Dungeon Crawl Stone Soup version 0.35-a0-336-gd5e08f372d (webtiles) character file. Game seed: 2204629097195602704 (classic levelgen) 123 Amnesiac the Magician (level 5, -3/35 HPs) Began as a Djinni Conjurer on May 3, 2026. Killed from afar by Terence (7 damage) ... with a rupture ... on level 2 of the Dungeon. The game lasted 00:01:37 (1707 turns). Amnesiac the Magician (Djinni Conjurer) Turns: 1707, Time: 00:01:38 Health: -3/35 AC: 5 Str: 6 XL: 5 Next: 29% Gold: 109 EV: 10 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +1 leather armour {rC+} rPois ∞ (0%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no amulet) Will ..... c - ring of see invisible Stlth + (no ring) HPRegen 0.25/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 109 gold pieces. Inventory: Armour b - a +0 helmet (worn) d - a +1 leather armour of cold resistance (worn) e - a +2 cloak f - the +8 chain mail of the Dowdy God {rF+} (You took it off a kobold on level 2 of the Dungeon) rF+: It protects you from fire. It cannot be enchanted further. Jewellery c - a ring of see invisible (worn) Talismans a - a rimehorn talisman Wands c - a wand of warping (11) Scrolls c - a scroll of vulnerability {!r, unknown} d - 3 scrolls of teleportation {!r, unknown} e - a scroll of blinking {!r, unknown} h - a scroll of identify {!r, unknown} m - 2 scrolls of enchant armour {!r, unknown} Potions f - 3 potions of heal wounds {!q, unknown} j - 2 potions of moonshine {!q, unknown} k - 2 potions of resistance {!q, unknown} l - a potion of curing {!q, unknown} n - 2 potions of cancellation {!q, unknown} o - a potion of enlightenment {!q, unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.9 Spellcasting + Level 4.9 Conjurations + Level 4.9 Hexes + Level 4.9 Summonings + Level 4.9 Necromancy + Level 4.9 Translocations + Level 4.9 Forgecraft + Level 4.9 Fire Magic + Level 4.9 Ice Magic + Level 4.9 Air Magic + Level 4.9 Earth Magic + Level 4.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 21% 4 c - Foxfire Conj/Fire 100% 2x1d9 1% 1 e - Searing Ray Conj 54% 2d6 3% 2 v - Blink Tloc 54% N/A 3% 2 w - Fulminant Prism Conj/Alch 13% 3d8 21% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) m - 2 scrolls labelled ZINIRCH REUPHIU {!r} (gained 1) Found a stone staircase leading down. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a kobold. It is wielding a +0 dagger. The kobold shouts! You hear a shout! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. A kobold is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! You encounter Terence the Veteran. He is wielding a +2 flail of protection and carrying a wand of warping. Terence shouts! You start waiting. Terence comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Terence but does no damage. You hear a shout! Casting: Iskenderun's Mystic Blast (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Terence but does no damage. Terence completely misses you. Casting: Iskenderun's Mystic Blast (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Terence but does no damage. You hear a shout! You encounter a kobold. It is wielding a +0 whip and quivering stones. Terence hits you with a +2 flail of protection. Casting: Iskenderun's Mystic Blast (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Terence but does no damage. * * * LOW HITPOINT WARNING * * * You hear a shout! Terence hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * Terence zaps a wand. Space twists violently! The rupture engulfs you! You blink. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Terence zaps a wand. Space twists violently! The rupture engulfs you! You blink. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." .........K...###...##.##.. ....#.##.....##...#)%#..# ..>..........#...##.##.## .###.......##...'..#(.#) ##....##.####.######### #...#.K..## #..####.### ..@..).#.##.§..###...##..... ...#####.#..#....>......#.#. . #.@.@..##.....####.#. #..#######....##..... #§.# ##......##.. .........# #...####### .#####..## #...# # #..# #...# #..# #...# #### #...# ##### You could see Terence and a kobold. Vanquished Creatures Robin (D:2) A gnoll (D:2) 6 adders (D:2) 3 dart slugs An endoplasm (D:2) 8 hobgoblins 4 jackals 3 quokkas 4 bats A frilled lizard (D:2) 13 goblins 6 kobolds 6 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Amnesiac set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 343 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 864 | D:1 | Found Ismo's Distillery. 1023 | D:2 | Reached XP level 3. HP: 20/25 MP: 0/0 1023 | D:2 | Learned a level 1 spell: Foxfire 1099 | D:2 | Encountered Robin 1235 | D:2 | Killed Robin 1289 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1507 | D:2 | Reached XP level 5. HP: 34/35 MP: 0/0 1507 | D:2 | Learned a level 2 spell: Blink 1519 | D:2 | Identified the +8 chain mail of the Dowdy God {rF+} 1693 | D:2 | Encountered Terence 1707 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_basic, serial_shops, nicolae_shop_peninsula, serial_curves, eino_curves_01, eino_curves_01, eino_curves_01 D:2: minmay_razor_zed, layout_rooms, minmay_misc_feat_pillars, kennysheep_nub, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.9 Conjurations | 4 | 4.9 Hexes | 4 | 4.9 Summonings | 4 | 4.9 Necromancy | 4 | 4.9 Translocations | 4 | 4.9 Forgecraft | 4 | 4.9 Fire Magic | 4 | 4.9 Ice Magic | 4 | 4.9 Air Magic | 4 | 4.9 Earth Magic | 4 | 4.9 Alchemy | 4 | 4.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 66 | 44 || 110 Searing Ray | 2 | || 2 Iskenderun's Myst | | 5 || 5 Armour: Robe | 8 | || 8 Leather armour | 24 | 10 || 34 Dodge: Dodged | 20 | 4 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1708 | 1696 | 12 | 229 | 1209 | 2 | 854.0 | Dungeon | 1708 | 1696 | 12 | 229 | 1209 | 2 | 854.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1190 daAuts D:2: 517 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+