Dungeon Crawl Stone Soup version 0.35-a0-336-gd5e08f372d (webtiles) character file. Game seed: 14410770436773073262 (classic levelgen) 973 Amnesiac the Destroyer (level 7, 0/36 HPs) Began as a Deep Elf Conjurer on May 3, 2026. Shot with an arrow by a centaur (9 damage) ... on level 5 of the Dungeon. The game lasted 00:05:05 (3657 turns). Amnesiac the Destroyer (Deep Elf Conjurer) Turns: 3657, Time: 00:05:05 Health: 0/36 AC: 2 Str: 1 XL: 7 Next: 94% Magic: 7/29 EV: 12 Int: 25 God: Gold: 215 SH: 5 Dex: 19 Spells: 10/21 levels left rFire . . . (100%) a - +9 whip of Sobohiukk {pain, rPois rN++ Str-3} rCold . . . (100%) (no offhand) rNeg + + . (20%) i - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of reflection Stlth ++ g - ring of magical power HPRegen 0.26/turn j - +6 ring of dexterity MPRegen 0.42/turn %: reflection @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 215 gold pieces. Inventory: Hand Weapons a - the +9 whip of Sobohiukk (weapon) {pain, rPois rN++ Str-3} (You found it on level 4 of the Dungeon) rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Str-3: It affects your strength (-3). It cannot be enchanted further. Missiles d - a throwing net Armour i - a +0 robe (worn) Magical Staves b - a staff of air Jewellery c - an amulet of reflection (worn) e - a ring of resist corrosion f - a ring of flight g - a ring of magical power (worn) h - a ring of protection from cold j - a +6 ring of dexterity (worn) Wands d - a wand of digging (10) Scrolls c - 2 scrolls of enchant armour {!r, unknown} d - 4 scrolls of identify {!r, unknown} e - 2 scrolls of poison {!r, unknown} h - 5 scrolls of noise {!r, unknown} j - a scroll of fear {!r, unknown} k - a scroll of brand weapon {!r, unknown} m - a scroll of teleportation {!r, unknown} o - a scroll of summoning {!r, unknown} q - a scroll of immolation {!r, unknown} u - a scroll of enchant weapon {!r, unknown} Potions g - 2 potions of magic {!q} f - a potion of enlightenment {!q, unknown} l - a potion of haste {!q, unknown} n - a potion of heal wounds {!q, unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.5 Spellcasting * Level 9.3 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 10% 4 e - Searing Ray Conj 100% 2d8 1% 2 w - Fulminant Prism Conj/Alch 16% 3d11 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 18% N/A 6% 1 Jinxbite Hex 18% 2d2 10% 2 Lesser Beckoning Tloc 18% N/A 10% 2 Scorch Fire 18% 2d5 10% 2 Sublimation of Blood Necr 9% N/A 10% 2 Confusing Touch Hex 9% N/A 19% 3 Launch Clockwork Bee Frge 9% N/A 19% 3 Sigil of Binding Hex 9% N/A 19% 3 Summon Seismosaurus Egg Summ/Erth 9% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Fedhas Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Iskenderun's Mystic Blast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll sergeant. The gnoll sergeant is lightly wounded. The gnoll sergeant is knocked back by the mystic blast. You hear a shout! Casting: Iskenderun's Mystic Blast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +1 trident of protection, wearing a +0 ring mail and wearing a +0 kite shield (lightly wounded, 90% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant. The gnoll sergeant is lightly wounded. (Press . to maintain the ray.) The searing ray hits the gnoll sergeant! The gnoll sergeant is heavily wounded. You encounter a gnoll. It is wielding a +0 halberd. You stop channelling your searing ray. You encounter a centaur. It is carrying a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow barely misses you. You encounter a water moccasin. The gnoll sergeant attacks as it pursues you! The gnoll sergeant hits you from afar with a +1 trident of protection. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. The centaur unwields a +0 orcbow. You block the centaur's attack. The centaur misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll sergeant! The gnoll sergeant is severely wounded. The gnoll sergeant is knocked back by the mystic blast. The gnoll sergeant slams into the stone wall. The gnoll sergeant is almost dead. The mystic blast hits the centaur! The centaur is severely wounded. The centaur is knocked back by the mystic blast. The mystic blast hits the centaur! The centaur is heavily wounded. The centaur is knocked back by the mystic blast. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur wields a +0 orcbow. The centaur shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow hits the centaur! You kill the centaur! The gnoll sergeant closely misses you. The water moccasin hisses angrily. Casting: Iskenderun's Mystic Blast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll sergeant but does no damage. The gnoll sergeant is almost dead. The mystic blast hits the centaur! The centaur is almost dead. The centaur is knocked back by the mystic blast. The centaur shoots an arrow. The arrow hits you! You die... .....##.## ...>.#...# ...<.....# ...c.....### .........#.## #...........######## ...S...............# .....).@†...####...# ......##...## ##..# ..... ##j## ##.# .... #..# #.# . ... #.)# #.# ... ... #).# #.# ..# ... #.j# #.# #.## #... #... #.# ##..##... .... #.# You could see a water moccasin, a gnoll sergeant and a centaur. Vanquished Creatures 2 black bears (D:5) A centaur (D:5) 2 phantoms A gnoll sergeant (D:5) A scorpion (D:3) 2 rock fish (D:4) A hound (D:5) A jelly (D:4) A gnoll bouda (D:3) A clockroach (D:4) 14 gnolls 6 adders 4 dart slugs 4 ribbon worms (D:2) 2 endoplasms (D:2) 2 hobgoblins 5 quokkas 3 ball pythons 7 bats 3 frilled lizards 9 goblins 5 jackals 3 kobolds 3 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 73 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 76 | D:1 | Learned a level 2 spell: Searing Ray 313 | D:1 | Reached skill level 5 in Conjurations 1074 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1355 | D:2 | Found a faded altar of an unknown god. 1749 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 2175 | D:3 | Reached skill level 6 in Conjurations 2175 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/14 2180 | D:3 | Learned a level 4 spell: Fulminant Prism 2185 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2562 | D:3 | Reached skill level 5 in Spellcasting 2899 | D:4 | Reached skill level 7 in Conjurations 2899 | D:4 | Reached XP level 6. HP: 32/32 MP: 16/16 3046 | D:4 | Found a blossoming altar of Fedhas. 3093 | D:4 | Identified the +9 whip of Sobohiukk {pain, rPois rN++ | Str-3} 3372 | D:5 | Entered Level 5 of the Dungeon 3401 | D:5 | Reached skill level 8 in Conjurations 3401 | D:5 | Reached XP level 7. HP: 27/36 MP: 12/18 3586 | D:5 | Reached skill level 9 in Conjurations 3657 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic D:2: wad_pebble_path, layout_basic, dreamdust_ecumenical_altar_angels_and_demons, minivault_24, st_stairs_7, minmay_increasing_density D:3: layout_rooms D:4: layout_rooms, fedhas_altar_2 D:5: layout_cave_pools, serial_gnoll_camp, gnoll_camp_mini_doghouse, gnoll_camp_mini_hut, gnoll_camp_mini_sergeant, gnoll_camp_mini_hut Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 8 9 | 9.3 Spellcasting | 4 5 6 7 | 7.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 85 | 77 | 9 || 171 Searing Ray | | 7 | 9 || 16 Iskenderun's Myst | | 4 | 9 || 13 Armour: Robe | | 10 | 8 || 18 Dodge: Dodged | 1 | 10 | 6 || 17 Block: Other | | 5 | 2 || 7 Reflection | | 1 | 1 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3658 | 3431 | 227 | 187 | 2713 | 5 | 731.6 | Dungeon | 3658 | 3431 | 227 | 187 | 2713 | 5 | 731.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1124 daAuts D:1: 1083 daAuts D:4: 655 daAuts D:3: 571 daAuts D:5: 225 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+