Dungeon Crawl Stone Soup version 0.35-a0-332-gb14e334c73 (webtiles) character file. Game seed: 8758508659106513475 (classic levelgen) 116 Amnesiac the Magician (level 5, 0/35 HPs) Began as a Djinni Conjurer on May 2, 2026. Slain by a gnoll ... wielding a +0 flail of protection (1 damage) ... on level 3 of the Dungeon. The game lasted 00:02:57 (1829 turns). Amnesiac the Magician (Djinni Conjurer) Turns: 1829, Time: 00:02:58 Health: 0/35 AC: 2 Str: 6 XL: 5 Next: 20% Gold: 180 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 180 gold pieces. Inventory: Hand Weapons c - the +6 whip of the Pillar {concuss, rN++ Str+4} (You found it on level 3 of the Dungeon) rN++: It greatly protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. Armour a - a +0 robe (worn) Magical Staves b - a staff of air Scrolls c - 2 scrolls of fear {!r, unknown} d - a scroll of poison {!r, unknown} e - 3 scrolls of teleportation {!r, unknown} h - 6 scrolls of identify {!r, unknown} j - a scroll of revelation {!r, unknown} k - a scroll of blinking {!r, unknown} l - 3 scrolls of noise {!r, unknown} m - a scroll of amnesia {!r, unknown} q - a scroll of enchant armour {!r, unknown} Potions f - a potion of brilliance {!q, unknown} n - 2 potions of might {!q, unknown} o - a potion of curing {!q, unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.8 Spellcasting + Level 4.8 Conjurations + Level 4.8 Hexes + Level 4.8 Summonings + Level 4.8 Necromancy + Level 4.8 Translocations + Level 4.8 Forgecraft + Level 4.8 Fire Magic + Level 4.8 Ice Magic + Level 4.8 Air Magic + Level 4.8 Earth Magic + Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 52% 2d12 1% 1 b - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 14% 4 c - Magic Dart Conj 100% 1d8 1% 1 d - Scorch Fire 52% 2d7 2% 2 e - Searing Ray Conj 52% 2d6 2% 2 w - Fulminant Prism Conj/Alch 13% 3d9 14% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Nemelex Xobeh The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You encounter an orc. It is wielding a +0 flail and quivering boomerangs. The orc misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 trident (moderately wounded, 83% to hit) The blast of sand hits the orc! You kill the orc! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail and quivering boomerangs (wandering, hasn't noticed you, 83% to hit) The blast of sand hits the orc! You kill the orc! Found a hand axe. Found a stone staircase leading up. c - the +6 whip of the Pillar {concuss, rN++ Str+4} Found a stone staircase leading down. Found a parchment of Freezing Cloud. You encounter a gnoll. It is wielding a +0 flail. You encounter a gnoll. It is wielding a +0 whip. There are monsters nearby! There are monsters nearby! You encounter a gnoll. It is wielding a +0 flail of protection. The gnoll shouts! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (85% to hit) The blast of sand hits the gnoll! You kill the gnoll! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail of protection (85% to hit) The blast of sand hits the gnoll. The gnoll is lightly wounded. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail of protection (lightly wounded, 85% to hit) The blast of sand hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 flail of protection! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail of protection (lightly wounded, 85% to hit) The blast of sand hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 flail of protection. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail of protection. You die... .# .#....... ####.#....... # ..#.#....... ####. #.#.#....... .....###.#.#..$.... ##.........#....... .....#...###....... .....#....@jj...... .........###....... .........# ####### ### .#...#..##### ####.. .....#......# #..... ##...##.#.#.##########..... ....................##..... .#.####.#.#.###.....##..... #...#.# #.....#####.. You could see 2 gnolls. Vanquished Creatures An orc wizard (D:3) An adder (D:2) A gnoll (D:3) 3 dart slugs A ribbon worm (D:2) 6 endoplasms 9 hobgoblins 2 jackals (D:2) 9 orcs (D:3) 3 quokkas 6 ball pythons 5 bats 5 frilled lizards 2 goblins 2 kobolds (D:2) 8 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Amnesiac set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 179 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 752 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 752 | D:2 | Learned a level 1 spell: Sandblast 788 | D:2 | Found a sparkling altar of Nemelex Xobeh. 981 | D:2 | Reached XP level 4. HP: 24/31 MP: 0/0 1356 | D:3 | Found a glowing golden altar of the Shining One. 1770 | D:3 | Reached XP level 5. HP: 27/35 MP: 0/0 1770 | D:3 | Learned a level 2 spell: Scorch 1796 | D:3 | Identified the +6 whip of the Pillar {concuss, rN++ Str+4} 1828 | D:3 | HP: 1/35 [gnoll/+0 flail (13)] 1829 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_ring D:2: layout_loops_ring, basic_altar, minmay_indecisive_spiral D:3: layout_basic, mainiacjoe_overflow_surrounded_room, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Forgecraft | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 62 | 6 || 68 Searing Ray | 9 | 6 || 15 Sandblast | | 24 || 24 Armour: Robe | 3 | 12 || 15 Dodge: Dodged | 1 | 10 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1842 | 1799 | 43 | 4 | 1513 | 3 | 614.0 | Dungeon | 1842 | 1799 | 43 | 4 | 1513 | 3 | 614.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 697 daAuts D:2: 611 daAuts D:3: 533 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+