Dungeon Crawl Stone Soup version 0.35-a0-510-g78376baff9 (webtiles) character file. Game seed: 4241565824598171012 (classic levelgen) 2511 Amnesiac the Skirmisher (level 9, -4/48 HPs) Began as a Deep Elf Hunter on June 13, 2026. Was an Initiate of Dithmenos. Slain by a water moccasin (7 damage) ... on level 6 of the Dungeon. The game lasted 00:07:46 (5237 turns). Amnesiac the Skirmisher (Deep Elf Hunter) Turns: 5237, Time: 00:07:47 Health: -4/48 AC: 6 Str: 8 XL: 9 Next: 28% Magic: 0/14 EV: 16 Int: 27 God: Dithmenos [......] Gold: 259 SH: 0 Dex: 22 Spells: 8/13 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . e - +2 pair of boots {Rampage} Will ..... (no amulet) Stlth ++ c - +6 ring of intelligence HPRegen 0.28/turn h - +6 ring of intelligence MPRegen 0.28/turn %: rampage @: weak-willed, jinxed A: magic regeneration a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Dithmenos. Dithmenos was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 259 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) e - a +2 pair of boots of rampaging (worn) g - the +0 ring mail "Ziopn" {rC+ Dex-2 Slay+3 Stlth+} (You found it on level 5 of the Dungeon) rC+: It protects you from cold. Dex-2: It affects your dexterity (-2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. Jewellery c - a +6 ring of intelligence (worn) f - a ring of resist corrosion h - a +6 ring of intelligence (worn) Scrolls s - a scroll of butterflies {!r} d - a scroll of blinking {!r, unknown} c - 3 scrolls of identify {!r, unknown} e - a scroll of fog {!r, unknown} h - 2 scrolls of silence {!r, unknown} l - 2 scrolls of immolation {!r, unknown} m - 2 scrolls of enchant weapon {!r, unknown} n - a scroll of fear {!r, unknown} u - a scroll of enchant armour {!r, unknown} j - a scroll of poison {!r, unknown} v - a scroll of acquirement {!r, unknown} y - a scroll of torment {!r, unknown} Potions f - a potion of mutation {!q, unknown} c - a potion of curing {!q} k - a potion of ambrosia {!q, unknown} o - a potion of experience {!q, unknown} p - 2 potions of moonshine {!q, unknown} q - 2 potions of enlightenment {!q, unknown} s - a potion of lignification {!q, unknown} t - a potion of haste {!q, unknown} i - a potion of invisibility {!q} Skills: - Level 2.0 Fighting * Level 13.1 Ranged Weapons + Level 8.6 Dodging - Level 1.2 Stealth + Level 2.6 Spellcasting - Level 3.0 Hexes - Level 3.0 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 38% N/A 4% 1 b - Jinxbite Hex 38% 2d2 6% 2 v - Blink Tloc 38% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 12% 2x1d4 14% 1 Summon Small Mammal Summ 12% N/A 14% 1 Grave Claw Necr 6% 2d7 21% 2 Sublimation of Blood Necr 3% N/A 21% 2 Flame Wave Conj/Fire 3% 2d5 80% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:6 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The yak gores you. * * * LOW HITPOINT WARNING * * * Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (moderately wounded, heavily drained, chance to call a sprite on attack: 66%, 56% to hit) You shoot an arrow. The arrow hits the yak. The yak is severely wounded. The water moccasin seems less drained. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (severely wounded, heavily drained, chance to call a sprite on attack: 62%, 78% to hit) You shoot an arrow. The arrow barely misses the yak. The arrow hits the water moccasin! The water moccasin is heavily wounded. A giggling sprite leaps out and makes the water moccasin trip over its own tail. The water moccasin is severely wounded. The yak gores you! * * * LOW HITPOINT WARNING * * * Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (severely wounded, heavily drained, chance to call a sprite on attack: 62%, 78% to hit) You shoot an arrow. The arrow hits the yak. The yak is almost dead. A giggling sprite leaps out and makes the yak trip over its own hooves. The yak is almost dead. The yak closely misses you. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (severely wounded, heavily drained, chance to call a sprite on attack: 62%, 78% to hit) You shoot an arrow. The arrow completely misses the yak. The arrow completely misses the water moccasin. The arrow hits the yak. The yak is almost dead. A giggling sprite leaps out and makes the yak trip over its own hooves. The yak is almost dead. A giggling sprite leaps out and makes the yak trip over its own hooves. The yak is almost dead. The jinxing sprites lose interest in you. The yak barely misses you. Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. Nothing appears to happen. The water moccasin seems less drained. The yak barely misses you. Okay, then. Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The yak closely misses you. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (almost dead, heavily drained, chance to call a sprite on attack: 67%, 78% to hit) You shoot an arrow. The arrow hits the yak! You kill the yak! Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (almost dead, heavily drained, chance to call a sprite on attack: 67%, 78% to hit) You shoot an arrow. The arrow hits the water moccasin but does no damage. The water moccasin is severely wounded. The water moccasin bites you! You die... #.# #≈.~..# #.# ###≈....# ###.####..≈....####### ##.....#.#≈###.......# ....##.#.#####.##.##<##### ##.#..>..................# ##.#.#.#.#####.##.##.###.## ##.#.#.#.#####.#####.##...## ##.....#........@SY..#.....## ####.################.......# # #.# ##.....## #.# #....## #.. #.#.## ### #.### #.Y #.Y. ..Y.Y You could see a yak (very drained) and a water moccasin. Vanquished Creatures A two-headed ogre (D:5) 4 yaks (D:6) A wyvern (D:5) A water moccasin (D:5) A sky beast (D:6) 2 ogres (D:5) A scorpion (D:6) 5 wights A bombardier beetle (D:4) A hound (D:5) 2 jellies An orc priest (D:4) A gnoll bouda (D:4) 2 clockroaches (D:3) An iguana (D:5) Terence (D:3) An orc wizard (D:5) 8 gnolls 6 adders A shadow imp (D:5) 3 dart slugs 7 orcs 4 ribbon worms 3 endoplasms 11 hobgoblins 12 jackals 5 quokkas 4 ball pythons 6 bats 4 frilled lizards 4 goblins 3 kobolds 3 rats 111 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 403 | D:1 | Reached XP level 2. HP: 17/17 MP: 4/4 1194 | D:2 | Reached skill level 6 in Ranged Weapons 1231 | D:2 | Reached XP level 3. HP: 21/21 MP: 5/5 1337 | D:2 | Learned a level 2 spell: Blink 1576 | D:3 | Reached XP level 4. HP: 13/26 MP: 6/6 1597 | D:3 | Found a broken altar of Ashenzari. 1633 | D:3 | Reached skill level 7 in Ranged Weapons 1693 | D:3 | Found a white marble altar of Elyvilon. 1716 | D:3 | Reached XP level 5. HP: 30/30 MP: 7/7 2017 | D:3 | Encountered Terence 2044 | D:3 | Killed Terence 2295 | D:3 | Learned a level 1 spell: Apportation 2425 | D:4 | Reached skill level 8 in Ranged Weapons 2425 | D:4 | Reached skill level 1 in Spellcasting 2430 | D:4 | Learned a level 2 spell: Jinxbite 2436 | D:4 | Reached XP level 6. HP: 22/35 MP: 5/9 2521 | D:4 | Found a burning altar of Makhleb. 2617 | D:3 | Reached skill level 1 in Hexes 2977 | D:3 | Reached skill level 5 in Dodging 2977 | D:3 | Reached skill level 1 in Translocations 3089 | D:3 | Reached skill level 9 in Ranged Weapons 3235 | D:4 | Reached XP level 7. HP: 23/39 MP: 10/10 3788 | D:5 | Entered Level 5 of the Dungeon 3828 | D:5 | Encountered a wyvern 3848 | D:5 | Reached skill level 10 in Ranged Weapons 4038 | D:5 | Encountered a two-headed ogre 4051 | D:5 | HP: 1/40 [two-headed ogre/+0 dire flail (13)] 4062 | D:5 | HP: 2/40 [two-headed ogre/+0 dire flail (2)] 4063 | D:5 | Killed a two-headed ogre 4064 | D:5 | Reached skill level 11 in Ranged Weapons 4064 | D:5 | Reached XP level 8. HP: 3/44 MP: 1/11 4224 | D:5 | Identified the +0 ring mail "Ziopn" {rC+ Dex-2 Slay+3 | Stlth+} 4426 | D:5 | Reached skill level 12 in Ranged Weapons 4865 | D:6 | Found a staircase to the Ecumenical Temple. 4866 | D:6 | Found a statue of an orb of fire. 4867 | D:6 | Found a statue of an orb of fire. 4940 | D:6 | Found an ornate altar of the Wu Jian Council. 4971 | Temple | Entered the Ecumenical Temple 4994 | Temple | Became a worshipper of Dithmenos the Shrouded 5209 | D:6 | Reached XP level 9. HP: 33/48 MP: 8/12 5227 | D:6 | Reached skill level 13 in Ranged Weapons 5231 | D:6 | HP: 2/48 [yak (15)] 5237 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic, moated_statue, hex_medium D:2: layout_basic D:3: layout_loops_ring, nicolae_ashenzari_tiny_skybox, nicolae_elyvilon_peaceful_grove, serial_co_window_serial, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_paths_b, co_window_broadway_a, co_window_of_opportunity_b, co_window_broadway_a, co_window_broadway_b, st_stairs_2, uniq_terence D:4: layout_cave_pools, general_overflow_altar D:5: layout_basic D:6: layout_loops_cross, mainiacjoe_overflow_six_doors_small, overflow_temple_1_default, minmay_temple_entry_mist, chequers_serial_rivers_micro_e, hangedman_decor_diamond_cutter Temple: nicolae_temple_superstar Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Ranged Weapons | 6 7 8 9 11 12 13 | 13.1 Fighting | 2 | 2.0 Dodging | 3 4 5 7 8 | 8.6 Spellcasting | 1 2 | 2.6 Hexes | 1 3 | 3.0 Translocations | 1 3 | 3.0 Stealth | | 1.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Shortbow | 85 | 217 | 163 || 465 Cast: Jinxbite | | 1 | 18 || 19 Blink | | 5 | 7 || 12 Drink: Curing | | 1 | || 1 Invisibility | | 1 | || 1 Armour: Leather armour | 27 | 63 | 42 || 132 Dodge: Dodged | 27 | 73 | 46 || 146 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5263 | 4774 | 489 | 538 | 3361 | 7 | 751.9 | Dungeon | 5228 | 4771 | 457 | 538 | 3361 | 6 | 871.3 | Temple | 35 | 3 | 32 | 0 | 0 | 1 | 35.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1396 daAuts D:4: 1053 daAuts D:5: 1019 daAuts D:1: 904 daAuts D:2: 503 daAuts D:6: 351 daAuts Temple: 35 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Dithmenos | 0 | 50275 | 15 | 1 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Dithmenos Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Exploration | 0 | 0 | 4 || 4 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Exploration | 0 | 0 | 857 || 857 ----------------------+-------+-------+-------++-------