Dungeon Crawl Stone Soup version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 11393335210349511234 (classic levelgen) 1465 Amnesiac the Geomancer (level 8, 0/36 HPs) Began as a Deep Elf Conjurer on May 14, 2026. Was a Follower of Vehumet. Slain by a yak (14 damage) ... on level 6 of the Dungeon. The game lasted 00:08:45 (5514 turns). Amnesiac the Geomancer (Deep Elf Conjurer) Turns: 5514, Time: 00:08:45 Health: 0/36 AC: 5 Str: 4 XL: 8 Next: 48% Magic: 13/15 EV: 11 Int: 23 God: Vehumet [*.....] Gold: 303 SH: 4 Dex: 13 Spells: 8/19 levels left rFire + . . (50%) c - staff of cold rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 robe rPois . (100%) l - +0 helmet rElec . (100%) g - +0 cloak rCorr . (100%) (no gloves) SInv . b - +0 pair of boots Will ..... f - amulet of the acrobat Stlth ++ k - ring of protection from fire HPRegen 0.26/turn (no ring) MPRegen 0.28/turn %: acrobat @: weakened, attractive A: magic regeneration, large bone plates 1, poor constitution 1, dopey 1, frail 1, low MP 2, cold vulnerability 1, feed off suffering 1 a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 303 gold pieces. Inventory: Hand Weapons e - the +4 hand axe of Drought {flame, rCorr Stlth+} (You found it on level 3 of the Dungeon) rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. Missiles j - 3 curare-tipped darts Armour b - a +0 pair of boots (worn) d - a +0 robe (worn) g - a +0 cloak (worn) h - a +2 pair of boots l - a +0 helmet (worn) Magical Staves a - a staff of earth c - a staff of cold (weapon) i - a staff of fire Jewellery f - an amulet of the acrobat (worn) k - a ring of protection from fire (worn) Wands f - a wand of mindburst (14) a - a wand of flame (24) Scrolls c - a scroll of fear {!r, unknown} e - 4 scrolls of identify {!r, unknown} h - 5 scrolls of teleportation {!r, unknown} l - a scroll of enchant armour {!r, unknown} m - a scroll of immolation {!r, unknown} n - 2 scrolls of poison {!r, unknown} o - 2 scrolls of amnesia {!r, unknown} q - 3 scrolls of enchant weapon {!r, unknown} u - a scroll of torment {!r, unknown} v - a scroll of silence {!r, unknown} y - a scroll of fog {!r, unknown} Potions g - a potion of magic {!q} c - a potion of curing {!q} A - a potion of attraction {!q} j - 2 potions of mutation {!q, unknown} k - a potion of moonshine {!q, unknown} p - 3 potions of might {!q, unknown} s - a potion of heal wounds {!q, unknown} t - a potion of haste {!q, unknown} Skills: - Level 2.0 Staves - Level 2.4 Dodging - Level 2.4 Stealth - Level 6.0 Spellcasting - Level 4.3 Conjurations * Level 8.3 Earth Magic + Level 5.9 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 e - Searing Ray Conj 54% 2d6 2% 2 s - Fulminant Prism Conj/Alch 8% 3d6 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 24% 1d4 9% 1 Hailstorm Conj/Ice 25% 3d7 11% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 13% 2 Grave Claw Necr 12% 2d7 13% 2 Launch Clockwork Bee Frge 6% N/A 26% 3 Maxwell's Portable Pile Tloc 6% (3-9)d3 26% 3 Teleport Other Tloc 6% N/A 26% 3 Martyr's Knell Necr/Summ 6% N/A 63% 4 Passage of Golubria Tloc 6% N/A 63% 4 Nazja's Percussive Temp Frge 3% 4d4 93% 5 Rimeblight Ice/Necr 5% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Cheibriados Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Vehumet Wu Jian Xom Yredelemnul The Shining One Shops: D:7 ( Annotations: D:7 Dowan, Sprozz Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are partially covered in large bone plates. (SH +4) Your body sometimes grows weak upon taking damage. You are dopey. (Int -3) You are frail. (-10% HP) Your magical capacity is very low. (-20% MP) You are vulnerable to cold. (rC-) You can sometimes gain power from killing poisoned or drained foes. Message History Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (87% to hit) You focus your ray upon the yak. The searing ray hits the yak. The yak is lightly wounded. (Press . to maintain the ray.) The yak gores you! The searing ray hits the yak! The yak is moderately wounded. The yak completely misses you. The searing ray hits the yak. The yak is moderately wounded. The yak completely misses you. The searing ray misses the yak. You finish channelling your searing ray. The yak barely misses you. The yak attacks as it pursues you! You block the yak's attack. Your magical contamination has completely faded away. You block the yak's attack. The yak attacks as it pursues you! The yak gores you! * * * LOW HITPOINT WARNING * * * The yak gores you! * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. d -> c - 2 potions of curing {!q} You block the yak's attack. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (moderately wounded, 87% to hit) You focus your ray upon the yak. The searing ray hits the yak! The yak is heavily wounded. (Press . to maintain the ray.) The yak gores you! * * * LOW HITPOINT WARNING * * * The searing ray hits the yak. The yak is severely wounded. You block the yak's attack. The searing ray hits the yak. The yak is severely wounded. The yak misses you. The searing ray hits the yak but does no damage. The yak is severely wounded. You finish channelling your searing ray. The yak misses you. It was a potion of attraction. You feel attractive to monsters. f -> A - a potion of attraction {!q} The yak gores you but does no damage. You feel better. The yak barely misses you. Magic courses through your body. The yak gores you! * * * LOW HITPOINT WARNING * * * You feel your attacks grow feeble. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (severely wounded, 87% to hit) You focus your ray upon the yak. The searing ray hits the yak. The yak is severely wounded. (Press . to maintain the ray.) The yak gores you! You die... ###### ########## .....### #.>......# .###.).##### #.@Y.....# ........<..####........# ########.#.............# #..####.........# ##..............# #######........# #........# ####### #........# #.....# #..>.....# You could see a yak. Vanquished Creatures Grinder (D:3) Duvessa (D:7) 2 black bears An ogre (D:6) A bullfrog (D:6) 2 scorpions (D:5) A bombardier beetle (D:5) A hound (D:5) 4 jellies 2 orc priests 2 gnoll boudas A clockroach (D:4) An iguana (D:6) A sleepcap (D:6) 3 orc wizards 12 gnolls 9 adders A shadow imp (D:6) 2 dart slugs 14 orcs 4 ribbon worms 5 hobgoblins 2 jackals (D:2) 3 quokkas 4 ball pythons 4 bats 5 endoplasms 3 frilled lizards 6 goblins 6 kobolds 6 rats A butterfly (D:4) 111 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 444 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 912 | D:1 | Found a faded altar of an unknown god. 915 | D:1 | Prayed at the altar of an unknown god. 915 | D:1 | Became a worshipper of Xom of Chaos 1052 | D:2 | XOM: divination: all 1057 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/11 1182 | D:2 | Reached skill level 5 in Spellcasting 1675 | D:3 | Identified the +4 hand axe of Drought {flame, rCorr Stlth+} 1675 | D:3 | XOM: silly message 1846 | D:3 | Learned a level 2 spell: Searing Ray 1890 | D:3 | Encountered Grinder 1921 | D:3 | XOM: noise 1948 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/13 2168 | D:3 | Reached skill level 1 in Earth Magic 2504 | D:3 | XOM: silly message 2646 | D:3 | Reached skill level 1 in Staves 2646 | D:3 | Reached skill level 1 in Evocations 2657 | D:3 | Reached skill level 2 in Earth Magic 2657 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/15 2816 | D:3 | Killed Grinder 2817 | D:3 | Reached skill level 3 in Earth Magic 2817 | D:3 | Reached XP level 6. HP: 20/32 MP: 7/17 3023 | D:4 | XOM: god gift: ring mail {god gift} 3057 | D:4 | Found a snail-covered altar of Cheibriados. 3069 | D:4 | Found a statue of an orb of fire. 3077 | D:4 | Found a statue of an orb of fire. 3077 | D:4 | Found a staircase to the Ecumenical Temple. 3087 | Temple | Entered the Ecumenical Temple 3096 | Temple | Fell from the grace of Xom 3096 | Temple | Became a worshipper of Vehumet 3096 | Temple | Offered knowledge of Kinetic Grapnel by Vehumet. 3110 | D:4 | Reached skill level 4 in Earth Magic 3135 | D:4 | XOM: noise 3152 | D:4 | Reached XP level 7. HP: 27/36 MP: 5/18 3172 | D:4 | Found a hazy altar of Hepliaklqana. 3320 | D:4 | Reached skill level 5 in Earth Magic 3409 | D:4 | XOM: give mutations 3409 | D:4 | Gained mutation: Your health recovers twice as slowly from | being drained. [Xom's mischief] 3409 | D:4 | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [Xom's mischief] 3409 | D:4 | Gained mutation: Your body sometimes grows weak upon taking | damage. [Xom's mischief] 3570 | D:5 | Entered Level 5 of the Dungeon 3750 | D:5 | Reached * piety under Vehumet 3799 | D:4 | Learned a level 4 spell: Fulminant Prism 3804 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3816 | D:5 | Reached skill level 6 in Earth Magic 4210 | D:5 | XOM: give mutations 4210 | D:5 | Gained mutation: You are vulnerable to cold. (rC-) [Xom's | mischief] 4210 | D:5 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [Xom's mischief] 4210 | D:5 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [Xom's mischief] 4210 | D:5 | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [Xom's mischief] 4256 | D:5 | XOM: draining 4332 | D:5 | XOM: god gift: parchment of Rimeblight 4455 | D:5 | XOM: give mutations 4455 | D:5 | Gained mutation: Your body sometimes grows weak and slow | upon taking damage. [Xom's mischief] 4455 | D:5 | Gained mutation: You are frail. (-10% HP) [Xom's mischief] 4455 | D:5 | Lost mutation: Your health recovers twice as slowly from | being drained. [Xom's mischief] 4517 | D:5 | XOM: summons 5 hostile chaos creatures 4779 | D:6 | Reached skill level 7 in Earth Magic 4779 | D:6 | Reached skill level 5 in Evocations 4779 | D:6 | Reached XP level 8. HP: 30/35 MP: 7/19 4827 | D:6 | XOM: 3-stop teleportation journey 4978 | D:6 | Reached skill level 8 in Earth Magic 5178 | D:6 | XOM: give mutations 5178 | D:6 | Gained mutation: You are dopey. (Int -3) [Xom's mischief] 5178 | D:6 | Lost mutation: Your body sometimes grows weak and slow upon | taking damage. [Xom's mischief] 5178 | D:6 | Gained mutation: You occasionally shout uncontrollably at | those who injure you. [Xom's mischief] 5178 | D:6 | Lost mutation: You occasionally shout uncontrollably at | those who injure you. [Xom's mischief] 5367 | D:7 | Found Hoog's Weapon Shop. 5369 | D:7 | Encountered Dowan 5370 | D:7 | Encountered Duvessa 5377 | D:7 | Killed Duvessa 5414 | D:6 | XOM: give mutations 5414 | D:6 | Gained mutation: Your magical capacity is low. (-10% MP) | [Xom's mischief] 5414 | D:6 | Gained mutation: Your magical capacity is very low. (-20% | MP) [Xom's mischief] 5481 | D:7 | Encountered Sprozz 5514 | D:6 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_loops_ring D:3: layout_basic, uniq_grinder D:4: layout_rooms, mainiacjoe_overflow_catch_the_wave, minmay_temple_entry_butterflies D:5: layout_basic D:6: layout_rooms D:7: layout_rooms, nicolae_uskayaw_dance_studio, serial_shops, nicolae_shop_statue_plus, hangedman_decor_growths, roderic_lattice_a, uniq_duvessa, uniq_sprozz Temple: dshaligram_water_room_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 | 6.0 Earth Magic | 2 3 4 7 8 | 8.3 Staves | 1 2 | 2.0 Evocations | 1 2 3 5 | 5.9 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 2 | 9 || 11 Melee: Staff | | 2 | 9 || 11 Cast: Magic Dart | 74 | 43 | 43 || 160 Searing Ray | 2 | 12 | 32 || 46 Iskenderun's Myst | | | 5 || 5 Fulminant Prism | | | 4 || 4 Drink: Curing | | | 2 || 2 Attraction | | | 1 || 1 Magic | | | 1 || 1 Stab: Sleeping | | 1 | || 1 Armour: Robe | 4 | 10 | 28 || 42 Dodge: Dodged | 9 | 6 | 58 || 73 Block: Other | | | 9 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5526 | 5194 | 332 | 0 | 4367 | 8 | 690.8 | Dungeon | 5504 | 5180 | 324 | 0 | 4367 | 7 | 786.3 | Temple | 22 | 14 | 8 | 0 | 0 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1334 daAuts D:5: 1118 daAuts D:1: 952 daAuts D:6: 751 daAuts D:2: 721 daAuts D:4: 602 daAuts D:7: 25 daAuts Temple: 22 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Xom | 4 | 9150 | 100 | 0 | 0 | 0 | 0 | 0 | 0 No God | 0 | 30947 | 0 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 0 | 30947 | 15 | 18 | 0 | 0 | 0 | 2 | 2 Vehumet | 1 | 38162 | 30 | 15 | 0 | 0 | 0 | 7 | 7 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 5 | 24 || 30 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 8 | 38 || 46 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++-------