Dungeon Crawl Stone Soup version 0.35-a0-332-gb14e334c73 (webtiles) character file. Game seed: 13215842901397011006 (classic levelgen) 135 Amnesiac the Magician (level 5, -19/35 HPs) Began as a Djinni Conjurer on May 2, 2026. Demolished by an ogre ... wielding a +0 giant spiked club (30 damage) ... on level 3 of the Dungeon. The game lasted 00:02:52 (2102 turns). Amnesiac the Magician (Djinni Conjurer) Turns: 2102, Time: 00:02:53 Health: -19/35 AC: 2 Str: 6 XL: 5 Next: 41% Gold: 184 EV: 11 Int: 27 God: SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold x . . (150%) g - orb {Mesmerism} rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no amulet) Will ..... c - +6 ring of intelligence Stlth ++ d - ring of see invisible HPRegen 0.25/turn %: infuse magic (-20 HP) @: on mesmerism cooldown, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 184 gold pieces. Inventory: Armour a - a +0 robe (worn) g - an orb of mesmerism (worn) Magical Staves b - a staff of alchemy Jewellery c - a +6 ring of intelligence (worn) d - a ring of see invisible (worn) e - a ring of wizardry Scrolls c - a scroll of revelation {!r, unknown} e - 2 scrolls of identify {!r, unknown} h - 3 scrolls of noise {!r, unknown} j - a scroll of teleportation {!r, unknown} m - a scroll of enchant weapon {!r, unknown} o - a scroll of enchant armour {!r, unknown} Potions d - a potion of might {!q, unknown} f - 2 potions of ambrosia {!q, unknown} k - a potion of mutation {!q, unknown} l - a potion of heal wounds {!q, unknown} n - a potion of attraction {!q, unknown} p - a potion of lignification {!q, unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.0 Spellcasting + Level 5.0 Conjurations + Level 5.0 Hexes + Level 5.0 Summonings + Level 5.0 Necromancy + Level 5.0 Translocations + Level 5.0 Forgecraft + Level 5.0 Fire Magic + Level 5.0 Ice Magic + Level 5.0 Air Magic + Level 5.0 Earth Magic + Level 5.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 33% 2d8 (+2d4 9% 4 c - Apportation Tloc 66% N/A 1% 1 d - Scorch Fire 66% 2d7 1% 2 e - Searing Ray Conj 66% 2d6 1% 2 w - Fulminant Prism Conj/Alch 16% 3d10 9% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History An iguana is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana is moderately wounded. The iguana's fire resistance burns away. The iguana closely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana is burned terribly! The iguana is almost dead. The iguana closely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana is burned terribly! You kill the iguana! Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 5! Your Hexes skill increases to level 5! Your Summonings skill increases to level 5! Your Necromancy skill increases to level 5! Your Translocations skill increases to level 5! Your Forgecraft skill increases to level 5! Your Fire Magic skill increases to level 5! Your Ice Magic skill increases to level 5! Your Air Magic skill increases to level 5! Your Earth Magic skill increases to level 5! Your Alchemy skill increases to level 5! You encounter a quokka. A quokka is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the quokka. You kill the quokka! You see here a quokka corpse. You see here a quokka corpse. You encounter an ogre. It is wielding a +0 giant spiked club. The ogre shouts! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is moderately wounded. The ogre's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is burned terribly! The ogre is heavily wounded. You encounter a bat. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bat. You kill the bat! The ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * Your orb emits a pulse of dizzying energy. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is burned terribly! The ogre snaps out of its daze. The ogre is severely wounded. * * * LOW HITPOINT WARNING * * * The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ## ### #. ... #. #.# ### #. #†#... #. ########.#.# #.# #..........# #.######.######@### #.............#O# #..#####.####.#.# #..# #.†....#.# #..# #####..#.. #..# .### ##..# # #..:# ## #.#.# .. You could see an ogre (combustible). Vanquished Creatures An iguana (D:3) Natasha (D:2) 2 adders (D:2) 3 gnolls (D:3) 3 dart slugs 2 ribbon worms (D:2) 3 endoplasms A hobgoblin (D:2) 2 quokkas 3 ball pythons 4 bats 3 frilled lizards 2 goblins 4 kobolds 9 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Amnesiac set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 980 | D:2 | Reached XP level 2. HP: 20/21 MP: 0/0 1039 | D:2 | Encountered Natasha 1043 | D:2 | Killed Natasha 1044 | D:2 | Reached XP level 3. HP: 17/25 MP: 0/0 1044 | D:2 | Learned a level 1 spell: Apportation 1231 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1872 | D:3 | Found an iron altar of Okawaru. 1935 | D:3 | Reached XP level 5. HP: 23/35 MP: 0/0 1935 | D:3 | Learned a level 2 spell: Scorch 2079 | D:3 | Reached skill level 5 in Spellcasting 2079 | D:3 | Reached skill level 5 in Conjurations 2079 | D:3 | Reached skill level 5 in Hexes 2079 | D:3 | Reached skill level 5 in Summonings 2079 | D:3 | Reached skill level 5 in Necromancy 2079 | D:3 | Reached skill level 5 in Translocations 2079 | D:3 | Reached skill level 5 in Forgecraft 2079 | D:3 | Reached skill level 5 in Fire Magic 2079 | D:3 | Reached skill level 5 in Ice Magic 2079 | D:3 | Reached skill level 5 in Air Magic 2079 | D:3 | Reached skill level 5 in Earth Magic 2079 | D:3 | Reached skill level 5 in Alchemy 2097 | D:3 | Encountered an ogre 2102 | D:3 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic, skrybe_limestone_x D:2: layout_loops_ring, darby_scavenged_remnants, uniq_natasha D:3: layout_loops_ring, lightli_temple_of_fire, vehumet_crystals, nicolae_okawaru_hey_there's_oka_statue_tiles, chequers_serial_rivers_micro_b, minivault_19 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 4 5 | 5.0 Hexes | 4 5 | 5.0 Summonings | 4 5 | 5.0 Necromancy | 4 5 | 5.0 Translocations | 4 5 | 5.0 Forgecraft | 4 5 | 5.0 Fire Magic | 4 5 | 5.0 Ice Magic | 4 5 | 5.0 Air Magic | 4 5 | 5.0 Earth Magic | 4 5 | 5.0 Alchemy | 4 5 | 5.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 19 | 36 || 55 Searing Ray | 6 | 1 || 7 Fulminant Prism | | 3 || 3 Scorch | | 8 || 8 Armour: Robe | 1 | 7 || 8 Dodge: Dodged | 2 | 4 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2101 | 2041 | 60 | 114 | 1682 | 3 | 700.3 | Dungeon | 2101 | 2041 | 60 | 114 | 1682 | 3 | 700.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 966 daAuts D:2: 851 daAuts D:3: 284 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+