Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 16483703803921253376 (classic levelgen) 625 Amnesiac the Magician (level 7, -6/36 HPs) Began as a Deep Elf Conjurer on May 17, 2026. Was an Initiate of Vehumet. Mangled by a gnoll sergeant ... wielding a +0 spear (8 damage) ... on level 6 of the Dungeon. The game lasted 00:05:20 (4255 turns). Amnesiac the Magician (Deep Elf Conjurer) Turns: 4255, Time: 00:05:21 Health: -6/36 AC: 5 Str: 4 XL: 7 Next: 23% Magic: 10/18 EV: 11 Int: 25 God: Vehumet [......] Gold: 262 SH: 0 Dex: 13 Spells: 8/19 levels left rFire . . . (100%) g - +1 dagger (holy) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) f - +0 helmet rElec . (100%) c - +0 cloak rCorr . (100%) d - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ b - ring of see invisible HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 262 gold pieces. Inventory: Hand Weapons g - a +1 dagger of holy wrath (weapon) Armour a - a +0 robe (worn) c - a +0 cloak (worn) d - a +0 pair of gloves (worn) f - a +0 helmet (worn) h - a +0 buckler Jewellery b - a ring of see invisible (worn) Talismans e - the inkwell talisman of Unreason {rElec MP-7 Dex+2} (You found it on level 3 of the Dungeon) [inkwell talisman] rElec: It insulates you from electricity. MP-7: It affects your magic capacity (-7). Dex+2: It affects your dexterity (+2). Wands e - a wand of charming (9) Scrolls c - 2 scrolls of fog {!r, unknown} I - a scroll of immolation {!r} e - a scroll of vulnerability {!r, unknown} h - 7 scrolls of identify {!r, unknown} l - a scroll of teleportation {!r, unknown} m - a scroll of poison {!r, unknown} o - a scroll of silence {!r, unknown} Potions g - a potion of magic {!q} d - 3 potions of curing {!q, unknown} f - 2 potions of mutation {!q, unknown} j - a potion of enlightenment {!q, unknown} k - 2 potions of haste {!q, unknown} n - a potion of resistance {!q, unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 6.5 Spellcasting - Level 5.0 Conjurations + Level 6.4 Earth Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Stone Arrow Conj/Erth 72% 3d11 1% 3 e - Searing Ray Conj 66% 2d6 1% 2 w - Lee's Rapid Deconstr Erth 20% 3d12* 14% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 80% 2d11 2% 1 Sandblast Erth 80% 2d17 1% 1 Momentum Strike Conj/Tloc 40% 3d9 3% 2 Soul Splinter Necr 32% N/A 7% 1 Ozocubu's Armour Ice 8% N/A 22% 3 Summon Ice Beast Ice/Summ 8% N/A 22% 3 Swiftness Air 8% N/A 22% 3 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Ignite Poison Fire/Alch 8% N/A 56% 4 Death's Door Necr 4% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Vehumet Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (86% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant! The gnoll sergeant is moderately wounded. The searing ray misses the gnoll. (Press . to maintain the ray.) The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is moderately wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll sergeant hits you from afar with a +0 spear. The searing ray hits the gnoll sergeant! The gnoll sergeant is heavily wounded. The searing ray misses the gnoll. The gnoll sergeant hits you from afar with a +0 spear! The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is heavily wounded. The searing ray hits the gnoll. The gnoll is severely wounded. You finish channelling your searing ray. You encounter a gnoll sergeant. It is wielding a +0 trident. The gnoll sergeant hits you from afar with a +0 spear. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (heavily wounded, 86% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (heavily wounded, 86% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is heavily wounded. The searing ray hits the gnoll. You kill the gnoll! Vehumet accepts your kill. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll sergeant hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll sergeant! The gnoll sergeant is almost dead. The searing ray hits the gnoll! The gnoll is almost dead. The gnoll sergeant hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray misses the gnoll sergeant. The searing ray hits the gnoll. You kill the gnoll! Vehumet accepts your kill. The searing ray hits the gnoll sergeant. The gnoll sergeant is lightly wounded. You finish channelling your searing ray. The gnoll sergeant hits you from afar with a +0 spear! You die... #######.######.[##.# #.............).# .# #######.).).[...# # #.######### #.# #### #.# #...##### #.# #.....####.# #.).B.jj.@.# #..)).####.# #.....# #.# #.....# #.# ...).#######.# .............<# .P..B...####### ..... ..P.. You could see 2 gnoll sergeants and a clockroach (wandering, warded). Vanquished Creatures An ogre (D:4) A scorpion (D:4) A rock fish (D:6) 2 bombardier beetles 2 hounds (D:5) 2 orc priests A gnoll bouda (D:5) An iguana (D:6) An orc wizard (D:4) 6 gnolls 2 adders 2 dart slugs 22 orcs 3 ribbon worms 8 endoplasms 4 hobgoblins 3 quokkas 4 ball pythons 4 bats 2 frilled lizards 8 goblins 10 kobolds 5 rats 95 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:4) 1 creature vanquished. Grand Total: 96 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 271 | D:1 | Found a faded altar of an unknown god. 281 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 284 | D:1 | Learned a level 2 spell: Searing Ray 589 | D:1 | Reached skill level 5 in Conjurations 798 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1406 | D:3 | Identified the inkwell talisman of Unreason {rElec MP-7 | Dex+2} 1890 | D:3 | Reached skill level 5 in Spellcasting 1900 | D:3 | Identified the inkwell talisman "Huxulu" {rC+} 2213 | D:4 | Encountered an ogre 2217 | D:4 | Killed an ogre 2218 | D:4 | Reached XP level 4. HP: 24/24 MP: 5/14 2218 | D:4 | Reached XP level 5. HP: 28/28 MP: 5/16 2224 | D:4 | Learned a level 5 spell: Lee's Rapid Deconstruction 2228 | D:4 | Learned a level 3 spell: Stone Arrow 2674 | D:4 | Reached XP level 6. HP: 32/32 MP: 8/17 3279 | D:5 | Entered Level 5 of the Dungeon 3417 | D:5 | Reached skill level 5 in Earth Magic 3847 | D:5 | Found a statue of an orb of winter. 3847 | D:5 | Found a staircase to the Ecumenical Temple. 3849 | D:5 | Found a statue of an orb of winter. 3864 | Temple | Entered the Ecumenical Temple 3876 | Temple | Became a worshipper of Vehumet 3876 | Temple | Offered knowledge of Kiss of Death by Vehumet. 3933 | D:5 | Reached XP level 7. HP: 23/36 MP: 11/18 4254 | D:6 | HP: 1/36 [gnoll sergeant/+0 spear (4)] 4255 | D:6 | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_loops_ring, hellmonk_ecumenical_altar_blasted D:2: layout_basic D:3: minmay_chambers_of_twos, layout_loops_corners D:4: layout_layer_cave D:5: layout_loops_cross, minmay_temple_entry_offerings D:6: layout_loops_ring, minitemple, kennysheep_small_circle, nicolae_grassy_gnolls, uniq_crazy_yiuf_cottage Temple: eino_wide_crystal_templ Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 | 5.0 Spellcasting | 4 6 | 6.5 Earth Magic | 3 5 6 | 6.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 94 | 35 | 25 || 154 Searing Ray | 2 | 20 | 5 || 27 Lee's Rapid Decon | | | 2 || 2 Armour: Robe | 12 | 13 | 9 || 34 Dodge: Dodged | 4 | 20 | 4 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4258 | 4048 | 210 | 135 | 3361 | 7 | 608.3 | Dungeon | 4233 | 4044 | 189 | 135 | 3361 | 6 | 705.5 | Temple | 25 | 4 | 21 | 0 | 0 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1081 daAuts D:3: 1045 daAuts D:5: 719 daAuts D:1: 627 daAuts D:2: 567 daAuts D:6: 194 daAuts Temple: 25 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 38775 | 15 | 10 | 0 | 0 | 0 | 1 | 1 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 2 | 8 || 10 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 3 | 12 || 15 ----------------------+-------+-------+-------++-------