Dungeon Crawl Stone Soup version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 5594781148038538378 (classic levelgen) 1209 Amnesiac the Magician (level 8, -1/41 HPs) Began as a Deep Elf Conjurer on May 13, 2026. Was an Initiate of Vehumet. Slain by a yak (12 damage) ... on level 5 of the Dungeon. The game lasted 00:05:32 (3671 turns). Amnesiac the Magician (Deep Elf Conjurer) Turns: 3671, Time: 00:05:33 Health: -1/41 AC: 4 Str: 4 XL: 8 Next: 22% Magic: 2/20 EV: 11 Int: 26 God: Vehumet [......] Gold: 234 SH: 0 Dex: 13 Spells: 12/21 levels left rFire . . . (100%) a - staff of conjuration {!a} rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.34/turn %: no passive effects @: hasted, very quick A: magic regeneration a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 234 gold pieces. Inventory: Hand Weapons b - a +0 partisan Missiles d - a throwing net Armour c - a +0 cloak (worn) e - a +0 robe (worn) f - a +0 pair of boots (worn) Magical Staves a - a staff of conjuration (weapon) {!a} Wands e - a wand of paralysis (17) a - a wand of flame (19) Scrolls c - 2 scrolls of enchant weapon {!r, unknown} e - 3 scrolls of torment {!r, unknown} h - 5 scrolls of amnesia {!r, unknown} j - 3 scrolls of identify {!r, unknown} k - a scroll of butterflies {!r, unknown} l - 2 scrolls of immolation {!r, unknown} m - 3 scrolls of teleportation {!r, unknown} o - 2 scrolls of noise {!r, unknown} Potions g - 2 potions of magic {!q} h - 2 potions of haste {!q} f - a potion of heal wounds {!q, unknown} n - a potion of curing {!q, unknown} p - a potion of might {!q, unknown} q - a potion of brilliance {!q, unknown} s - a potion of cancellation {!q, unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 7.0 Spellcasting - Level 6.0 Conjurations + Level 5.8 Fire Magic + Level 5.8 Air Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Plasma Beam Fire/Air 19% 2x1d31 65% 6 e - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Hailstorm Conj/Ice 37% 3d9 5% 3 Summon Small Mammal Summ 36% N/A 6% 1 Lesser Beckoning Tloc 18% N/A 10% 2 Fulminant Prism Conj/Alch 18% 3d10 19% 4 Ignite Poison Fire/Alch 24% N/A 19% 4 Iskenderun's Battlesphe Conj/Frge 37% 2d11 19% 4 Iskenderun's Mystic Bla Conj/Tloc 37% 2d9 (+2d4 19% 4 Sticky Flame Fire/Alch 24% 2d6 19% 4 Petrify Alch/Erth 4% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Shops: D:4 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the yak! The yak is heavily wounded. The yak bellows! The searing ray hits the yak. The yak is heavily wounded. The searing ray hits the yak! The yak is severely wounded. You finish channelling your searing ray. The yak misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (severely wounded, 90% to hit) You feel a surge of power! You focus your ray upon the yak. The searing ray hits the yak. The yak is almost dead. The searing ray hits the yak! The yak is moderately wounded. (Press . to maintain the ray.) The yak gores you but does no damage. The searing ray hits the yak! You kill the yak! Vehumet accepts your kill. The searing ray hits the yak. The yak is moderately wounded. Your Fire Magic skill increases to level 5! Your Air Magic skill increases to level 5! You have reached level 8! You feel clever. The searing ray hits the yak! The yak is severely wounded. The searing ray hits the yak! The yak is almost dead. You finish channelling your searing ray. The yak gores you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (90% to hit) You feel a surge of power! You focus your ray upon the yak. The searing ray hits the yak! The yak is moderately wounded. (Press . to maintain the ray.) The yak closely misses you. The yak gores you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (almost dead, 90% to hit) You feel a surge of power! You focus your ray upon the yak. The searing ray hits the yak! You kill the yak! Vehumet accepts your kill. (Press . to maintain the ray.) The yak gores you. * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. d -> h - 2 potions of haste {!q} You stop channelling your searing ray. The yak barely misses you. The yak gores you! You die... ........###.# #####...# #.# ........# #.# .####+#####.# .# #......#.# ##### .###........# #...# .....†....### #.†.# .###......# #.Y.# ## #......# #@..# #......# #...# #......## #...# #.......#####)..# #..........##..%# ##########......# #......# #.#....# #.#....# #####Y You could see a yak. Vanquished Creatures 5 yaks (D:5) An ogre (D:4) A phantom (D:5) A hound (D:5) An orc priest (D:4) Crazy Yiuf (D:4) An iguana (D:5) Ijyb (D:4) Natasha (twice) (D:4) An orc wizard (D:4) 5 gnolls An adder (D:3) 5 dart slugs 8 endoplasms 3 hobgoblins 6 orcs 3 quokkas 5 ball pythons 5 bats 3 frilled lizards 6 goblins 5 kobolds 5 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 47 | D:1 | Reached XP level 2. HP: 2/15 MP: 2/8 50 | D:1 | Learned a level 2 spell: Searing Ray 247 | D:1 | Reached skill level 5 in Conjurations 429 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1218 | D:2 | Found a faded altar of an unknown god. 1831 | D:3 | Reached skill level 4 in Spellcasting 2001 | D:3 | Reached XP level 4. HP: 24/24 MP: 4/12 2388 | D:3 | Found an opulent altar of Gozag. 2388 | D:3 | Found a shimmering altar of Xom. 2507 | D:4 | Found a statue of an orb of fire. 2574 | D:4 | Found a statue of an orb of fire. 2575 | D:4 | Found a staircase to the Ecumenical Temple. 2583 | Temple | Entered the Ecumenical Temple 2635 | Temple | Became a worshipper of Vehumet 2635 | Temple | Offered knowledge of Shock by Vehumet. 2746 | D:4 | Found Builu's Armour Boutique. 2759 | D:4 | Encountered Natasha 2764 | D:4 | Killed Natasha 2845 | D:4 | Encountered an ogre 2859 | D:4 | Killed an ogre 2860 | D:4 | Reached skill level 5 in Spellcasting 2860 | D:4 | Reached XP level 5. HP: 18/28 MP: 9/15 2894 | D:4 | Encountered Ijyb 2899 | D:4 | Paralysed by Ijyb for 3.5 turns 2903 | D:4 | Killed Ijyb 2904 | D:4 | Reached skill level 6 in Spellcasting 3053 | D:4 | Reached skill level 7 in Spellcasting 3053 | D:4 | Reached XP level 6. HP: 31/32 MP: 11/18 3060 | D:4 | Learned a level 6 spell: Plasma Beam 3252 | D:4 | Encountered Crazy Yiuf 3310 | D:4 | Encountered Natasha 3315 | D:4 | Killed Natasha 3316 | D:4 | Reached skill level 1 in Fire Magic 3316 | D:4 | Reached skill level 1 in Air Magic 3352 | D:4 | Killed Crazy Yiuf 3431 | D:5 | Entered Level 5 of the Dungeon 3578 | D:5 | Encountered a yak 3580 | D:5 | Encountered a yak 3580 | D:5 | Encountered a yak 3580 | D:5 | Encountered a yak 3600 | D:5 | Killed a yak 3601 | D:5 | Reached XP level 7. HP: 36/36 MP: 12/19 3623 | D:5 | Killed a yak 3623 | D:5 | Encountered a yak 3631 | D:5 | Encountered a yak 3643 | D:5 | Killed a yak 3663 | D:5 | Killed a yak 3664 | D:5 | Reached skill level 5 in Fire Magic 3664 | D:5 | Reached skill level 5 in Air Magic 3664 | D:5 | Reached XP level 8. HP: 35/41 MP: 5/20 3671 | D:5 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_single_sparkle, layout_loops_ring, nicolae_titane D:2: layout_loops_ring, shapermc_ecumenical_altar_petra D:3: layout_loops_corners, gammafunk_temple_overflow_elements D:4: cheibrodos_pilgrimage, layout_loops_ring, minmay_temple_entry_gardened_gates, serial_shops, nicolae_shop_stone, uniq_natasha, uniq_ijyb, uniq_crazy_yiuf_cottage D:5: layout_basic, mainiacjoe_overflow_alcove_1, uniq_menkaure Temple: dpeg_five_rooms_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 | 6.0 Spellcasting | 4 5 7 | 7.0 Fire Magic | 3 5 | 5.8 Air Magic | 3 5 | 5.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 87 | 23 | 3 || 113 Searing Ray | | 21 | 8 || 29 Drink: Haste | | | 1 || 1 Armour: Robe | 3 | 13 | 8 || 24 Dodge: Dodged | 5 | 5 | 4 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3670 | 3272 | 398 | 46 | 2742 | 6 | 611.7 | Dungeon | 3566 | 3269 | 297 | 46 | 2742 | 5 | 713.2 | Temple | 103 | 2 | 101 | 0 | 0 | 1 | 103.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 873 daAuts D:3: 858 daAuts D:1: 825 daAuts D:2: 769 daAuts D:5: 239 daAuts Temple: 103 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 26355 | 15 | 17 | 0 | 0 | 0 | 3 | 3 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 15 | 3 || 17 Kill Undead | 0 | 1 | 0 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 22 | 4 || 26 Kill Undead | 0 | 1 | 0 || 1 ----------------------+-------+-------+-------++-------