Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 15547221696456628326 (classic levelgen) 541 Amnesiac the Conjurer (level 7, 0/36 HPs) Began as a Deep Elf Conjurer on May 17, 2026. Shot with an arrow by a centaur (10 damage) ... on level 5 of the Dungeon. The game lasted 00:03:48 (3069 turns). Amnesiac the Conjurer (Deep Elf Conjurer) Turns: 3069, Time: 00:03:48 Health: 0/36 AC: 2 Str: 4 XL: 7 Next: 5% Magic: 4/14 EV: 11 Int: 25 God: Gold: 168 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . (100%) d - +0 dagger (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 168 gold pieces. Inventory: Hand Weapons d - a +0 dagger of flaming (weapon) Missiles c - 5 curare-tipped darts Armour a - a +0 robe (worn) Jewellery b - a ring of resist corrosion Talismans e - a talisman of death Scrolls c - 3 scrolls of teleportation {!r, unknown} p - a scroll of poison {!r} d - 3 scrolls of vulnerability {!r, unknown} h - a scroll of brand weapon {!r, unknown} i - 3 scrolls of identify {!r} e - 2 scrolls of fog {!r, unknown} m - a scroll of acquirement {!r, unknown} q - a scroll of immolation {!r, unknown} Potions g - a potion of magic {!q} h - 2 potions of haste {!q} w - 4 potions of heal wounds {!q} j - a potion of invisibility {!q, unknown} k - a potion of curing {!q, unknown} l - a potion of moonshine {!q, unknown} n - 2 potions of might {!q, unknown} o - a potion of resistance {!q, unknown} p - a potion of cancellation {!q, unknown} s - 2 potions of enlightenment {!q, unknown} t - a potion of berserk rage {!q, unknown} Skills: + Level 2.5 Dodging - Level 2.4 Stealth * Level 3.8 Spellcasting + Level 5.0 Conjurations + Level 5.0 Translocations + Level 5.0 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 12% 4 e - Mercury Arrow Conj/Alch 60% 2d9 1% 2 s - Fulminant Prism Conj/Alch 15% 3d11 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 60% 2d6 1% 2 Launch Clockwork Bee Frge 4% N/A 28% 3 Airstrike Air 2% 2d(1-17) 67% 4 Death Channel Necr 2% N/A 100% 6 Sphinx Sisters Hex/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Hepliaklqana Kikubaaqudgha Shops: D:3 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a marrowcuda (moderately damaged, weak, chance to weaken: 100%) The glob of mercury hits the marrowcuda. The marrowcuda looks even weaker. The marrowcuda is moderately damaged. The marrowcuda bites you but does no damage. Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 12% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda bites you but does no damage. You barely miss the marrowcuda. The marrowcuda is moderately damaged. The marrowcuda closely misses you. Your fulminant prism crackles loudly. You closely miss the marrowcuda. The marrowcuda is moderately damaged. The marrowcuda bites you but does no damage. The marrowcuda barely misses you. Your fulminant prism explodes! The blast of energy engulfs the marrowcuda! The marrowcuda is almost destroyed. You hear a shout! You hear an angry hiss. You hear a shout! You closely miss the marrowcuda. The marrowcuda is almost destroyed. A centaur opens the door. You encounter a centaur. It is carrying a +0 shortbow. The marrowcuda barely misses you. You encounter an ufetubus. The marrowcuda misses you. The marrowcuda bites you. Another marrowcuda is drawn to the feast! Casting: Fulminant Prism (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a marrowcuda (almost destroyed, weak, chance to weaken: 100%) The glob of mercury hits the marrowcuda. The marrowcuda looks even weaker. The mercury splashes! The marrowcuda looks weaker. You destroy the marrowcuda! The marrowcuda disappears in a puff of smoke! x2 The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you. You have reached level 7! The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * It was a potion of heal wounds. You feel much better. f -> w - 4 potions of heal wounds {!q} The centaur shoots an arrow. The arrow hits you. You encounter a jelly. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The ufetubus barely misses you. x2; The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The ufetubus shouts! Okay, then. The centaur shoots an arrow. The arrow hits you! You die... ##.....########... .................. ..... #####.#...######## ....### #[###.## ....... #.# #..## 5....# #.# ##..## .....# # #.# ##..#### .....# # #.# ##....####.....# # #.# ####.@5.....?.# # #.# ###....5..## #####.##### #.......# .......##...............# .......##.#######.......# .......##.# ##.##c### .......##># #.. J.. .......<..# ##.+.... .......######## ## ... You could see a centaur, a jelly and 2 ufetubi. Vanquished Creatures A scorpion (D:4) A marrowcuda (D:5) A howler monkey (D:4) A bombardier beetle (D:5) 3 orc priests An iguana (D:4) Natasha (twice) (D:2) 8 gnolls 5 adders A shadow imp (D:4) A ribbon worm (D:4) 6 endoplasms 4 jackals (D:4) 7 orcs 5 quokkas 5 ball pythons 3 bats 3 frilled lizards 8 goblins 9 hobgoblins 6 kobolds 8 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 292 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 295 | D:1 | Learned a level 2 spell: Searing Ray 301 | D:1 | Learned a level 2 spell: Mercury Arrow 668 | D:2 | Reached skill level 5 in Conjurations 668 | D:2 | Reached skill level 1 in Alchemy 672 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 796 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/11 1062 | D:2 | Found a faded altar of an unknown god. 1091 | D:2 | Encountered Natasha 1096 | D:2 | Killed Natasha 1489 | D:2 | Encountered Natasha 1491 | D:2 | Killed Natasha 1492 | D:2 | Reached XP level 5. HP: 28/28 MP: 7/12 1578 | D:3 | Learned a level 4 spell: Fulminant Prism 1583 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1725 | D:3 | Reached skill level 5 in Alchemy 1785 | D:3 | Reached skill level 1 in Translocations 2027 | D:3 | Reached XP level 6. HP: 32/32 MP: 8/13 2091 | D:3 | Found a hazy altar of Hepliaklqana. 2226 | D:3 | Found Veypeuno's Antique Scrolls. 2788 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 2953 | D:5 | Entered Level 5 of the Dungeon 3000 | D:5 | Reached skill level 5 in Translocations 3065 | D:5 | Reached XP level 7. HP: 34/36 MP: 3/14 3069 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic D:2: layout_loops_ring, hellmonk_ecumenical_altar_arch_garden, kennysheep_generic_room_5, minmay_cupped, uniq_natasha D:3: layout_loops_ring, mainiacjoe_overflow_surrounded_room, nicolae_shop_antique_consumables D:4: layout_gridville, mainiacjoe_overflow_concentric_impassable D:5: layout_basic, mainiacjoe_overflow_large_starburst, nicolae_stop_n_shop_1, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 | 5.0 Alchemy | 1 2 4 5 | 5.0 Translocations | 2 5 | 5.0 Dodging | | 2.5 Stealth | | 2.4 Spellcasting | | 3.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 11 | || 11 Melee: Dagger | | 11 | || 11 Cast: Magic Dart | 42 | 4 | || 46 Mercury Arrow | 8 | 97 | || 105 Fulminant Prism | | 1 | || 1 Drink: Heal wounds | | | 1 || 1 Read: Identify | 2 | | || 2 Amnesia | 1 | | || 1 Armour: Robe | 2 | 9 | 7 || 18 Dodge: Dodged | 1 | 18 | 2 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3071 | 3002 | 69 | 276 | 2313 | 5 | 614.2 | Dungeon | 3071 | 3002 | 69 | 276 | 2313 | 5 | 614.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 874 daAuts D:3: 713 daAuts D:1: 698 daAuts D:4: 668 daAuts D:5: 116 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+