Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 8956818318278672583 (classic levelgen) 687 Amnesiac the Magician (level 7, 0/54 HPs) Began as a Deep Elf Conjurer on May 17, 2026. Succumbed to an orc's poison ... on level 5 of the Dungeon. The game lasted 00:04:15 (2194 turns). Amnesiac the Magician (Deep Elf Conjurer) Turns: 2194, Time: 00:04:16 Health: 0/54 AC: 23 Str: 4 XL: 7 Next: 35% Magic: 4/18 EV: 2 Int: 25 God: Gold: 161 SH: 0 Dex: 13 Spells: 8/19 levels left rFire . . . (100%) b - staff of air rCold . . . (100%) (no offhand) rNeg + . . (50%) a - melded +0 robe rPois + (33%) (helmet unavailable) rElec + (33%) (cloak unavailable) rCorr + (50%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ c - ring of positive energy HPRegen 0.29/turn d - ring of resist corrosion MPRegen 0.32/turn %: no passive effects @: lethally poisoned (0 -> -9), tree-form A: resilient, branches, torment immunity, amphibious, boosted hp, stationary, -Tele, magic regeneration a: no special abilities You were on level 5 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 161 gold pieces. Inventory: Armour a - a +0 robe (melded) Magical Staves b - a staff of air (weapon) Jewellery c - a ring of positive energy (worn) d - a ring of resist corrosion (worn) Scrolls c - 4 scrolls of identify {!r, unknown} e - a scroll of noise {!r, unknown} h - a scroll of immolation {!r, unknown} k - a scroll of butterflies {!r, unknown} m - a scroll of silence {!r, unknown} q - a scroll of teleportation {!r, unknown} Potions g - a potion of magic {!q} L - a potion of lignification {!q} f - 2 potions of haste {!q, unknown} j - a potion of cancellation {!q, unknown} l - a potion of attraction {!q, unknown} n - a potion of ambrosia {!q, unknown} o - a potion of moonshine {!q, unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 6.5 Spellcasting - Level 5.0 Conjurations + Level 4.7 Translocations + Level 4.7 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 10% 4 e - Searing Ray Conj 66% 2d6 1% 2 s - Fulminant Prism Conj/Alch 16% 3d11 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 80% 2x1d8 2% 1 Ensorcelled Hibernation Hex/Ice 16% N/A 11% 2 Call Canine Familiar Summ 8% N/A 22% 3 Summon Ice Beast Ice/Summ 8% N/A 22% 3 Dispel Undead Necr 8% 3d8 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Cheibriados Elyvilon Fedhas Hepliaklqana Nemelex Xobeh Sif Muna Yredelemnul Zin Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. You are amphibious. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (lightly wounded, 100% to hit) The magic dart hits the gnoll bouda but does no damage. The gnoll bouda is lightly wounded. You encounter a gnoll. It is wielding a +0 halberd. You encounter an orc. It is wielding a +2 dagger of venom. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (lightly wounded, 83% to hit) You focus your ray upon the gnoll bouda. The searing ray hits the gnoll bouda. The gnoll bouda is moderately wounded. (Press . to maintain the ray.) The gnoll shouts! You hear a shout! The searing ray hits the gnoll bouda. The gnoll bouda is heavily wounded. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. You encounter an orc warrior. It is wielding a +0 halberd. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The searing ray hits the gnoll bouda! You kill the gnoll bouda! You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (covering ground quickly, 83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll barely misses you. Without enough magic to sustain it, your Searing Ray dissipates. The gnoll hits you from afar with a +0 halberd! The gnoll attacks as it pursues you! The gnoll barely misses you. The orc attacks as it pursues you! The orc hits you with a +2 dagger of venom. * * * LOW HITPOINT WARNING * * * You are poisoned. You feel very sick. You feel very sick. You feel sick. The orc attacks as it pursues you! The orc closely misses you. You feel sick. Your attacks no longer feel as feeble. You feel sick. You feel sick. The orc attacks as it pursues you! The orc hits you with a +2 dagger of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! * * * LOW HITPOINT WARNING * * * You feel very sick. There is an escape hatch in the ceiling here. It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. d -> L - a potion of lignification {!q} You die... #...## #.....#..# ##.....###..##.#.## # ## #..........#......#... .>. ...###.##.##.(.....# ## ..##.##....o..o.....## ~~~## ...##...j##..))$..# #~~~~###.#.....###......... #~~~~#....#.o#.##..#..... .##~.........♣......#..... .....#..............##.... .... ##..............#>>.. ....###..................# #...#...................##... #...............<............ #...........[................ #......##.................... #......##.................... You could see an orc warrior, a gnoll and an orc. Vanquished Creatures A black bear (D:4) A phantom (D:5) A scorpion (D:5) A bombardier beetle (D:4) 2 orc priests (D:5) 2 hounds (D:5) A gnoll bouda (D:5) A jelly (D:5) An iguana (D:4) 4 orc wizards 5 gnolls 4 adders 2 ufetubi (D:5) A dart slug (D:2) A ribbon worm (D:4) 10 orcs 3 endoplasms 2 hobgoblins 3 jackals (D:1) 2 quokkas 2 bats (D:3) A frilled lizard (D:1) 3 goblins 5 kobolds A rat (D:1) 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 155 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 158 | D:1 | Learned a level 2 spell: Searing Ray 641 | D:3 | Reached skill level 5 in Conjurations 643 | D:3 | Reached skill level 4 in Spellcasting 662 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/10 808 | D:4 | Encountered a black bear 815 | D:4 | Killed a black bear 816 | D:4 | Reached skill level 6 in Spellcasting 816 | D:4 | Reached XP level 4. HP: 24/24 MP: 5/14 908 | D:4 | Reached XP level 5. HP: 28/28 MP: 9/16 915 | D:4 | Learned a level 4 spell: Fulminant Prism 920 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 1019 | D:4 | Reached skill level 1 in Translocations 1019 | D:4 | Reached skill level 1 in Alchemy 1053 | D:4 | Found a snail-covered altar of Cheibriados. 1187 | D:4 | Found a blossoming altar of Fedhas. 1189 | D:4 | Found a basalt altar of Yredelemnul. 1209 | D:4 | Found a hazy altar of Hepliaklqana. 1210 | D:4 | Found a glowing silver altar of Zin. 1213 | D:4 | Found a shimmering blue altar of Sif Muna. 1214 | D:4 | Found a broken altar of Ashenzari. 1218 | D:4 | Found a white marble altar of Elyvilon. 1220 | D:4 | Found a sparkling altar of Nemelex Xobeh. 1684 | D:5 | Entered Level 5 of the Dungeon 1702 | D:4 | Reached XP level 6. HP: 27/32 MP: 9/17 1967 | D:5 | Reached XP level 7. HP: 36/36 MP: 14/18 2193 | D:5 | HP: 1/36 [poisoned by an orc] 2194 | D:5 | Succumbed to an orc's poison Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_rooms, nrook_campfire D:2: layout_loops_cross, uniq_robin D:3: layout_basic, grunt_ministairs_7, minmay_stone_trees_small D:4: layout_loops_corners, slow_altar_2, nicolae_overflow_hallway_of_the_gods D:5: layout_cave_pools, minmay_temple_entry_offerings, minmay_door_square, kennysheep_generic_room_5, chequers_serial_rivers_large_b, minmay_manual_mail Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 | 5.0 Spellcasting | 4 6 | 6.5 Translocations | 2 4 | 4.7 Alchemy | 2 4 | 4.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 16 | | || 16 Melee: Unarmed | 16 | | || 16 Cast: Magic Dart | 58 | 27 | 18 || 103 Searing Ray | 2 | 13 | 7 || 22 Iskenderun's Myst | | 3 | || 3 Drink: Lignification | | | 1 || 1 Armour: Robe | 16 | 11 | 5 || 32 Dodge: Dodged | 18 | 17 | 8 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2202 | 2072 | 130 | 154 | 1404 | 5 | 440.4 | Dungeon | 2202 | 2072 | 130 | 154 | 1404 | 5 | 440.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1181 daAuts D:3: 452 daAuts D:5: 344 daAuts D:1: 184 daAuts D:2: 40 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+