Dungeon Crawl Stone Soup version 0.35-a0-374-g6948bac004 (webtiles) character file. Game seed: 2930384824787669907 (classic levelgen) 166 Amnesiac the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Conjurer on May 16, 2026. Was an Initiate of Vehumet. Slain by a gnoll sergeant ... wielding a +1 trident of venom (15 damage) ... on level 3 of the Dungeon. The game lasted 00:01:54 (1833 turns). Amnesiac the Conjurer (Deep Elf Conjurer) Turns: 1833, Time: 00:01:55 Health: -2/28 AC: 5 Str: 4 XL: 5 Next: 22% Magic: 1/14 EV: 11 Int: 25 God: Vehumet [......] Gold: 107 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) e - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: lethally poisoned (-2 -> -3) A: magic regeneration a: Renounce Religion (0%) You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) c - a +0 pair of boots (worn) e - a +0 helmet (worn) Magical Staves d - a staff of cold Talismans f - an inkwell talisman Wands a - a wand of flame (14) Scrolls c - 3 scrolls of identify {!r, unknown} d - a scroll of enchant armour {!r, unknown} e - 3 scrolls of teleportation {!r, unknown} h - a scroll of fog {!r, unknown} m - a scroll of amnesia {!r, unknown} o - a scroll of summoning {!r, unknown} q - a scroll of enchant weapon {!r, unknown} Potions g - a potion of magic {!q} f - a potion of curing {!q, unknown} j - a potion of cancellation {!q, unknown} k - a potion of invisibility {!q, unknown} l - a potion of might {!q, unknown} n - 2 potions of heal wounds {!q, unknown} p - 2 potions of ambrosia {!q, unknown} s - a potion of haste {!q, unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting - Level 5.5 Conjurations * Level 2.1 Translocations + Level 1.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 17% 4 e - Searing Ray Conj 66% 2d6 1% 2 s - Fulminant Prism Conj/Alch 11% 3d8 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 80% 2x1d8 2% 1 Lesser Beckoning Tloc 34% N/A 4% 2 Static Discharge Conj/Air 40% 3-5/arc 4% 2 Freeze Ice 24% 1d4 9% 1 Soul Splinter Necr 24% N/A 9% 1 Scorch Fire 12% 2d5 12% 2 Olgreb's Toxic Radiance Alch 13% N/A 41% 4 Martyr's Knell Necr/Summ 6% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is severely wounded. The searing ray hits the gnoll sergeant. The gnoll sergeant is lightly wounded. The searing ray hits the gnoll sergeant. The gnoll sergeant is lightly wounded. The gnoll sergeant hits you from afar with a +1 trident of venom! The searing ray hits the gnoll! You kill the gnoll! Vehumet accepts your kill. The searing ray hits the gnoll sergeant! The gnoll sergeant is moderately wounded. You finish channelling your searing ray. The gnoll sergeant hits you from afar with a +1 trident of venom. You are poisoned. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The gnoll sergeant is knocked back by the mystic blast. The mystic blast hits the gnoll. The gnoll is lightly wounded. The gnoll is knocked back by the mystic blast. The gnoll slams into the rock wall. The gnoll is moderately wounded. You feel sick. You hear a shout! x2 You feel sick. Casting: Iskenderun's Mystic Blast (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is heavily wounded. (Press . to maintain the ray.) You feel sick. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is heavily wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. You feel sick. The gnoll closely misses you. You encounter an orc. It is wielding a +0 club. The searing ray hits the gnoll! You kill the gnoll! Vehumet accepts your kill. The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The searing ray hits the gnoll! You kill the gnoll! Vehumet accepts your kill. You feel sick. The gnoll sergeant barely misses you. Your Translocations skill increases to level 2! The searing ray hits the gnoll sergeant. The gnoll sergeant is severely wounded. You finish channelling your searing ray. You feel sick. The gnoll sergeant hits you from afar with a +1 trident of venom! Ouch! That really hurt! You die... # # ###.# ##### #.####### #.jj. #...# #.......# #.#.# '...# #.......# #.#j# #...# #...)...# #.#.# #...# #.......###.#.#####. ###.#####.........#.#.....$. ................@)j)..# ##..................#....# ....######.#.##.#.#.#.##.# ##..# #.#.##.#.#.o...... ##..######.#......###.##.##. .#....................# ##.#######.#.##.#####.# ...#######.#.##........ ...#.....#............. You could see a gnoll sergeant and an orc. Vanquished Creatures Jessica (D:2) Terence (D:2) 4 gnolls (D:3) 2 adders 2 dart slugs (D:1) 5 orcs (D:3) A ribbon worm (D:2) 3 endoplasms 6 hobgoblins 3 jackals (D:1) 3 quokkas 4 ball pythons 2 bats (D:1) 4 frilled lizards 5 goblins 7 kobolds 5 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 244 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 253 | D:1 | Learned a level 2 spell: Searing Ray 634 | D:1 | Reached skill level 5 in Conjurations 646 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 880 | D:2 | Encountered Jessica 884 | D:2 | Killed Jessica 1092 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/12 1148 | D:2 | Encountered Terence 1158 | D:2 | Killed Terence 1193 | D:2 | Learned a level 4 spell: Fulminant Prism 1198 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1229 | D:2 | Reached skill level 5 in Spellcasting 1506 | D:3 | Reached skill level 1 in Translocations 1730 | D:3 | Found a radiant altar of Vehumet. 1740 | D:3 | Became a worshipper of Vehumet 1740 | D:3 | Offered knowledge of Foxfire by Vehumet. 1791 | D:3 | Reached skill level 1 in Alchemy 1825 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/14 1833 | D:3 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic, minmay_3d_cube D:2: layout_basic, uniq_jessica, uniq_terence D:3: layout_basic, mainiacjoe_overflow_alcove_2, marbit_many_paths, nicolae_overflow_two_pavilions, serial_shops, shop, shop_statue, roderic_cross_of_infinity Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.5 Translocations | 1 2 | 2.1 Alchemy | 1 | 1.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 71 | 30 || 101 Searing Ray | | 4 || 4 Iskenderun's Myst | | 1 || 1 Armour: Robe | 2 | 7 || 9 Dodge: Dodged | 2 | 5 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1832 | 1764 | 68 | 72 | 1434 | 3 | 610.7 | Dungeon | 1832 | 1764 | 68 | 72 | 1434 | 3 | 610.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 855 daAuts D:2: 621 daAuts D:3: 355 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 17390 | 15 | 3 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 5 || 5 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 7 || 7 ----------------------+-------+-------++-------