Amnesiac Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (16, 29, D:1) 5 boomerangs (25, 19, D:1) a +0 dagger (27, 17, D:1) a +0 ring mail (30, 36, D:1) a +0 sling (32, 31, D:1) a +0 scale mail (50, 9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (17, 7, D:2) an adder skeleton (18, 7, D:2) a quokka skeleton (22, 10, D:2) a +0 helmet (23, 0, D:2) a +0 club 3 stones (29, 31, D:2) a +0 robe (35, -14, D:2) a +0 spear (36, -5, D:2) a maw talisman (37, -17, D:2) 3 flux baubles (37, -5, D:2) 6 boomerangs (40, -12, D:2) an amulet of guardian spirit (41, -11, D:2) a +0 club (52, -2, D:2) a +0 dagger (58, 4, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 spear of Vyklorin {freeze, rPois rCorr Int+5} (4270 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the riddle talisman "Wiamp" {+Inv rC+ Str+4} (13560 gold) [riddle talisman] +Inv: It lets you turn invisible. rC+: It protects you from cold. Str+4: It affects your strength (+4). the fortress talisman "Louv" {Str+3 Int+5 Stlth+} (7200 gold) [fortress talisman] Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. the +2 helmet of Baldness {rC+ SInv} (3270 gold) rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. the ring of Demons {rPois Dex+9} (5350 gold) [ring of dexterity] rPois: It protects you from poison. Dex+9: It affects your dexterity (+9). the +9 dagger of Fyotz {speed, *Noise Str+7 Stlth+} (7200 gold) *Noise: It may make a loud noise when swung. Str+7: It affects your strength (+7). Stlth+: It makes you more stealthy. It cannot be enchanted further. the earth staff "Pixodd" {Dex+6 Earth} (4460 gold) [staff of earth] Dex+6: It affects your dexterity (+6). Earth: It increases the power of your Earth spells. the +1 leather armour of Death Resistance {+Inv Will+} (2660 gold) +Inv: It lets you turn invisible. Will+: It increases your willpower. It cannot be enchanted further. a +2 spear of freezing (1740 gold) the ring of the Republic {rPois Str+2 Slay+3} (4380 gold) [ring of poison resistance] rPois: It protects you from poison. Str+2: It affects your strength (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring "Wuedesto" {rF+ Dex+3} (3830 gold) [ring of protection from fire] rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). the necromancy staff of the Reaper {rElec rPois rF- rC+ rN+ Necro} (4320 gold) [staff of necromancy] rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. the ring of Beauty {rPois Str+6 Slay-4 SInv Stlth+} (3740 gold) [ring of strength] rPois: It protects you from poison. Str+6: It affects your strength (+6). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the +1 ring mail of Wussuce {Harm} (1600 gold) Harm: It increases damage dealt and taken. It cannot be enchanted further. the storm talisman of Dim Light {+Inv Will++ Str-2 Dex+3} (19690 gold) [storm talisman] +Inv: It lets you turn invisible. Will++: It greatly increases your willpower. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). the +0 ring mail of Ashenzari's Regard {Rampage +Inv rPois Str-4} (1380 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Inv: It lets you turn invisible. rPois: It protects you from poison. Str-4: It affects your strength (-4). It cannot be enchanted further. the storm talisman of Cecheyka {Rampage rN+++ Str+6 Int-2} (21400 gold) [storm talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+++: It renders you almost immune to negative energy. Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). the ring of the Real Monster {rC+ rN+ EV+5 Dex+4} (6260 gold) [ring of evasion] rC+: It protects you from cold. rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). Dex+4: It affects your dexterity (+4). the serpent talisman of Heresy {Harm rC+ Int+2} (5400 gold) [serpent talisman] Harm: It increases damage dealt and taken. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). the amulet "Qurchoocvu" {Fly rF++ Regen+} (5660 gold) [amulet of regeneration] Fly: It grants you flight. rF++: It greatly protects you from fire. Regen+: It increases your rate of health regeneration. (4, 5, D:3) a +0 club (25, 18, D:3) 5 poisoned darts (30, 14, D:3) the +1 leather armour of Conatus {Fly Regen+ Dex-5 Slay+5} Fly: It grants you flight. Regen+: It increases your rate of health regeneration. Dex-5: It affects your dexterity (-5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (31, 30, D:3) a +0 war axe a +0 scale mail (33, 5, D:3) a +0 dagger (38, 27, D:3) a +0 spear (39, 26, D:3) a +0 falchion (41, -5, D:3) a +0 falchion (41, 22, D:3) a +0 sling a +0 flail a +0 ring mail (42, 13, D:3) a +0 club 4 stones (43, 15, D:3) a +0 club (44, 16, D:3) a +0 whip (45, -4, D:3) a +0 scale mail (47, 30, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 2 stones a +0 dagger (1, 22, D:4) a hobgoblin skeleton (4, -3, D:4) the human corpse of Prince Ribbit (skeletalised by now) (5, 32, D:4) a +0 club (30, 27, D:4) a +0 spear (31, -11, D:4) a +0 leather armour (32, 23, D:4) a +0 war axe an orc corpse (skeletalised by now) (36, 27, D:4) a +0 flail a boomerang an orc corpse (skeletalised by now) (41, -8, D:4) a +0 leather armour (48, -12, D:4) a +0 sling (59, -16, D:4) a ball python corpse (skeletalised by now) (61, -10, D:4) a +0 ring mail (64, 30, D:4) 3 boomerangs Level 5 of the Dungeon (6, -12, D:5) a +0 halberd (13, -5, D:5) a +0 scale mail (16, -11, D:5) a +0 chain mail (21, 4, D:5) a +0 rapier (32, -7, D:5) a +0 whip a gnoll skeleton (35, -43, D:5) a +0 robe a +0 scythe (39, -10, D:5) an iguana skeleton (39, -4, D:5) a +0 flail a +0 club (50, -44, D:5) 2 flux baubles (54, -25, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 flail 2 boomerangs a +0 leather armour (0, 11, D:6) a +2 halberd of flaming (5, 11, D:6) a +0 flail (6, 11, D:6) a +0 whip (7, 11, D:6) a +0 spear a +2 flail of holy wrath a +0 leather armour (19, 20, D:6) a +0 club (28, 22, D:6) a +0 ring mail (50, 11, D:6) a +0 scale mail Level 7 of the Dungeon (5, -35, D:7) a +0 hand axe a +0 chain mail (5, 7, D:7) a +0 scale mail (8, -35, D:7) a +0 short sword (9, -33, D:7) 5 boomerangs (10, -36, D:7) a +0 dagger (13, 7, D:7) a maw talisman (19, -27, D:7) a +2 vampiric short sword a boomerang a +0 scale mail (21, -21, D:7) a +0 flail (24, -2, D:7) a +0 ring mail (27, -9, D:7) an amulet of reflection (31, -2, D:7) a +0 club (40, 23, D:7) a +0 halberd (45, 14, D:7) a +0 spear (45, 15, D:7) a +0 cloak (47, 2, D:7) a +0 ring mail a +0 spear (49, -5, D:7) a +0 whip (49, -3, D:7) a +0 halberd (54, -22, D:7) a +0 flail (54, -18, D:7) a +0 spear a +0 scale mail (54, -16, D:7) a +0 spear (54, -15, D:7) a +2 scale mail of willpower Level 8 of the Dungeon (0, 0, D:8) a +0 falchion a +0 leather armour (1, 2, D:8) a +0 dagger of venom a +0 robe (1, 11, D:8) a +0 dagger 5 stones (1, 13, D:8) a +0 short sword 8 poisoned darts (2, 2, D:8) a +0 hand axe (2, 10, D:8) a +0 helmet of sniping (2, 11, D:8) a +2 short sword of speed 3 stones a +0 short sword 7 poisoned darts (2, 12, D:8) a +0 short sword 2 stones (3, 1, D:8) a +0 club (6, 11, D:8) 2 flux baubles (33, 11, D:8) 8 poisoned darts a +0 club (34, 12, D:8) a +0 club 5 stones a +0 whip a +0 club 11 poisoned darts a +0 short sword (44, 8, D:8) a +0 giant club a +0 dire flail (45, 25, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 leather armour (1, -9, D:9) a +0 dire flail a +0 giant spiked club (1, -6, D:9) a +0 flail a +0 dagger a +0 robe (1, -2, D:9) a +0 dagger a +0 robe (1, 5, D:9) a +0 dagger a +0 robe (2, 17, D:9) a +0 falchion (3, 2, D:9) a +0 short sword (5, 6, D:9) a +0 dagger (23, 14, D:9) a +0 scale mail a +0 hand axe (24, -19, D:9) a parchment of Freeze a +0 dagger (25, -23, D:9) a +0 ring mail a +0 mace (25, 14, D:9) a +0 plate armour a +0 glaive of venom (26, -26, D:9) a +0 spear (26, 24, D:9) a +0 short sword (27, 23, D:9) a +0 club (27, 24, D:9) a +0 club 3 poisoned darts (28, -20, D:9) a +0 scale mail a +0 flail (28, 23, D:9) a +0 dagger (29, -20, D:9) a +0 robe a +0 dagger (29, -19, D:9) a +0 leather armour a +0 trident (29, 23, D:9) a +0 club 4 stones (30, 23, D:9) a +0 short sword 4 stones (31, -11, D:9) a +0 shortbow (34, -11, D:9) 6 poisoned darts (37, -17, D:9) a +0 orcbow (37, 19, D:9) a +0 whip (38, -22, D:9) a +0 chain mail (40, 16, D:9) a +0 dagger a +0 whip 12 poisoned darts a +0 scale mail (41, 16, D:9) a +0 club (42, 17, D:9) a +0 club 2 stones (45, 18, D:9) a +0 dagger 2 stones (47, -8, D:9) a +0 chain mail the Ecumenical Temple the Necropolis (0, 22, Necropolis) 12 gold pieces (1, -1, Necropolis) a +3 short sword of flaming (1, 22, Necropolis) 2 gold pieces (2, 22, Necropolis) a wand of iceblast (4) (3, 22, Necropolis) a parchment of Ignition (4, -5, Necropolis) a +0 giant club (4, -1, Necropolis) a +0 war axe (4, 0, Necropolis) a +0 hand axe (4, 22, Necropolis) a +0 shortbow (5, 1, Necropolis) a +0 great mace (5, 22, Necropolis) 26 gold pieces (6, -5, Necropolis) a +2 short sword of flaming (6, -1, Necropolis) a +0 hand axe (6, 0, Necropolis) a +0 hand axe of venom (6, 22, Necropolis) a scroll of enchant weapon (8, -3, Necropolis) 5 gold pieces (8, 27, Necropolis) a potion of might (32, 7, Necropolis) a +0 pair of gloves of fire