Dungeon Crawl Stone Soup version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 13476900105972731892 (classic levelgen) 225 Amnesiac the Magician (level 5, -5/28 HPs) Began as a Deep Elf Conjurer on May 13, 2026. Slain by a drude (7 damage) ... on level 4 of the Dungeon. The game lasted 00:02:55 (1036 turns). Amnesiac the Magician (Deep Elf Conjurer) Turns: 1036, Time: 00:02:55 Health: -5/28 AC: 4 Str: 4 XL: 5 Next: 68% Magic: 0/15 EV: 11 Int: 25 God: Gold: 75 SH: 0 Dex: 13 Spells: 5/16 levels left rFire + . . (50%) c - +2 dagger (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) d - +1 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons c - a +2 dagger of speed (weapon) Armour a - a +0 robe (worn) d - a +1 cloak (worn) Jewellery b - a ring of protection from fire (worn) Wands d - a wand of digging (7) Scrolls c - a scroll of revelation {!r, unknown} d - a scroll of immolation {!r, unknown} e - a scroll of identify {!r, unknown} h - a scroll of teleportation {!r, unknown} Potions g - a potion of magic {!q} f - a potion of heal wounds {!q, unknown} j - a potion of attraction {!q, unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 6.1 Spellcasting - Level 5.0 Conjurations * Level 3.4 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 13% 4 e - Searing Ray Conj 64% 2d6 1% 2 s - Fulminant Prism Conj/Alch 10% 3d9 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 48% N/A 1% 1 Foxfire Conj/Fire 80% 2x1d8 2% 1 Vhi's Electric Charge Tloc/Air 32% N/A 36% 4 Martyr's Knell Necr/Summ 7% N/A 58% 4 Starburst Conj/Fire 10% 6d5 99% 6 Plasma Beam Fire/Air 3% 2x1d13 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Yredelemnul Shops: D:2 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 76% to hit) You focus your ray upon the orc wizard. The searing ray misses the orc wizard. The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) The searing ray misses the orc wizard. The drude hits you. Your doom draws closer. The drude barely misses you. The searing ray hits the orc wizard! You kill the orc wizard! The drude closely misses you. The drude misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (63% to hit) You focus your ray upon the drude. The searing ray hits the drude! The drude is moderately wounded. (Press . to maintain the ray.) The drude hits you but does no damage. The drude hits you. Your doom draws closer. The searing ray hits the drude. The drude is moderately wounded. The drude barely misses you. The drude closely misses you. x2 The drude hits you but does no damage. The searing ray misses the drude. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The searing ray hits the drude! The drude is severely wounded. You finish channelling your searing ray. The drude barely misses you. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (severely wounded, 63% to hit) You focus your ray upon the drude. The searing ray hits the drude. The drude is almost dead. (Press . to maintain the ray.) The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude closely misses you. The drude barely misses you. The drude closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (severely wounded, 100% to hit) The magic dart hits the drude but does no damage. The drude is severely wounded. The drude hits you! * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude hits you! You die... ########## ...:.....## .....)....## ......:....# ######## ...........# ##......## ...........# ##........# ...........# #.......... .......)!..#####.......... ....))).5@................ ..?....).##............... ###############........... #............# # #.##)....).... ###. ##............. .#.....#########...#.......... ...##............###>......... ..........##.................. You could see a drude. Vanquished Creatures A phantom (D:4) A jelly (D:4) 2 orc wizards 4 adders 3 ribbon worms 6 orcs 3 hobgoblins 2 quokkas 2 ball pythons 2 endoplasms 8 goblins 4 kobolds A rat (D:2) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 196 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 227 | D:2 | Found a basalt altar of Yredelemnul. 245 | D:2 | Found Ahak's Distillery. 430 | D:3 | Reached skill level 4 in Spellcasting 528 | D:3 | Reached skill level 5 in Conjurations 528 | D:3 | Reached XP level 3. HP: 19/19 MP: 8/10 543 | D:2 | Learned a level 2 spell: Searing Ray 595 | D:3 | Reached skill level 5 in Spellcasting 634 | D:4 | Reached XP level 4. HP: 22/24 MP: 8/13 641 | D:4 | Learned a level 4 spell: Fulminant Prism 646 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 807 | D:4 | Encountered a phantom 815 | D:4 | Killed a phantom 816 | D:4 | Reached skill level 6 in Spellcasting 816 | D:4 | Reached XP level 5. HP: 28/28 MP: 3/15 1036 | D:4 | Slain by a drude Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, st_stairs_14 D:2: layout_rooms, basic_altar, serial_shops, nicolae_shop_window_shopping, nicolae_lakefront_shop, nicolae_shopburst, nicolae_shop_back_alley_shop D:3: layout_basic, lemuel_doored_altar D:4: layout_rooms Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 6 | 6.1 Conjurations | 5 | 5.0 Translocations | 2 3 | 3.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 48 | 40 || 88 Searing Ray | 6 | 4 || 10 Armour: Robe | 12 | 14 || 26 Dodge: Dodged | 7 | 13 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1040 | 1016 | 24 | 70 | 593 | 4 | 260.0 | Dungeon | 1040 | 1016 | 24 | 70 | 593 | 4 | 260.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 418 daAuts D:3: 229 daAuts D:2: 223 daAuts D:1: 170 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+