Dungeon Crawl Stone Soup version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 1785143985854440218 (classic levelgen) 168 Amnesiac the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on May 13, 2026. Slain by a crocodile (14 damage) ... in a sewer. The game lasted 00:02:58 (2027 turns). Amnesiac the Conjurer (Deep Elf Conjurer) Turns: 2027, Time: 00:02:59 Health: 0/28 AC: 2 Str: 4 XL: 5 Next: 24% Magic: 2/14 EV: 12 Int: 25 God: Gold: 204 SH: 0 Dex: 13 Spells: 4/14 levels left rFire . . . (100%) d - +3 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 204 gold pieces. Inventory: Hand Weapons d - a +3 short sword (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of willpower Talismans b - a quill talisman Scrolls c - 2 scrolls of brand weapon {!r, unknown} e - a scroll of identify {!r, unknown} h - a scroll of torment {!r, unknown} j - 2 scrolls of teleportation {!r, unknown} k - 2 scrolls of immolation {!r, unknown} l - a scroll of amnesia {!r, unknown} m - a scroll of enchant weapon {!r, unknown} u - a scroll of revelation {!r, unknown} Potions g - a potion of magic {!q} d - a potion of haste {!q, unknown} f - a potion of brilliance {!q, unknown} n - a potion of resistance {!q, unknown} o - a potion of heal wounds {!q, unknown} p - a potion of invisibility {!q, unknown} q - a potion of mutation {!q, unknown} Skills: - Level 3.1 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting - Level 5.0 Conjurations + Level 1.6 Translocations + Level 1.6 Air Magic + Level 1.7 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 e - Poisonous Vapours Alch/Air 56% 1d2 4% 1 s - Fulminant Prism Conj/Alch 11% 3d9 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 62% 2d6 1% 2 Shock Conj/Air 88% 1d8 2% 1 Momentum Strike Conj/Tloc 44% 3d9 3% 2 Kinetic Grapnel Frge 24% 1d4 9% 1 Soul Splinter Necr 24% N/A 9% 1 Petrify Alch/Erth 5% N/A 50% 4 Awaken Armour Erth/Frge 12% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Cheibriados Makhleb Ru Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (lightly wounded, 100% to hit) The magic dart hits the crocodile. The crocodile is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 4% risk of failure) Press: ? - help, Dir - move target Aim: a crocodile (lightly wounded) Poisonous fumes billow around the crocodile! The crocodile is poisoned. Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 4% risk of failure) Press: ? - help, Dir - move target Aim: a crocodile (moderately wounded, poisoned) Poisonous fumes billow around the crocodile! The crocodile looks even sicker. Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the crocodile. The crocodile is moderately wounded. The crocodile is knocked back by the mystic blast. You hear a bark! Casting: Iskenderun's Mystic Blast (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 4% risk of failure) Press: ? - help, Dir - move target Aim: a crocodile (heavily wounded, very poisoned) Poisonous fumes billow around the crocodile! The crocodile looks even sicker. You encounter a jackal. Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the crocodile! The crocodile is severely wounded. The crocodile is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Iskenderun's Mystic Blast (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 4% risk of failure) Press: ? - help, Dir - move target Aim: a crocodile (severely wounded, very poisoned) Poisonous fumes billow around the crocodile! The crocodile looks as sick as possible! The crocodile misses you. Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 4% risk of failure) Press: ? - help, Dir - move target Aim: a crocodile (severely wounded, extremely poisoned) Poisonous fumes billow around the crocodile! The crocodile looks as sick as possible! The crocodile bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! The crocodile attacks as it pursues you! The crocodile bites you! Ouch! That really hurt! You die... #.~.# ##~..## #..~..# ##~.~~~## #..~#.~.# ##~.###.~## #.~.# #~~.# #..## ##..# #@.# #~.# #l.# #..# #.h## #~.# #..~# ...# ##..# ..## #†.~# .†# ##..~. #.~.~.# ##..~## You could see a crocodile (extremely poisoned) and a jackal. Vanquished Creatures A bombardier beetle (D:4) A clockroach (D:4) A gnoll (D:1) 3 adders A ribbon worm (D:2) 4 dart slugs 4 orcs 7 endoplasms 6 hobgoblins 5 jackals (Sewer) A quokka (D:3) 5 ball pythons 7 bats 3 frilled lizards 5 goblins 11 kobolds 6 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 126 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 273 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 275 | D:1 | Reached skill level 5 in Conjurations 449 | D:2 | Found a faded altar of an unknown god. 774 | D:2 | Found a snail-covered altar of Cheibriados. 1184 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 1188 | D:3 | Learned a level 1 spell: Poisonous Vapours 1193 | D:3 | Learned a level 4 spell: Fulminant Prism 1198 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1277 | D:3 | Found a burning altar of Makhleb. 1759 | D:4 | Reached skill level 5 in Spellcasting 1885 | D:4 | Reached skill level 1 in Translocations 1885 | D:4 | Reached skill level 1 in Air Magic 1885 | D:4 | Reached skill level 1 in Alchemy 1910 | D:4 | Found a sacrificial altar of Ru. 1928 | D:4 | Reached XP level 5. HP: 28/28 MP: 7/14 1934 | D:4 | Found a glowing drain. 1938 | Sewer | Entered a sewer 2012 | Sewer | Encountered a crocodile 2027 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_rooms D:2: layout_basic, hellmonk_ecumenical_altar_run_dry, basic_altar, serial_park_tiny_pond D:3: layout_loops_ring, lemuel_tele_altar D:4: layout_rooms, mainiacjoe_overflow_concentric_impassable, gup_sewer_entry_bowl Sewer: sewer_the_crocodile Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.1 Conjurations | 5 | 5.0 Spellcasting | 4 5 | 5.0 Translocations | 1 | 1.6 Air Magic | 1 | 1.6 Alchemy | 1 | 1.7 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 94 | 43 || 137 Poisonous Vapours | | 18 || 18 Iskenderun's Myst | | 2 || 2 Armour: Robe | 1 | 9 || 10 Dodge: Dodged | 3 | 8 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2039 | 1938 | 101 | 0 | 1559 | 5 | 407.8 | Dungeon | 1943 | 1842 | 101 | 0 | 1504 | 4 | 485.8 | Sewer | 96 | 96 | 0 | 0 | 55 | 1 | 96.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 748 daAuts D:2: 567 daAuts D:1: 411 daAuts D:4: 216 daAuts Sewer: 96 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+