Dungeon Crawl Stone Soup version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 3906093844249741004 (classic levelgen) 1368 Amnesiac the Ducker (level 8, -9/41 HPs) Began as a Deep Elf Conjurer on May 14, 2026. Was an Elder of Sif Muna. Killed from afar by a kobold geomancer (21 damage) ... with a blast of crystal shards ... on level 5 of the Dungeon. The game lasted 00:09:34 (4556 turns). Amnesiac the Ducker (Deep Elf Conjurer) Turns: 4556, Time: 00:09:34 Health: -9/41 AC: 8 Str: 6 XL: 8 Next: 38% Magic: 4/26 EV: 12 Int: 26 God: Sif Muna [****..] Gold: 312 SH: 0 Dex: 13 Spells: 4/17 levels left rFire . . . (100%) c - +5 long sword "Fautzyi" {holy, rElec rPois Str+2} rCold . . . (100%) (no offhand) rNeg . . . (100%) g - +0 leather armour {rPois} rPois + (33%) (no helmet) rElec + (33%) b - +0 cloak rCorr . (100%) d - +2 pair of gloves SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ h - ring of magical power HPRegen 0.26/turn (no ring) MPRegen 0.40/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion (0%), Channel Magic (21%), Forget Spell (0%), Divine Exegesis (63%) You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was greatly pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 312 gold pieces. Inventory: Hand Weapons c - the +5 long sword "Fautzyi" (weapon) {holy, rElec rPois Str+2} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. Str+2: It affects your strength (+2). It cannot be enchanted further. Missiles f - 4 curare-tipped darts j - a throwing net Armour a - a +0 robe b - a +0 cloak (worn) d - a +2 pair of gloves (worn) e - a +0 pair of boots (worn) g - a +0 leather armour of poison resistance (worn) Magical Staves l - a staff of alchemy Jewellery h - a ring of magical power (worn) Talismans i - the rimehorn talisman of Omission {Harm rF+ rN+ Dex-4} (You found it on level 3 of the Dungeon) [rimehorn talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. rN+: It protects you from negative energy. Dex-4: It affects your dexterity (-4). k - an inkwell talisman Scrolls c - a scroll of enchant armour {!r, unknown} e - 6 scrolls of identify {!r, unknown} h - a scroll of immolation {!r, unknown} k - a scroll of teleportation {!r, unknown} l - a scroll of acquirement {!r, unknown} m - 2 scrolls of fog {!r, unknown} o - a scroll of poison {!r, unknown} q - a scroll of silence {!r, unknown} u - 2 scrolls of noise {!r, unknown} v - a scroll of blinking {!r, unknown} y - a scroll of amnesia {!r, unknown} Potions g - a potion of magic {!q} d - 3 potions of moonshine {!q, unknown} f - a potion of curing {!q, unknown} j - 2 potions of heal wounds {!q, unknown} n - a potion of attraction {!q, unknown} p - a potion of cancellation {!q, unknown} s - a potion of mutation {!q, unknown} Skills: + Level 6.3 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting - Level 5.0 Conjurations - Level 5.0 Translocations - Level 5.0 Alchemy - Level 5.0 Invocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 16% 4 e - Searing Ray Conj 64% 2d6 2% 2 s - Fulminant Prism Conj/Alch 16% 3d11 16% 4 v - Blink Tloc 64% N/A 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 12% 2d2 19% 2 Summon Seismosaurus Egg Summ/Erth 6% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Sif Muna Shops: D:4 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword of venom and quivering stones (100% to hit) The magic dart hits the kobold but does no damage. You hear a shout! You encounter a kobold geomancer. It is wielding a +0 dagger. Things that are here: a +0 dagger; 8 stones; a kobold corpse Items here: ( )) [ †. The kobold geomancer invokes an archmage's trap upon you! Your power is siphoned away as the spells of a kobold geomancer are empowered! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 16% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. The kobold geomancer points next to you and mumbles some strange words. The wall shatters! The blast of rock fragments hits you. Casting: Fulminant Prism (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 16% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You encounter a kobold. It is wielding a +0 dagger and quivering stones. The kobold geomancer hits your fulminant prism with a +0 dagger. Your fulminant prism crackles loudly. The kobold geomancer hits your fulminant prism with a +0 dagger. Your fulminant prism explodes! The blast of energy engulfs the kobold geomancer!! The kobold geomancer is severely wounded. The blast of energy engulfs the kobold! You kill the kobold! Sif Muna accepts your kill. The kobold shouts! You aren't carrying any items that you can evoke. You aren't carrying any items that you can evoke. Unknown command. Okay, then. The kobold geomancer casts a spell next to you. The iron grate shatters! The blast of metal fragments hits you! * * * LOW HITPOINT WARNING * * * You hear a shout! Okay, then. There is a large open door here. There is a large open door here. You start resting. Your magical contamination has completely faded away. You start resting. A kobold geomancer comes into view. A kobold geomancer is nearby! Casting: Fulminant Prism (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (severely wounded, spells empowered, 73% to hit) You focus your ray upon the kobold geomancer. The searing ray misses the kobold geomancer. (Press . to maintain the ray.) The searing ray hits the kobold geomancer. The kobold geomancer is almost dead. The kobold geomancer casts a spell at the crystal wall. The crystal wall shatters! The blast of crystal shards hits you!! Ouch! That really hurt! You die... #K##### #.#.###. #.#≈..#.# #....... #.#≈..'.# #.#..... #.#≈..#.# #<...... #.##### #....... #'# ##....... #########'######### #......#. ###.....ß....Kß.....### #.####.#. ..#.............@.....# #.#....#. #.###.................# #.#.#.... #.# ##.#############.####.#....#. #.# #.# #............. #>####.###################.###### #................................ ######.###################.....## .......# ####### ...##### You could see a kobold geomancer (empowered). Vanquished Creatures A kobold geomancer (D:5) A black bear (D:5) A kobold brigand (D:3) A bullfrog (D:5) 3 scorpions (D:5) 3 howler monkeys 6 hounds 3 iguanas A clockroach (D:4) 2 orc wizards (D:5) 17 gnolls 10 adders A shadow imp (D:4) A white imp (D:5) 2 ufetubi (D:5) A ribbon worm (D:2) 3 dart slugs (D:1) 11 endoplasms 5 hobgoblins 19 jackals 34 orcs 3 quokkas 8 ball pythons 6 bats 4 frilled lizards 6 goblins 16 kobolds 9 rats 178 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 18 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 21 | D:2 | Learned a level 2 spell: Searing Ray 58 | D:2 | Reached skill level 5 in Conjurations 147 | D:2 | Found a shimmering blue altar of Sif Muna. 154 | D:2 | Became a worshipper of Sif Muna the Loreminder 165 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 227 | D:2 | Identified the +5 long sword "Fautzyi" {holy, rElec rPois | Str+2} 277 | D:2 | Reached skill level 3 in Dodging 389 | D:1 | Reached XP level 4. HP: 24/24 MP: 5/12 392 | D:1 | Learned a level 2 spell: Blink 397 | D:1 | Learned a level 4 spell: Fulminant Prism 523 | D:1 | Reached * piety under Sif Muna 659 | D:1 | Reached skill level 5 in Spellcasting 759 | D:1 | Reached skill level 1 in Translocations 1084 | D:1 | Reached ** piety under Sif Muna 1462 | D:3 | Identified the rimehorn talisman of Omission {Harm rF+ rN+ | Dex-4} 1685 | D:3 | Reached skill level 1 in Invocations 1863 | D:3 | Reached XP level 5. HP: 28/28 MP: 14/14 1894 | D:3 | Reached XP level 6. HP: 32/32 MP: 5/15 1995 | D:3 | Reached *** piety under Sif Muna 2070 | D:3 | Reached skill level 5 in Translocations 2075 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2192 | D:3 | Reached skill level 1 in Alchemy 2215 | D:3 | Reached XP level 7. HP: 36/36 MP: 16/16 2477 | D:3 | Found a faded altar of an unknown god. 3000 | D:4 | Found Gacluwo's Book Shop. 3189 | D:4 | Reached **** piety under Sif Muna 3750 | D:5 | Entered Level 5 of the Dungeon 4124 | D:5 | Reached skill level 5 in Alchemy 4124 | D:5 | Reached skill level 5 in Invocations 4124 | D:5 | Reached XP level 8. HP: 20/41 MP: 3/17 4292 | D:5 | Reached skill level 4 in Dodging 4294 | D:5 | Reached skill level 5 in Dodging 4512 | D:5 | Reached skill level 6 in Dodging 4556 | D:5 | Killed from afar by a kobold geomancer Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic D:2: layout_basic, basic_altar, grunt_ministairs_14 D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_1], layout_basic, nicolae_ecumenical_lake_church D:4: layout_gridville, serial_shops, shop D:5: darby_geomancy_lab [darby_geo_lab_end_default], layout_basic, st_stairs_4, minmay_increasing_density Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 | 5.0 Dodging | 3 6 | 6.3 Spellcasting | 4 5 | 5.0 Translocations | 2 3 5 | 5.0 Invocations | 1 2 3 5 | 5.0 Alchemy | 1 5 | 5.0 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 2 | 12 | 9 || 23 Melee: Long sword | 1 | 12 | 9 || 22 Unarmed | 1 | | || 1 Cast: Magic Dart | 47 | 143 | 76 || 266 Searing Ray | 1 | 16 | 23 || 40 Iskenderun's Myst | | | 1 || 1 Fulminant Prism | | | 6 || 6 Armour: Robe | 7 | | || 7 Leather armour | | 24 | 45 || 69 Dodge: Dodged | 5 | 24 | 32 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4568 | 4179 | 389 | 61 | 3212 | 5 | 913.6 | Dungeon | 4568 | 4179 | 389 | 61 | 3212 | 5 | 913.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1538 daAuts D:4: 912 daAuts D:1: 838 daAuts D:5: 679 daAuts D:2: 598 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Sif Muna | 0 | 1545 | 15 | 16 | 0 | 0 | 0 | 0 | 0 Sif Muna | 1 | 5709 | 30 | 20 | 0 | 0 | 0 | 0 | 0 Sif Muna | 2 | 11683 | 50 | 27 | 0 | 0 | 0 | 2 | 2 Sif Muna | 3 | 19998 | 75 | 26 | 0 | 0 | 0 | 1 | 1 Sif Muna | 4 | 32203 | 100 | 12 | 0 | 0 | 11 | 3 | 3 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Sif Muna Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 11 | 64 | 33 || 108 Kill Demon | 0 | 0 | 3 || 3 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 17 | 100 | 51 || 168 Kill Demon | 0 | 0 | 4 || 4 ----------------------+-------+-------+-------++-------