Dungeon Crawl Stone Soup version 0.35-a0-332-gb14e334c73 (webtiles) character file. Game seed: 16513647765592954505 (classic levelgen) 126 Amnesiac the Magician (level 5, -7/35 HPs) Began as a Djinni Conjurer on May 2, 2026. Mangled by Pikel ... wielding a +1 whip of flaming (11 damage) ... on level 3 of the Dungeon. The game lasted 00:03:52 (2645 turns). Amnesiac the Magician (Djinni Conjurer) Turns: 2645, Time: 00:03:52 Health: -7/35 AC: 3 Str: 12 XL: 5 Next: 31% Gold: 111 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) a - +1 dagger (elec) rCold x . . (150%) (no offhand) rNeg . . . (100%) d - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) f - +0 cloak rCorr . (100%) (no gloves) SInv . (no amulet) Will +.... c - +6 ring of strength Stlth ++ g - ring of willpower HPRegen 0.25/turn %: infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons a - a +1 dagger of electrocution (weapon) b - a +1 whip of venom Missiles e - a throwing net Armour d - a +0 robe (worn) f - a +0 cloak (worn) Jewellery c - a +6 ring of strength (worn) g - a ring of willpower (worn) h - an amulet of reflection Wands c - a wand of iceblast (10) Scrolls c - 3 scrolls of teleportation {!r, unknown} d - 2 scrolls of fog {!r, unknown} e - 4 scrolls of identify {!r, unknown} h - a scroll of enchant weapon {!r, unknown} m - a scroll of silence {!r, unknown} o - a scroll of brand weapon {!r, unknown} q - a scroll of revelation {!r, unknown} Potions f - a potion of lignification {!q, unknown} j - 2 potions of haste {!q, unknown} k - a potion of magic {!q, unknown} l - a potion of moonshine {!q, unknown} c - 2 potions of curing {!q} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.9 Spellcasting + Level 4.9 Conjurations + Level 4.9 Hexes + Level 4.9 Summonings + Level 4.9 Necromancy + Level 4.9 Translocations + Level 4.9 Forgecraft + Level 4.9 Fire Magic + Level 4.9 Ice Magic + Level 4.9 Air Magic + Level 4.9 Earth Magic + Level 4.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 14% 4 c - Shock Conj/Air 100% 1d9 1% 1 d - Construct Spike Laun Frge 50% 2d5 2% 2 e - Searing Ray Conj 50% 2d6 2% 2 w - Fulminant Prism Conj/Alch 12% 3d8 14% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Annotations: D:3 Pikel Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You erupt in a blast of force! The mystic blast hits the lemure! The lemure is moderately wounded. The lemure is knocked back by the mystic blast. The lemure slams into the rock wall. The lemure is moderately wounded. The mystic blast hits Pikel. Pikel is lightly wounded. Pikel is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 14% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are engulfed in toxic fumes. * * * LOW HITPOINT WARNING * * * Pikel attacks as he pursues you! Pikel closely misses you. Casting: Fulminant Prism (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Pikel hits you with a +1 whip of flaming! * * * LOW HITPOINT WARNING * * * Pikel burns you. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. It was a potion of curing. You feel better. n -> c - 2 potions of curing {!q} Pikel closely misses you. Casting: Iskenderun's Mystic Blast (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the lemure! The lemure is severely wounded. The lemure is knocked back by the mystic blast. The lemure slams into the rock wall. The mystic blast hits Pikel. Pikel is moderately wounded. Pikel is knocked back by the mystic blast. Pikel collides with the lemure. The lemure is almost dead. Pikel is moderately wounded. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Pikel. Pikel is heavily wounded. Pikel is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Casting: Iskenderun's Mystic Blast (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Iskenderun's Mystic Blast (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Pikel but does no damage. Pikel is heavily wounded. * * * LOW HITPOINT WARNING * * * Pikel hits you with a +1 whip of flaming! You die... Pikel says, "See you in Hell!" #..÷#.#..........##.#.#.# #...#.#.........###.#.#.. #...#.#####.##>.# #.#.### #...5.#.........# #.#.... #...###.....##.## #.##### #...# #........# #...... #...# #........# #...... ##.##########..# #...... #....5K@......####...... ##...................... #.##########.######.... #.# #.### #.... #.# #...## #.... #.############..###.... #.##..........#...###.# #.##..........###.....# #.##................#.. You could see Pikel and a lemure. Vanquished Creatures A jelly (D:3) 3 gnolls (D:2) An adder (D:3) A ribbon worm (D:2) 2 orcs (D:3) 8 endoplasms 3 hobgoblins 7 jackals A quokka (D:2) 9 ball pythons 7 bats 3 frilled lizards 8 goblins 7 kobolds 5 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Amnesiac set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 141 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 745 | D:2 | Reached XP level 3. HP: 20/25 MP: 0/0 745 | D:2 | Learned a level 1 spell: Shock 910 | D:2 | Reached XP level 4. HP: 20/31 MP: 0/0 1345 | D:2 | Found a faded altar of an unknown god. 2149 | D:3 | Found a hazy altar of Hepliaklqana. 2327 | D:3 | Reached XP level 5. HP: 31/35 MP: 0/0 2327 | D:3 | Learned a level 2 spell: Construct Spike Launcher 2473 | D:4 | Encountered a lemure 2473 | D:4 | Encountered Pikel 2645 | D:3 | Mangled by Pikel Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_basic, hangedman_abyss_or_decor_lesser_grid, minmay_misc_feat_pillars D:2: layout_loops_corners, ebering_ecumenical_altar_webs D:3: layout_basic, nicolae_hepliaklqana_hazy_memory D:4: layout_loops_ring, nicolae_overflow_squiral, minmay_temple_entry_offerings, uniq_pikel Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.9 Conjurations | 4 | 4.9 Hexes | 4 | 4.9 Summonings | 4 | 4.9 Necromancy | 4 | 4.9 Translocations | 4 | 4.9 Forgecraft | 4 | 4.9 Fire Magic | 4 | 4.9 Ice Magic | 4 | 4.9 Air Magic | 4 | 4.9 Earth Magic | 4 | 4.9 Alchemy | 4 | 4.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 52 | 62 || 114 Searing Ray | 3 | 3 || 6 Iskenderun's Myst | | 4 || 4 Fulminant Prism | | 1 || 1 Drink: Curing | | 1 || 1 Armour: Robe | 2 | 8 || 10 Dodge: Dodged | 14 | 11 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2647 | 2424 | 223 | 238 | 1819 | 4 | 661.8 | Dungeon | 2647 | 2424 | 223 | 238 | 1819 | 4 | 661.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 984 daAuts D:2: 917 daAuts D:1: 734 daAuts D:4: 12 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+