Dungeon Crawl Stone Soup version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 15724347917755222743 (classic levelgen) 2882 Amnesiac the Destroyer (level 9, -1/41 (45) HPs) Began as a Deep Elf Conjurer on May 14, 2026. Was an Initiate of Vehumet. Slain by a wight ... wielding a +3 scimitar of freezing (19 damage) ... on level 8 of the Dungeon. The game lasted 00:10:55 (5127 turns). Amnesiac the Destroyer (Deep Elf Conjurer) Turns: 5127, Time: 00:10:56 HP: -1/41 (45) AC: 2 Str: 8 XL: 9 Next: 48% MP: 20/24 EV: 12 Int: 31 God: Vehumet [......] Gold: 408 SH: 0 Dex: 11 Spells: 2/26 levels left rFire . . . (100%) a - +2 spear of the Hurtling Gods {freeze, rElec Str+4 Int+3 Dex-2} rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ e - ring of see invisible HPRegen 0.26/turn (no ring) MPRegen 0.38/turn %: no passive effects @: lightly drained A: magic regeneration a: Renounce Religion (0%) You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 408 gold pieces. Inventory: Hand Weapons a - the +2 spear of the Hurtling Gods (weapon) {freeze, rElec Str+4 Int+3 Dex-2} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. b - the +1 arbalest of Expedience {penet, Str+2 Dex+3} (You found it on level 4 of the Dungeon) Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. d - a +6 club g - a +1 whip of electrocution Missiles f - a throwing net Armour c - a +0 robe (worn) Magical Staves h - a staff of fire Jewellery e - a ring of see invisible (worn) i - a ring of positive energy Wands c - a wand of iceblast (6) e - a wand of paralysis (12) Scrolls c - 9 scrolls of identify {!r, unknown} e - 2 scrolls of fear {!r, unknown} h - a scroll of poison {!r, unknown} l - 3 scrolls of noise {!r, unknown} m - a scroll of revelation {!r, unknown} o - a scroll of blinking {!r, unknown} q - 3 scrolls of teleportation {!r, unknown} u - a scroll of fog {!r, unknown} v - a scroll of amnesia {!r, unknown} Potions g - a potion of magic {!q} d - 2 potions of enlightenment {!q, unknown} f - 2 potions of mutation {!q, unknown} j - 3 potions of heal wounds {!q, unknown} k - 3 potions of resistance {!q, unknown} n - 2 potions of cancellation {!q, unknown} p - 3 potions of curing {!q, unknown} s - a potion of haste {!q, unknown} t - a potion of attraction {!q, unknown} Skills: - Level 3.7 Dodging - Level 4.0 Stealth * Level 9.3 Spellcasting * Level 11.2 Conjurations - Level 3.0 Translocations + Level 3.0 Alchemy - Level 3.0 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 55% 2d12 (+2d61% 4 c - Irradiate Conj/Alch 27% 3d20 5% 5 d - Fulsome Fusillade Conj/Alch 27% (3-5)d11 100% 8 e - Searing Ray Conj 100% 2d8 1% 2 s - Fulminant Prism Conj/Alch 27% 3d14 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 56% 1d6 3% 1 Foxfire Conj/Fire 100% 2x1d9 1% 1 Static Discharge Conj/Air 98% 3-8/arc 1% 2 Summon Small Mammal Summ 56% N/A 3% 1 Construct Spike Launche Frge 28% 2d4 5% 2 Fugue of the Fallen Necr 14% N/A 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Sigil of Binding Hex 14% N/A 11% 3 Summon Ice Beast Ice/Summ 14% N/A 11% 3 Petrify Alch/Erth 11% N/A 19% 4 Spellspark Servitor Conj/Frge 24% N/A 96% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Lair: D:8-11 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul The Shining One Shops: D:5 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is an open door here. There is an open door here. You open the door. There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. There is a staircase to the Ecumenical Temple here. Things that are here: a +0 spear; a +0 leather armour; a +0 club There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a scale mail. Found a stone staircase leading down. You open the door. There is an open door here. Found a stone staircase leading up. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x5 You finish memorising. Spell assigned to 'c'. This spell is impossible to cast! You start memorising the spell. You continue memorising. x8 You finish memorising. Spell assigned to 'd'. You now have 408 gold pieces (gained 8). You see here a +2 leather armour of fire resistance. You open the door. You encounter 2 wights. A wight is wielding a +3 scimitar of freezing. Found an ornate altar of the Wu Jian Council. You encounter 2 wights. A wight is wielding a +3 halberd of freezing. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +1 long sword and wearing a +0 robe (dormant, 100% to hit) You focus your ray upon the wight. The searing ray hits the wight. The wight is moderately damaged. The searing ray hits the wight. The wight is moderately damaged. (Press . to maintain the ray.) The searing ray hits the wight. The wight is heavily damaged. The searing ray hits the wight but does no damage. The wight is moderately damaged. The wight hits you with a +1 long sword! You feel drained. The searing ray hits the wight. The wight is almost destroyed. The searing ray hits the wight! The wight is almost destroyed. The searing ray hits the wight. The wight is moderately damaged. The wight hits you with a +1 long sword! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The searing ray misses the wight. The searing ray hits the wight! You destroy the wight! Vehumet accepts your kill. The searing ray hits the wight. The wight is severely damaged. You finish channelling your searing ray. The wight hits you with a +3 scimitar of freezing!! You die... .. #+## .. #...####...## ...........# ..........# .. .........#.... ..#####.#.....##..# . _....zz@#.....##..# .. z.#####.........<.# .. #####...............# .......[.##.....##..###### .......####.....##..##>... ####### #...........'...[ #...........#.... ##.........##.... ###########..... You could see 3 wights. Vanquished Creatures Pikel (D:5) A hornet (D:6) Eustachio (D:5) A steam dragon (D:7) 2 water moccasins An orc warrior (D:7) An ice beast (D:7) A sky beast (D:7) An ogre (D:6) 2 lemures (D:5) 2 phantoms (D:4) A bullfrog (D:5) 4 scorpions 5 wights 2 bombardier beetles 5 hounds 2 jellies An orc priest (D:7) A gnoll bouda (D:7) 3 drudes A clockroach (D:4) An iguana (D:5) A sleepcap (D:6) Ijyb (D:3) 3 orc wizards 3 gnolls (D:7) 3 adders A shadow imp (D:4) 5 dart slugs 10 endoplasms 15 hobgoblins 13 jackals 5 orcs 4 quokkas 10 ball pythons 3 bats 5 frilled lizards 14 goblins 6 kobolds 8 rats 150 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 70 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 73 | D:1 | Learned a level 2 spell: Searing Ray 211 | D:1 | Reached skill level 5 in Conjurations 399 | D:1 | Reached XP level 3. HP: 18/19 MP: 6/10 1053 | D:3 | Identified the +2 spear of the Hurtling Gods {freeze, rElec | Str+4 Int+3 Dex-2} 1171 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 1176 | D:3 | Learned a level 4 spell: Fulminant Prism 1181 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1616 | D:3 | Found a blossoming altar of Fedhas. 1668 | D:3 | Encountered Ijyb 1676 | D:3 | Killed Ijyb 1716 | D:3 | Reached skill level 6 in Conjurations 1776 | D:4 | Found a shadowy altar of Dithmenos. 1825 | D:4 | Reached XP level 5. HP: 28/28 MP: 9/13 1915 | D:4 | Reached skill level 1 in Alchemy 1916 | D:4 | Reached skill level 1 in Translocations 2064 | D:4 | Found a basalt altar of Yredelemnul. 2065 | D:4 | Found an opulent altar of Gozag. 2164 | D:4 | Reached XP level 6. HP: 5/32 MP: 3/14 2302 | D:4 | Identified the +1 arbalest of Expedience {penet, Str+2 | Dex+3} 2559 | D:5 | Entered Level 5 of the Dungeon 2567 | D:5 | Found Peagafocs's Antique Weapon Boutique. 2654 | D:5 | Encountered Pikel 2666 | D:5 | Paralysed by Pikel for 3.5 turns 2682 | D:5 | Killed Pikel 2683 | D:5 | Reached skill level 5 in Spellcasting 2683 | D:5 | Reached skill level 7 in Conjurations 2683 | D:5 | Reached XP level 7. HP: 19/36 MP: 3/17 2754 | D:5 | Reached XP level 8. HP: 41/41 MP: 10/18 2782 | D:5 | Encountered Eustachio 2808 | D:5 | Killed Eustachio 2809 | D:5 | Reached skill level 8 in Conjurations 3429 | D:5 | Found a white marble altar of Elyvilon. 3552 | D:5 | Found a snail-covered altar of Cheibriados. 3567 | D:6 | Encountered a dancing +0 short sword 3567 | D:6 | Encountered a dancing +0 short sword 3569 | D:6 | Encountered a dancing +0 dagger 3572 | D:6 | Encountered a dancing +0 dagger 3572 | D:6 | Encountered a dancing +0 spear 3573 | D:6 | Encountered a dancing +0 spear 3573 | D:6 | Encountered a dancing +0 falchion 3574 | D:6 | Encountered a dancing +0 falchion 3578 | D:6 | Found a hide-covered altar of Uskayaw. 3628 | D:6 | Encountered a hornet 3638 | D:6 | Killed a hornet 3639 | D:6 | Reached skill level 9 in Conjurations 3685 | D:6 | Found a sacrificial altar of Ru. 4257 | D:6 | Found a glowing drain. 4352 | D:7 | Found a staircase to the Ecumenical Temple. 4352 | D:7 | Found a statue of an orb of entropy. 4352 | D:7 | Found a statue of an orb of entropy. 4357 | D:7 | Reached XP level 9. HP: 31/45 MP: 11/23 4358 | D:7 | Reached skill level 10 in Conjurations 4362 | Temple | Entered the Ecumenical Temple 4370 | Temple | Became a worshipper of Vehumet 4370 | Temple | Offered knowledge of Kinetic Grapnel by Vehumet. 4399 | D:7 | Identified the quill talisman of Wionux {Harm *Silence | Dex+4 Stlth+} 4720 | D:7 | Reached skill level 11 in Conjurations 5097 | D:8 | Learned a level 5 spell: Irradiate 5106 | D:8 | Learned a level 8 spell: Fulsome Fusillade 5122 | D:8 | Found an ornate altar of the Wu Jian Council. 5127 | D:8 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_rooms, interstate_on_off D:2: layout_rooms D:3: layout_loops_cross, fedhas_altar_1, uniq_ijyb D:4: kennysheep_goblin_castle, layout_rooms, nicolae_overflow_some_kind_of_shallow_water_thing, gammafunk_temple_overflow_pools D:5: layout_loops_corners, nicolae_overflow_hidden_temple, chequers_jeans, nicolae_take_the_stairs, kennysheep_decorative_pillar, uniq_pikel, uniq_eustachio D:6: layout_basic, nicolae_ru_great_annihilating_truth, nicolae_uskayaw_en_pointe, lightli_sewer_entry_pipes D:7: layout_basic, minmay_temple_entry_stoned_glass, chequers_serial_rivers_micro_d, serial_bayou_pond_e D:8: layout_gridville, mainiacjoe_overflow_24_doors, nicolae_overflow_crystal_walls, mainiacjoe_overflow_surrounded_room, lair_entry_dummy Temple: hellmonk_temple_rainy Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 7 9 11 | 11.2 Spellcasting | 4 5 8 9 | 9.3 Stealth | 3 4 | 4.0 Alchemy | 2 3 | 3.0 Translocations | 2 3 | 3.0 Dodging | 3 | 3.7 Evocations | 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 17 | 11 || 28 Melee: Spear | | 17 | 11 || 28 Cast: Magic Dart | 105 | 57 | 16 || 178 Searing Ray | | 15 | 29 || 44 Iskenderun's Myst | | 1 | 10 || 11 Fulminant Prism | | | 13 || 13 Evoke: Wand of iceblast | | 3 | || 3 Stab: Sleeping | | 3 | 1 || 4 Armour: Robe | 1 | 18 | 26 || 45 Dodge: Dodged | 3 | 17 | 23 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5163 | 4876 | 287 | 111 | 3923 | 9 | 573.7 | Dungeon | 5145 | 4865 | 280 | 111 | 3923 | 8 | 643.1 | Temple | 17 | 10 | 7 | 0 | 0 | 1 | 17.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 981 daAuts D:6: 816 daAuts D:4: 810 daAuts D:3: 742 daAuts D:7: 709 daAuts D:1: 645 daAuts D:2: 389 daAuts D:8: 50 daAuts Temple: 17 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 44051 | 15 | 11 | 0 | 0 | 0 | 5 | 5 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 7 || 7 Kill Undead | 0 | 0 | 4 || 4 Kill Demon | 0 | 0 | 2 || 2 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 10 || 10 Kill Undead | 0 | 0 | 5 || 5 Kill Demon | 0 | 0 | 2 || 2 ----------------------+-------+-------+-------++-------