, Lair:3) 2 large rocks (28, 12, Lair:3) a +4 ring of protection (28, 13, Lair:3) a ring of protection from cold (29, 12, Lair:3) a +0 leather armour (35, 4, Lair:3) a +0 flail (45, 29, Lair:3) a parchment of Kinetic Grapnel Level 4 of the Lair of Beasts (2, 20, Lair:4) a +0 long sword (5, -11, Lair:4) a +1 pair of boots of stealth a +0 cloak a Gauntlet (10, -1, Gauntlet) a scarf of resistance (unseen) (10, 2, Gauntlet) a wand of roots (4) (23, -14, Gauntlet) a +0 dire flail (23, -4, Gauntlet) a potion of cancellation (23, 1, Gauntlet) a Grand Grimoire (24, -11, Gauntlet) a +0 club (25, -13, Gauntlet) a +4 ring of slaying (36, -13, Gauntlet) the amulet of the Fool {Faith rN+ Str-4 Int+4} [amulet of faith] Faith: It allows you to gain divine favour quickly. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). (36, -11, Gauntlet) a wand of flame (9) (36, -2, Gauntlet) a scroll of blinking (36, -1, Gauntlet) the +10 great mace "Vassona" {heavy, Will+} Will+: It increases your willpower. It cannot be enchanted further. (unseen) (36, 1, Gauntlet) an amulet of wildshape (51, -6, Gauntlet) a staff of conjuration (still there?) a parchment of Malign Gateway (still there?) a wand of polymorph (4) (still there?) a +2 leather armour of cold resistance (still there?) a potion of might (still there?) the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} (still there?) Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). It cannot be enchanted further. a scroll of revelation (still there?) a parchment of Arcjolt (still there?) a parchment of Conjure Ball Lightning (still there?) a parchment of Dimensional Bullseye (still there?)