Dungeon Crawl Stone Soup version 0.35-a0-336-gd5e08f372d (webtiles) character file. Game seed: 17786148644483456904 (classic levelgen) 256 Amnesiac the Magician (level 6, -5/40 HPs) Began as a Djinni Conjurer on May 3, 2026. Slain by an ogre ... wielding a +0 giant spiked club (31 damage) ... on level 4 of the Dungeon. The game lasted 00:02:56 (1960 turns). Amnesiac the Magician (Djinni Conjurer) Turns: 1960, Time: 00:02:57 Health: -5/40 AC: 2 Str: 6 XL: 6 Next: 39% Gold: 109 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) e - staff of earth rCold x . . (150%) b - orb {Attunement} rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - amulet of the acrobat Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: acrobat, infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 109 gold pieces. Inventory: Armour a - a +0 robe (worn) b - an orb of attunement (worn) c - the +0 ring mail of the Byakko {rPois Int+3} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. f - a +2 helmet Magical Staves e - a staff of earth (weapon) Jewellery d - an amulet of the acrobat (worn) Scrolls c - a scroll of teleportation {!r, unknown} e - a scroll of brand weapon {!r, unknown} h - 2 scrolls of identify {!r, unknown} j - 2 scrolls of poison {!r, unknown} l - a scroll of torment {!r, unknown} Potions d - 2 potions of curing {!q, unknown} f - a potion of mutation {!q, unknown} k - 2 potions of invisibility {!q, unknown} n - a potion of heal wounds {!q, unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.6 Spellcasting + Level 5.6 Conjurations + Level 5.6 Hexes + Level 5.6 Summonings + Level 5.6 Necromancy + Level 5.6 Translocations + Level 5.6 Forgecraft + Level 5.6 Fire Magic + Level 5.6 Ice Magic + Level 5.6 Air Magic + Level 5.6 Earth Magic + Level 5.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 10% 4 c - Slow Hex 100% N/A 1% 1 d - Call Imp Summ 58% N/A 1% 2 e - Searing Ray Conj 58% 2d6 1% 2 w - Fulminant Prism Conj/Alch 14% 3d9 10% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Cheibriados Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You fly upwards. There is a stone staircase leading down here. There is an escape hatch in the floor here. You see here a bat skeleton. There is a stone staircase leading down here. You start resting. HP restored. You fly downwards. Found an escape hatch in the ceiling. Found a stone staircase leading down. There is a stone staircase leading up here. You encounter a hound. A hound is nearby! Found a staircase to the Ecumenical Temple. You encounter an ogre. It is wielding a +0 giant spiked club. The ogre shouts! Found 15 gold pieces. You encounter a gnoll. It is wielding a +0 flail. You encounter a gnoll. It is wielding a +0 halberd. The hound barks! The gnoll shouts! Casting: Iskenderun's Mystic Blast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre! The ogre is heavily wounded. The ogre is knocked back by the mystic blast. You hear a shout! You encounter a phantom. The gnoll shouts! There is a staircase to the Ecumenical Temple here. Casting: Iskenderun's Mystic Blast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre. The ogre is heavily wounded. The mystic blast hits the hound. The hound is moderately wounded. The hound is knocked back by the mystic blast. The mystic blast hits the phantom. The phantom is moderately damaged. The phantom is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. The ogre barely misses you. Casting: Iskenderun's Mystic Blast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hound! The hound is almost dead. The hound is knocked back by the mystic blast. The hound collides with the gnoll! The gnoll is severely wounded. You kill the hound! The mystic blast hits the gnoll! The gnoll is heavily wounded. The mystic blast hits the ogre! The ogre is almost dead. You hear a shout! You encounter a gnoll. It is wielding a +0 spear. You encounter a gnoll. It is wielding a +0 halberd. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #........### ........# #..........l)... .........# .....# #†)... ..........###.$...# #<.##. #.................# #)## ##................#. #.. #.............ß..... #... .# #...j.....♣.♣...... ....# ..<#...j...jjO@......# ##w.# .............♣.♣....#. ..# ............ß.W.....# ... ...........##......... .##.......##......... #........##......... ...##..........#...... #. #...<......#..... ...........#.... You could see an ogre, a phantom and 4 gnolls. Vanquished Creatures A hound (D:4) An orc priest (D:3) A sleepcap (D:4) A clockroach (D:3) Natasha (thrice) (D:3) 4 adders (D:3) 2 dart slugs (D:2) 4 orcs (D:3) 5 endoplasms 5 hobgoblins 8 jackals 4 quokkas 7 ball pythons 4 bats 4 frilled lizards 7 goblins 7 kobolds 2 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Amnesiac set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 121 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 413 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 413 | D:2 | Learned a level 1 spell: Slow 486 | D:2 | Identified the +0 ring mail of the Byakko {rPois Int+3} 1041 | D:2 | Encountered Sigmund 1181 | D:3 | Found a snail-covered altar of Cheibriados. 1193 | D:3 | Reached XP level 4. HP: 25/31 MP: 0/0 1240 | D:3 | Encountered Natasha 1243 | D:3 | Killed Natasha 1256 | D:3 | Reached XP level 5. HP: 27/35 MP: 0/0 1256 | D:3 | Learned a level 2 spell: Call Imp 1515 | D:3 | Reached skill level 5 in Spellcasting 1515 | D:3 | Reached skill level 5 in Conjurations 1515 | D:3 | Reached skill level 5 in Hexes 1515 | D:3 | Reached skill level 5 in Summonings 1515 | D:3 | Reached skill level 5 in Necromancy 1515 | D:3 | Reached skill level 5 in Translocations 1515 | D:3 | Reached skill level 5 in Forgecraft 1515 | D:3 | Reached skill level 5 in Fire Magic 1515 | D:3 | Reached skill level 5 in Ice Magic 1515 | D:3 | Reached skill level 5 in Air Magic 1515 | D:3 | Reached skill level 5 in Earth Magic 1515 | D:3 | Reached skill level 5 in Alchemy 1604 | D:3 | Encountered Natasha 1607 | D:3 | Killed Natasha 1608 | D:3 | Reached XP level 6. HP: 37/40 MP: 0/0 1641 | D:3 | Encountered Natasha 1645 | D:3 | Killed Natasha 1947 | D:4 | Found a statue of an orb of fire. 1947 | D:4 | Found a staircase to the Ecumenical Temple. 1950 | D:4 | Found a statue of an orb of fire. 1960 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_rooms, minmay_misc_feat_doors D:2: layout_loops_ring, uniq_sigmund D:3: layout_rooms, mainiacjoe_overflow_catwalk, minmay_quantized, uniq_natasha D:4: layout_cave_pools, minmay_temple_entry_trees, minmay_rat_hole, uniq_robin Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.6 Conjurations | 4 5 | 5.6 Hexes | 4 5 | 5.6 Summonings | 4 5 | 5.6 Necromancy | 4 5 | 5.6 Translocations | 4 5 | 5.6 Forgecraft | 4 5 | 5.6 Fire Magic | 4 5 | 5.6 Ice Magic | 4 5 | 5.6 Air Magic | 4 5 | 5.6 Earth Magic | 4 5 | 5.6 Alchemy | 4 5 | 5.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 5 || 5 Melee: Staff | | 5 || 5 Cast: Magic Dart | 75 | 17 || 92 Searing Ray | | 12 || 12 Iskenderun's Myst | | 11 || 11 Armour: Robe | 2 | 5 || 7 Dodge: Dodged | 1 | 20 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1960 | 1703 | 257 | 177 | 1159 | 4 | 490.0 | Dungeon | 1960 | 1703 | 257 | 177 | 1159 | 4 | 490.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 782 daAuts D:2: 749 daAuts D:1: 397 daAuts D:4: 32 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+